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Everlong

Everlong

Postby loof123 » Tue Jul 31, 2012 4:18 pm

I know there is already a thread for this but it's been dead for three years and so is the link. All info is copied from the main site.

MAIN SITE

http://www.nealien.com/Everlong

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SYNOPSIS

Everlong is a FREE amateur Role-Playing-Game set in an immersive fantasy world. You are a Blackguard, a knight sworn to serve the Cirigoth Empire and trained in the dark arts, yet hunted by your imperial masters after turning renegade. Only through enlisting the aid of friends and allies can you escape pursuit and defeat the oppressive Cirigoth regime. Journey across the world's continents to forge a confederacy and fight for freedom in global war. Yet a more insidious plot looms in the shadows. A fallen god seeks to exploit civilization's folly and reclaim the dreams and nightmares of humanity.

Using Enterbrain's RPGMaker2003@ engine, Everlong is designed to create a nostalgic or "old-school" feel similar to the 16-bit 2-D RPGs of the SNES era. The player travels through a detailed medieval world, interacting with hundreds of colorful characters, both friendly and enemy, to advance the story while combating the many monsters that will attempt to hinder their journey.

FEATURES

50+ hours of gameplay
Nearly 1500 maps to explore; each full of puzzles, monsters, and treasures
11 playable characters
Skill Shard System allows player to choose the skills for each character to be learned, with unlimited reconfiguration
Automatic Experience Adjusting System keeps characters not in the main party around the same level of combat ability
Party Members chosen and player determined romance influence game dialogue, events, and ending scenes
Worldmap mini-map with trackers for hero and vehicle positions
Custom menu system for quick and easy access to both the main menu's default commands and special game systems
Detailed World Map with three modes: continent listing, waypoint listing, and continent zoom; shows next area to visit to forward the plot as well as location names; locations uncovered as you progress through the game
Finder Display pop-up helps reveal type and availability of secrets in player's current location
Journal that keeps a log of the primary quest as well as discovered side quests
Realm of Purgatory where fallen heroes are resurrected after perishing in battle; allows the player to restart exactly where they left off with all experience, money, and items earned instead of having to reload their last save file
Over 150 skills to learn with custom animations, including secret skill books to find or unlock with a NewGame+ and riddle mini-quests; skills increase in power and gain new effects as heroes level up
Custom character battle sprites, animations, and weapon graphics for each hero
Nearly 500 monsters to fight arranged in almost 1300 battle formations
Over 800 items to acquire
Battle Arena with 36 challenges consisting of four consecutive battles each, 22 handicaps inflicted between battles to survive, and tons of rare prizes to earn
14 recruitable NPCs for your ships that will offer useful services
9 vehicle mini-Games that can be completed for special treasures and then replayed at the Battle Arena for prizes
Book mini-quest to reveal game secrets; 48 books in all to find and read
Forge System with 49 powerful and rare weapons, equipment, and items to create
Puzzle Bonus system where players can choose to skip difficult puzzles or instead earn a reward if they manage to complete them
Help Totems that aid the player in solving puzzles with hints or instructions
7 Dragon Trials with puzzles and battles
13 magical stones and summons to acquire
7 optional bonus dungeons (one utilizing a double party system)
Collector System where monster drops and boss tokens can be traded for various types and quantities of items at special town merchants
BlackJack and Single Draw card mini-games
Banking System to store your Gold Pieces
Clue based Pirate Treasure Hunting mini-game
Jukebox with all 177 music tracks
62 menu graphics to unlock and choose from
Statistics tracking and viewing system
GUI based party formation system
Memory Beacon Hunting that allows access to rare shops
NewGame+ and Continue+ option upon completing the game
4 vehicles; two act as moving bases; one with upgradeable shops
Ship and Airship docking at port towns and to access remote locations
Battle System makes extensive use of attributes, elements, and conditions to add strategy depth
Special Boss attacks that push the RM2k3 engine to new limits
Custom glyphs detail weapon, equipment, item, and skill types
Battle encounter rates that adjust to your team's average level
Hint arrows and dungeon maps that guide the player along the correct path in certain confusing areas
Story Mode option allows players to experience the game without spending time fighting random monster encounters, also includes ability to skip mandatory boss fights and automatically adjust hero levels so that the player can turn off Story Mode at any point in the plot
Hunting mini-game with dynamic spawns, action based use of projectile and melee weapons, 5 hunting grounds, multiple weather types, and 13 different types of prey
GUI-based Options menu to set game preferences
Erect statues of your heroes and key storyline figures throughout the world
Utilization of the David/Goliath Patch allows for super enemies that break the normal engine limits
Counterattack script where monsters retaliate against specific actions or amounts of damage dealt by the player

