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Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 3:20 pm
by loof123
Hello everybody!!! As you might understand from the topic, I'm making a Kil'ear's Trial 2. First, here's the download link:

http://www.mediafire.com/download/3lm2v8nq2qx5dhu/Kil'ear's_Trial_2_(v._0.98).exe

Now, this is only v. 0.98 . It's incomplete even as a demo, for example, there are no battles whatsoever, the east map is still inavailable. There were previous versions, but they were only played by my awesome beta-tester, Alikamou. Now, this is only a demo, and even v. 1.00 will only be a demo, but after that, will come the full version (hopefully)

I'm not adding screenshots right now, so might as well download it. Enjoy! :) (Screenshots will come with the 1.00 release.)

Feedback is appreciated, and even recommended. :)

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 5:04 pm
by Alikamou
Question: Can I get what's in the purple chest now? +::shhhh +::biggrin

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 5:06 pm
by Cassiopeia
*Goes download*

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 5:10 pm
by loof123
I dunno... it may be possible... but it may not be... +::biggrin +::biggrin +::biggrin

BTW report any bugs you might find, minor or major. It's very important!!!

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 6:39 pm
by Alikamou
+::biggrin Okay...if I can't get the purple/pink chest...then here's my list of items you can get:
Spoiler: show
rose, apple, crystal dissolver, rare crystal, 10 INT, developer's note, red mushroom or torch :razz: , advanced stuff: robe, hat, ring, gloves & staff and....19 teleport nodes! +::biggrin


Now wondering if I missed anything except that purple chest!!!!! Arggggg +:::|Still can't get it and lost the mshrm :(

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 7:33 pm
by loof123
I know... but I won't tell :razz: :razz: :razz:

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 7:34 pm
by Alikamou
+::biggrin Kept notes this time...so going to have to go back and check them :razz:

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 7:36 pm
by loof123
I think there were exactly 19 teleporter nodes though. Yup there are 19. Next version I'll raise the nodes you'll have to find to 15 :razz:

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 7:48 pm
by D-Squall
I didn't even finished the first one. +::O_o

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 7:49 pm
by loof123
How could you???

Well, I never finished Legend Of Nexus either, even though I made it until that other island...

But I downloaded it again today for some reason... +::biggrin

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 8:00 pm
by D-Squall
Really? I don't remember where the version I last upload took you, but it sure is farther. I was in the last phase of the game. Why I didn't finished that thing yet?

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Sun Aug 25, 2013 8:31 pm
by Alikamou
Hey Loof...still got the first KT1? +::surrender

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Mon Aug 26, 2013 7:26 am
by loof123
Nope Alika, sorry, I seem to have lost it... :(

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Wed Aug 28, 2013 10:48 am
by Cassiopeia
It's very cute!
Can't wait to see more of this!
Two things though:
Right at the start of the game, if I want to leave the screen, Kil’ear says “I can’t leave”. If I’m walking left and right he says the same, although I’m actually not trying to leave then. Maybe you should make those events so he only says that when stepping on the event from above.
And why does the red rose have an apple icon? Can't you put a rose?

Re: Kil'ear's Trial 2 (v. 0.98)

PostPosted: Wed Aug 28, 2013 12:34 pm
by loof123
First, I'll do that thanks. About the rose, that requires me to find custom icons, which I feel lazy about. Did you find the Developer's Note?