Thievery Points
18pts: Steal Points: Reward from the Thieves' Guild, LF1 exclusive; Chapter 3.
8-12pts: Primo Hat: 'Head' armor for Cindy, LF1 exclusive.
1-3pts: Luck Ring: 'Other' equipment for Random
The Primo Hat and Luck ring offer a random bonus. The two together will give you anywhere from 9-15 thievery on any given attempt, so you'll need to try a few times to get the max result. To reach 65 thievery though, you'll need to boost Cindy's SP stat considerably. Equip the best SP+ items you have on Cindy, but stick with the 'Fast Shoes' 'other' equipment if you have it; it's better in the long run. Inflict the werewolf condition on her first, using Brussian's 'Werewolf Bite' skill (Learned at Lv. 56). Then inflict her with the energy burn condition using Tarabulla's 'Energy Burn' skill.
Assuming you have the steal points from LF1, and get the full 15 thievery bonus from the Primo Hat and Luck Ring; Cindy will need ~2740+SP to succeed. Without the primo hat, but still using the Luck Ring, Cindy will need ~3900+SP to succeed. These numbers are approximate though, and may vary. Cindy will ideally need to be level 50+ for this. Although you can also use some of your stat boosting items to buffer her speed stat.
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