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Millennium 5 - Dev Diary number 3

Millennium 5 - Dev Diary number 3

Postby Indinera » Fri Feb 22, 2013 4:38 pm

A new article I wrote for Gamezebo within the framework of the development of Millennium 5, and that might be of interest to some here. This time as the title says it is about interactivity and how to make your world feel alive.
Enjoy! :)

http://www.gamezebo.com/news/2013/02/22 ... er-diary-3
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Re: Millennium 5 - Dev Diary number 3

Postby D-Squall » Fri Feb 22, 2013 4:47 pm

Just read and it was great, your interactions with characters, npcs and etc... was on since the Laxius Power games, one of the main factors that I fell in love for the series. And now your skills improved, look at The Book of Legends. Every review says good things about graphics, stories, music... but what they are most pleased to say is how great was the interaction between the characters. And that little thing you said about Millennium 5 in the end got me even more excited. I really can't wait for the finale of this series. Keep doing this great job Indy. :)
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Re: Millennium 5 - Dev Diary number 3

Postby flavie » Fri Feb 22, 2013 4:50 pm

So nice to see how the work gets profound, gives a human touch learning on personalities according to who's in the party when we talk to someone in the game :)
If you love searching the truth, fight for human race,good and bad sex, sadism to stop, the prequel is WTF
Read "The sword of Truth" by Terry Goodkind in your language or English. Read the prequel after "the Confessor" to not be spoiled.
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Re: Millennium 5 - Dev Diary number 3

Postby Indinera » Fri Feb 22, 2013 5:03 pm

Thanks for the feedback. Having a game that "responses" according to who is present and/or what has happened is a key element of my game making. :)
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Re: Millennium 5 - Dev Diary number 3

Postby littlebro » Fri Feb 22, 2013 5:20 pm

Great dev diary. Really brings home how much is involved in making games like yours. You're right - interactivity is one of the key elements. How I wish more games had the amount that yours have.
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Re: Millennium 5 - Dev Diary number 3

Postby Tomas » Fri Feb 22, 2013 6:09 pm

Funny dialogues and comments are the proverbial "spice" of each game. And these have been strong points of Indi's games since the very first LP - I still remember some of the jokes.
Btw, sometimes I'm missing the more "naughty" humor of LP series, I guess that we could consider it a "victim" of going commercial, so the games can no longer contain "inappropriate" content...
Last edited by Tomas on Fri Feb 22, 2013 7:25 pm, edited 1 time in total.
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Re: Millennium 5 - Dev Diary number 3

Postby Indinera » Fri Feb 22, 2013 6:32 pm

The real reason to blame this on is Steam's position with those games.
Steam has more hardcore gamers that wouldn't mind that type of humor. But it's also the one portal that has the most obscure inclusion policy.
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Re: Millennium 5 - Dev Diary number 3

Postby sunfluer » Fri Feb 22, 2013 7:19 pm

I think what you described in this Developer's Diary entry is one of the things that makes your games so interesting and makes me want to explore them. +::Thumbup Great article! I really looking forward to experiencing the big event you were talking about for MM5! Looking forward to March or April when it will hopefully be released! +::YAY
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Re: Millennium 5 - Dev Diary number 3

Postby D-Squall » Fri Feb 22, 2013 11:41 pm

One thing that I want to ask Indy, is this the last dev diary?
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Re: Millennium 5 - Dev Diary number 3

Postby Indinera » Sat Feb 23, 2013 12:10 am

I believe there will be a 4th one.
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Re: Millennium 5 - Dev Diary number 3

Postby briony » Sat Feb 23, 2013 4:47 am

littlebro wrote:Great dev diary. Really brings home how much is involved in making games like yours. You're right - interactivity is one of the key elements. How I wish more games had the amount that yours have.

This is what sets your games apart from others. Explicit detailing and thinking outside the square. pity other devs don't take note and read reviews from their buyers and suggestions from other devs like yourself. great work!!_:: +::Thumbup
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Re: Millennium 5 - Dev Diary number 3

Postby Aggeliki » Sat Feb 23, 2013 7:18 am

Interactivity and replayability!!!! the 2 top elements in rpg gameplay!! you are a master in those Indy and thank you !! +::heart
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Re: Millennium 5 - Dev Diary number 3

Postby Indinera » Tue Feb 26, 2013 8:56 pm

Been a bit absent lately but thanks x2 for these lovely comments. :)
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