D-Squall wrote:This game seemed very interesting so I downloaded the demo, but I couldn't stand to play it.
The game were way too laggy and when I finally gained control, the whole screen was stained with yellow. Something went wrong with the light animations and while the character moved in the cutscene, the stain followed him covering half of the screen with a white stain, as if I was using paint with a big brush to paint the screen.
I wish I had caputred a screen but I deleted the demo and am not downloading again since the file is way too big.
This is not a criticism, it's a heads up for the developer, it seems no one here faced this problem but I think the game should be able to run smoothly on all kinds of computers.
The game is designed to run at 60 frames a second. There are a few factors that may slow your character down. (Press F2 to see FPS..... should be a solid 60. Depending on operating system you may have to hold "shift" or "fn" when you press F2). At 60 frames your characters move at a nice clip (lower FPS means slower movement), so if you are moving slow, these may be the reasons below:
1) You are in "Sneak" mode. Check your UI. Change Mode to "Normal".
2) You have dash always off. I recommend ON. (In options. Keyboard: use shift to run, Mouse: automatic, Controller: Press "X" or "Y" or "Square"... depends on controller)
3) While playing, shut down any apps that may be using Chromium, like browsers, these share resources that MV uses.
4) Low FPS, unfortunately RPG Maker MV is a heavy engine, and I push MV to its limits. However, I do not push MV beyond what it can handle, so the game is 60 frames on computers with Good to Strong CPUs. If even if you turn off all the effects, and the game runs slow, it may be a bottleneck with the CPU or Ram.
As far as the colors go, the lights have color now, so torches cast a "yellow" light. Enemies sights cast a blue/Red Light.
No problem, thanks for checking out the game.