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Memento Vivere

Memento Vivere

Postby Indinera » Sat Feb 13, 2021 10:09 am

MEMENTO VIVERE

$19.99

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This is the brand new game by Valkyria Games, which was already behind the big hits Valiant: Resurrection and Midnight's Blessing (an Aldorlea #1 affiliate back in its time!) but also latest games Skyfall and The Damathos Clan +::wizard +::wizard +::wizard

Please also note that the game also comes with strategy guide:
https://secure.bmtmicro.com/cart?CID=45 ... ID=2618061

SUMMARY:

Dekar is a noble warrior, heir to the throne, who has a estranged relationship with his father while nourishing a great love for his late mother. After abandoning his rights to the throne and choosing to live a simple life, one day everything changes for him, when a Winged One, crashes into his village asking for his help. The fate of the world now lies on his shoulders.

FEATURES:

15 to 20 House of Gameplay!
Classic Good versus Evil Storyline!
Beatifully composed Soundtrack!
Sidequests to complete!
Special weapons to find!
Difficulty Modes to choose from!
Mouse Control!

SCREENSHOTS:

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Lost in the game? Please feel free to use this thread to ask your questions! :)
ENJOY!
• Play my latest games! ⬇️⬇️⬇️
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Re: New RPG: Memento Vivere

Postby meezs » Sat Feb 13, 2021 8:19 pm

What is the average play time for this game?
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Re: New RPG: Memento Vivere

Postby Del » Sat Feb 13, 2021 9:22 pm

Greetings!

It ranges from 15 to 20 hours.
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Re: New RPG: Memento Vivere

Postby meezs » Sat Feb 13, 2021 9:32 pm

Del wrote:Greetings!

It ranges from 15 to 20 hours.


Thank you
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Re: New RPG: Memento Vivere

Postby Del » Sat Feb 13, 2021 10:33 pm

You're welcome! If you get to play the game, let me know your thoughts on it!
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Re: New RPG: Memento Vivere

Postby gmz26 » Sun Feb 14, 2021 6:07 pm

Sometimes the skill menu for characters is blank during battles, also sometimes it is blank when trying to equip weapons and armor. Also there is no way to close out of the game unless I hit task manager if it is in full screen. Also the wooden road signs dont say where you are going not sure if that is a bug. I am enjoying the game so far, made it to the castle.
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Re: New RPG: Memento Vivere

Postby Del » Sun Feb 14, 2021 6:47 pm

Greetings!

The signs not being interactive is not a bug, it was intended.

I'll take a look at the menus, how often is that happening to you?
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Re: New RPG: Memento Vivere

Postby gmz26 » Mon Feb 15, 2021 12:39 am

the blank menus started mostly after the sleep in the cabin in the woods on the way to the castle. Also is there a way to close the game when in full screen.
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Re: New RPG: Memento Vivere

Postby Del » Mon Feb 15, 2021 12:41 am

You can hit Alt + F4 to close the game.
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Re: New RPG: Memento Vivere

Postby MONCHA5 » Mon Feb 15, 2021 11:05 pm

where is the guide? +:::|
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Re: New RPG: Memento Vivere

Postby polarbr » Mon Feb 15, 2021 11:17 pm

Yeah... getting tired of the menu not appearing. It's intermittent and doesn't seem to matter if I'm changing equipment or picking a skill or ingesting healing items.

Also, there's consistent times when I go into battle and Dekar's options for fighting are totally missed. It skips him totally and starts with the second person in the line up. So I'm burning through MP since it's always having Dekar use a skill and not just an attack. Seems like a pretty big glitch.

And if the signs are designed to not have anything written on them, then why are they even there?
Frustrated at this point.
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Re: New RPG: Memento Vivere

Postby MONCHA5 » Tue Feb 16, 2021 12:31 am

I am lost in redridge. Any help? +::surrender
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Re: New RPG: Memento Vivere

Postby Del » Tue Feb 16, 2021 8:28 am

MONCHA5 wrote:where is the guide? +:::|


Here is the link to the guide:
https://secure.bmtmicro.com/servlets/Or ... ID=2618061

Redridge is a tricky dungeon, tell me, how can I help? :)

polarbr wrote:Yeah... getting tired of the menu not appearing. It's intermittent and doesn't seem to matter if I'm changing equipment or picking a skill or ingesting healing items.

Also, there's consistent times when I go into battle and Dekar's options for fighting are totally missed. It skips him totally and starts with the second person in the line up. So I'm burning through MP since it's always having Dekar use a skill and not just an attack. Seems like a pretty big glitch.

And if the signs are designed to not have anything written on them, then why are they even there?
Frustrated at this point.


Since this is happening intermittently it's being a bit tricky to reproduce the error and fix it, but we're looking into it and I'm confident we will have a solution for it very soon.

You're right about the signs, something I'll correct for future games.
Overall, how are you liking the game?
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Re: New RPG: Memento Vivere

Postby RAndrews » Tue Feb 16, 2021 10:10 am

Just to note that I am playing the demo and have the same problem as polarbar with the skill/equipment lists sometimes not appearing. It is apparently completely random - so for example, go into equipment and nothing shows, exit the menu, go back in and it is there.
Editted to add - the skills still work, if you can remember where the are in the list :)
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Re: New RPG: Memento Vivere

Postby RAndrews » Tue Feb 16, 2021 11:49 am

OK - finished the demo.
The game is fine so far, but I am finding the spelling mistakes very irritating. I am also really fed up with the menu issue - so I don't think I will be buying this until you think the menu issue is resolved. It's a shame, but the price is a bit steep for something with such a fundamental issue.
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