DOWNLOAD

Main Download:
http://www.nealien.com/Everlong/Files/Everlong_Full_v3.25.zip

v3.25 Patch Download:
http://www.nealien.com/Everlong/Files/Everlong_Patch_v3.25.zip
Note: ONLY apply the patch to v3.2x game installations; the update is not compatible with older versions.

Battle Gauge Display Patch:
http://www.nealien.com/Everlong/Files/Everlong_Alt_Battle_Display_v3.25.zip

SYSTEM REQUIREMENTS

Windows 9x/2000/ME/XP/Vista/7; Linux and Mac OS require Wine
135 MB of Hard Disk Space
DirectX v7.0 or later
Pentium 200mhz equivalent or better, 32MB RAM, 4MB Video RAM


CHARACTERS

Image Blackguard Renegade

You begin your journey as the unknown Blackguard fugitive recently captured by his Cirigoth masters with the help of their western allies, the Tyr-Anox. Awakened by a strange voice in his mind, this "mad knight" of Cirigon realizes not only is he free from his bonds, but his prison cell door is mysteriously open. He decides to escape and run for freedom, beginning his struggle against the fate his masters have bestowed upon him. The dark arts come naturally to the Blackguard, and he is trained to wear heavy and medium armors. Cursed swords of evil are the weapon of choice for Blackguards, but they are also proficient in regular swords, axes, and hammers.

Image Glen Stark

Leader of the cavern bandits of Tyr-Anon Valley, the player stumbles upon Glen and his followers while fleeing enemy pursuit during a stormy night. Glen is quiet, cynical, and utterly rational. As a former soldier and sailor, he uses his knowledge of cartography and natural leadership to help plot the party's course. While most of his skills require a sword, Glen can additionally wield axes and hammers. Proficient in both heavy and medium armor, Glen can sacrifice defense to improve his speed. Glen can hunt with either a sword or axe.

Image Sammy Hogan

Part of Glen's cave gang, Sammy has wandered far from his original life as a monk. Harboring a deep hatred for General Gerovitus of Tyr-Anon, Sammy constantly struggles with his desire for vengeance. Sammy acts as one of the party's morale builders, and is a powerful combatant with high vitality and strength. His weapon of choice are claws or gloves, and he is the only hero capable of dual wielding. In exchange, Sammy cannot equip shields. He is also limited to medium armor. Sammy must get close to the prey when hunting to score a hit with his fists.

Image Meredith Oakheart

The party runs into Meredith in Tyr-Anon's secret underground base beneath Portown, where she is trying to spy on a meeting between General Gerovitus and Lord Altair. Although usually optimistic, Meredith has her doubts about her abilities and the party's fate. As a White Wizard, her skills and dependancy on light armor mirror those of Julia, but in addition to staves and wands, Meredith can also use bows and arrows in battle and hunting.

Image Julia Howell

Julia is stationed at the Eridwell Valiantide Base headed by Commander Lysander, who is less than pleased at having to tolerate her presence. Something personal and horrific out of Julia's past troubles her, but only in time will she reveal the truth behind her fears. Julia is Meredith's equal in restorative White Magic, but not in personality and ambition. Often lazy and unenthusiastic, Julia can seem like a stump in the road, but quickly surrenders to necessity. Julia can use staves, wands, and whips as weapons, and as a wizard requires light armor. When hunting, Julia can use a staff or wand to launch magical projectiles at prey.

Image Drakeor Dargoloth

In visiting the Temple of Aurora, the party encounters the humble and reserved dragoon knight Drakeor. He holds the key to opening the temple door, and teams up with the party to invesitage the ruins. Drakeor is trained to fight solo, so many of his abilities benefit only him. Most of his dragon summoning powers cannot be learned through experience. He alone must pass the tests at Dragonoir to obtain the blessings of the dragon gods. Drakeor's high agility, self-preserving skills, and proficiency with heavy armor allow him to survive when others perish. His preferred weapon is the spear, but Drakeor can also use axes and hammers.

