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Angel Made

Re: New RPG: Angel Made

Postby crawfors » Mon Feb 28, 2022 1:07 am

things this has:

relics to equip that boost your stats upon level ups

elixirs to raise stats

Veteran experience where you can further customize your character/attributes how you want

you'll go over 40 hours in this
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Re: New RPG: Angel Made

Postby blumyst » Mon Feb 28, 2022 8:21 am

sometimes I really hate the internet. mostly ite cause people cant take a joke. the faster a battle is the better
10,000 coins for elexirs that give just 1 point is to high. not sure where or why thatssuch a great idea for
price. fast battles are alot better than slow ones like these. FYI people DO like guides to help them get thru
a game AND auto is great in a battle so the player does not have to keep up the tediousness of hitting
the same key several times
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Re: New RPG: Angel Made

Postby crawfors » Mon Feb 28, 2022 11:33 am

10,000 is completely affordable when you're at the end of the game and are using the right gear :)

maybe the developer didn't want you buying all the elixirs early on

autobattle is an incredible idea. I need to look into how to do that!
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Re: New RPG: Angel Made

Postby blumyst » Thu Mar 03, 2022 9:18 pm

You might also try looking in to how to make the game play easy mode and normal and hard. With this
game once you get the good magic its easy
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Re: New RPG: Angel Made

Postby blumyst » Sun Mar 06, 2022 12:06 am

Great game, glad I bought it. Money well spent and I know I deserve a good game.
Is there a paralyze spell that thetem members can use against the monsters?
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Re: New RPG: Angel Made

Postby crawfors » Sun Mar 06, 2022 12:21 pm

Hey there! I'm thrilled you enjoyed it and felt it was money well spent.
I pride myself on knowing that people will get their money worth when they buy a game from Wolfs Moon Studios.

your question: it's funny you asked I was actually trying out giving the players a paralyze spell but it just ended up being too strong in their hands- SO I just directed my focus on having the enemies use the majority of status effects
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Re: New RPG: Angel Made

Postby blumyst » Sun Mar 06, 2022 9:57 pm

crawfors wrote:Hey there! I'm thrilled you enjoyed it and felt it was money well spent.
I pride myself on knowing that people will get their money worth when they buy a game from Wolfs Moon Studios.

your question: it's funny you asked I was actually trying out giving the players a paralyze spell but it just ended up being too strong in their hands- SO I just directed my focus on having the enemies use the majority of status effects


Thats odd cause in other games they have had paralyze and it worked well. At least I thought so but then you go back and try to hit the monster thats paralyzed and they suddenly arent anymore so you have to keep hitting them with that
skill to keep them from hitting you ( i defenitly have to edit my typing or proof read it, lol)
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Re: New RPG: Angel Made

Postby crawfors » Sun Mar 06, 2022 10:11 pm

you're okay lol

yeah i don't think i've used it in any of my games-
i know others do and pull it off well.

BtW!
how many hours have you played? Did you beat the game yet?
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Re: New RPG: Angel Made

Postby blumyst » Mon Mar 07, 2022 12:10 am

crawfors wrote:you're okay lol

yeah i don't think i've used it in any of my games-
i know others do and pull it off well.

BtW!
how many hours have you played? Did you beat the game yet?


I really dont keep count of how many hours but I just got
Rayne I did beat the idiot that was trying to control now I have to go after the other one
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Re: New RPG: Angel Made

Postby blumyst » Wed Mar 09, 2022 8:11 am

Need more enemies to level up with that are easy to kill!
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Re: New RPG: Angel Made

Postby crawfors » Wed Mar 09, 2022 12:45 pm

There are over 200 different enemies in the game. that all depends on where you are- but the resources are aplenty.
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Re: New RPG: Angel Made

Postby blumyst » Thu Mar 10, 2022 1:06 am

crawfors wrote:There are over 200 different enemies in the game. that all depends on where you are- but the resources are aplenty.


Well right now all my team is only at 16-17 level and are under athos house in the tunnel. I thought I should maybe
be higher like level 30 or above by then
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Re: New RPG: Angel Made

Postby crawfors » Thu Mar 10, 2022 1:40 am

no your level is fine. ( i think i beat the game at around 38-40 range) but most people are all a lot higher lol
the battles are hard. you need to heal in between each one often times.

utilize the crafting!

have you found anything that boosts your exp after battle? you can craft gear that does it eventually
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Re: New RPG: Angel Made

Postby blumyst » Thu Mar 10, 2022 9:21 am

crawfors wrote:no your level is fine. ( i think i beat the game at around 38-40 range) but most people are all a lot higher lol
the battles are hard. you need to heal in between each one often times.

utilize the crafting!

have you found anything that boosts your exp after battle? you can craft gear that does it eventually


Ive learned to not go into a battle without being fully healed. Ive fi=ound sevceral things equipment to help boost the
experience but no elexirs except maybe one and Im so cofused as to which ones to use cause sometimes if theres
a boost to attack it lowers something else like magic or life or mana
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Re: New RPG: Angel Made

Postby crawfors » Thu Mar 10, 2022 11:36 am

i don't think there's a single item in the game that LOWERS a stat

it just wouldn't raise as much as something else (or zero)

it's basically like this:
short term gain, for long term pain ?
you can be weaker by equipping exp+ gear in the short term.. but many hours down the road ----> your characters will be much stronger

always make sure you're wearing a relic to raise your stats when you level up

I like increasing Athos' attack. (same for Rayne)
Magic on Destiny.
etc.

and if you need to spend an extra 20 minutes grinding monsters in the area you're at-do so! a few extra character levels can make a big difference.
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