Image Justin Stryker

As the party enters the fortress Vanguard to pass into the heart of Seraphia, Colonel Justin greets and questions them. He suspects their true identity and the implications of offering aid, but as war is imminent he decides to escort the party personally to Seraphia castle. Despite his arrogance and fool-hardiness, Justin is a fierce combatant devoted to the global rebellion against the Cirigoth Empire and his betrothed, the princess of Bridelveil. In addition to axes and hammers, Justin is proficient in both regular and dueling swords. He can wear heavy or light armor to best suit the situation.

Image Vetu

While at Seraphia castle, Justin takes Vetu into his custody upon suspicion he is a sorcerer of Cirigon. At once, however, the group recognizes that there is something strange about this mage child who claims to merely be visiting the west. Whether or not Vetu's age surpasses that of the others, his personality is that of a child. With time Vetu learns to conquer his fears and use his powers to aid the party. Learning a plethora of catastrophic spells, Vetu's magical offensive firepower is second to none. As a mage he must wear light armor, and his weapons include staves, rods, and scepters. Though slow-moving and short in duration, Vetu can toss fireballs while hunting.

Image Keen Foulke

A thief and illusionist of dubious renown, when the party meets up with this wild cat he's finally been caught and thrown in jail. There could not have been a better cell mate for the group, however, as Keen is a skilled escape artist. Keen can makes use of medium armors to preserve his high speed. He is familiar with knives, double-bladed swords, projectile weapons, and light swords, axes, and hammers. Keen's skills are based on illusionary magic, causing extra damage to foes weak of mind.

Image Willis Westwood

This sharp-shooting lawman joins the party to help escort the group to the Valiantide Base on Triangle Island, coming aboard with his partner Vixen. Although his long-time nemesis Dynamo proves a problem for the team, Willis and his arsenal of firearms make up for the trouble. Guns are his exclusive weapon, and he wears medium armor. His bullets are the fastest and furthest traveling of hunting projectiles.

Image Vixen Valencia

One of the two characters capable of summoning and the only dedicated magic user who can also deal serious physical damage, Vixen is a dangerous force to be reckoned with. She joins the party along with Willis following their stay at Fhorestain. Over time her true reasons for embarking on the journey will be exposed. To increase her summoning powers, the party must visit and open the temples of the Thirteen gods and goddesses, and defeat their avatars in combat. Vixen can only wear light armor, but is proficient with many weapon types: knives, staves, wands, rods, whips, and bows with arrows.

SCREENSHOTS

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FORUMS
You can ask any questions you have at:
http://everlongrpg.proboards.com/

CONTROLS

http://nealien.com/Everlong/controls.php

ERROR HELP

http://nealien.com/Everlong/errorhelp.php

MAPS

http://nealien.com/Everlong/maps.php

CREDITS

http://nealien.com/Everlong/credits.php

CONTACT AUTHOR

http://nealien.com/Everlong/contact.php

I copied these all from the main site. It's http://www.nealien.com/Everlong
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loof123
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Re: Everlong

Postby D-Squall » Tue Jul 31, 2012 7:05 pm

I saw a topic other topic around talking about this game, downloaded once but never got interested. But it looks like a cool and big game.
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Re: Everlong

Postby loof123 » Tue Jul 31, 2012 7:10 pm

Then try again? Maybe this time will be the charm??? :razz:
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Re: Everlong

Postby Alikamou » Wed Aug 01, 2012 5:22 am

I never got to beat the dragon trials +::cry so it's still unfinished +::shhhh +::biggrin

Are the links for an updated version?
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Re: Everlong

Postby loof123 » Wed Aug 01, 2012 9:07 am

Yup Alika the newest version v 3.25

BTW Dragon Trials are optional you don't have to do them. If you get stuck you can ask me. Or go to the forums and ask there.
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loof123
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Re: Everlong

Postby RPGeez » Mon Aug 06, 2012 6:31 pm

I have played this game.

It is a very good RPG with many hours of fun.

I heard that there may be a remake using VX Ace. +::Dunno
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Re: Everlong

Postby loof123 » Mon Aug 06, 2012 8:37 pm

Where did you hear that? I doubt that because on it's website there is no such info...
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Re: Everlong

Postby briony » Sat May 18, 2013 2:39 am

Maybe someone can help - decided to play this game but I am stuck with the switches in Triangle Island -cannot figure out which ones to open/close to get to the red chest- HELP please +:: +::surrender
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