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Welcome to ATI's forum

Re: Welcome to ATI's forum

Postby Indinera » Fri Aug 28, 2015 8:40 pm

I'll try to fix these two tomorrow.
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Re: Welcome to ATI's forum

Postby Valdy » Sat Aug 29, 2015 3:13 am

Cassie, it would have been better if you had put that part about Jallund into spoilers. Now I read about him, and know what will happen in the future. Not everybody is that far ahead - I am not - and I don't want to read about someone's fate in advance.
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Re: Welcome to ATI's forum

Postby david42 » Sat Aug 29, 2015 8:35 am

I've started again, this time with visible monsters, to see how it goes. I'll take it much slower. I was going to wait for an update, but I didn't!
I'll post anything odd I find.

I noticed this, which may or may not have been intended.
When I'm attacked shortly after entering a screen, and its name is still displayed, there is a bordered blank area in the top left during the battle.
Spoiler: show
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Re: Welcome to ATI's forum

Postby Cassiopeia » Sat Aug 29, 2015 9:32 am

Vald wrote:Cassie, it would have been better if you had put that part about Jallund into spoilers. Now I read about him, and know what will happen in the future. Not everybody is that far ahead - I am not - and I don't want to read about someone's fate in advance.

I'm sorry, but if you read everything, you're very likely to stumble over some spoilers here and there. That's why I usually don't read anything people post while playing, unless I'm sure I'm past that part already.
Also, what I said was very vague, so you still don't know what actually happens.
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Re: Welcome to ATI's forum

Postby Valdy » Sat Aug 29, 2015 9:37 am

You said that Jallund was going to die. That is a pretty big spoiler. And I don't read everything, but sometimes I get stuck, and want to see if anyone else has gotten stuck in the same place, and how they got out of it. But whatever the reason I read the threads, you should have put something like that in a spoiler, just like others do it.

ETA: I also like to point out that this is a brand-new game, and not one that is a year old and has most likely been played by most gamers, so that a spoiler like this one doesn't matter that much. So you should have guessed that people do read the thread for some info or other, but don't want to come across a spoiler like that without warning.
Last edited by Valdy on Sat Aug 29, 2015 10:29 am, edited 1 time in total.
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Re: Welcome to ATI's forum

Postby Indinera » Sat Aug 29, 2015 9:59 am

david42 wrote:I've started again, this time with visible monsters, to see how it goes. I'll take it much slower. I was going to wait for an update, but I didn't!
I'll post anything odd I find.

I noticed this, which may or may not have been intended.
When I'm attacked shortly after entering a screen, and its name is still displayed, there is a bordered blank area in the top left during the battle.
Spoiler: show
Image


I am aware of that bug but no fix available apparently... +::Dunno
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Re: Welcome to ATI's forum

Postby Cassiopeia » Sat Aug 29, 2015 10:45 am

Look, I don't like being talked with like that, so I'm not gonna get into an argument here.
Just one more thing:
Vald wrote:You said that Jallund was going to die.

I never said that.
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Re: Welcome to ATI's forum

Postby david42 » Sat Aug 29, 2015 11:31 am

Some incredibly minor things, in the tutorial scrolls:

The version of Tutorial #5 that you can read in Coastal Woodland 3 is a lot shorter than the one in the Inventory. The shorter one doesn't mention that Praedus can have more than 100 TP.
Both versions describes TP as being Technique Points.

Tutorial #1 says that "The Menu screen shows you who is in the party, their level of health, Magic Points and Technical Points.
Tutorial #4 says SPECIAL - These are skills which need Technical Points.
Technical or Technique points?

Tutorial #6 says "MDG - Magic Defense" Should probably be MDF?
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Re: Welcome to ATI's forum

Postby Valdy » Sat Aug 29, 2015 11:52 am

Cassiopeia wrote:And sth else: "Deeper Down", where Jallund has fallen, there's a spot on the right wall where I can walk onto the black part of the wall. It's above the lower nook.


Did that part not mean he was dying?
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Re: Welcome to ATI's forum

Postby Cassiopeia » Sat Aug 29, 2015 12:05 pm

Do you really want me to answer this now?
It's not what I said anyway, is it?
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Re: Welcome to ATI's forum

Postby houston » Mon Aug 31, 2015 3:15 am

Loved the game (except the length of time after battles)! I'm hoping the updated version will be uploaded soon so I can play again!

Thank you for another wonderful game!
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Re: Welcome to ATI's forum

Postby Indinera » Mon Aug 31, 2015 7:09 am

houston wrote:Loved the game (except the length of time after battles)! I'm hoping the updated version will be uploaded soon so I can play again!

Thank you for another wonderful game!


You're welcome!
Could you please fill up the questionnaire in this topic?
viewtopic.php?f=217&t=9110
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Re: Welcome to ATI's forum

Postby Tomas » Mon Aug 31, 2015 5:56 pm

A minor glitch:
In Alford in the Stawdric's House, the Top-Up Infusion can be taken repeatedly there.
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Re: Welcome to ATI's forum

Postby david42 » Tue Sep 01, 2015 7:05 pm

A very small typo:
When Jallund's party enters the Gloomy Mountains and encounters the soldiers, the officer says, "There's no harm *is* speaking now that we are nearly there"
Instead of "in".

Edit:
Also,
Spoiler: show
When Jallund's party find Rhenadda is missing, he says, "That's her look out." Lookout should be one word.
And after she has been rescued, she says "We're not in the army. you know." Should probably have been a comma after "army".
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Re: Welcome to ATI's forum

Postby david42 » Wed Sep 02, 2015 7:59 pm

There is a wall that can be walked through in the Empty House, in Meryston:
(does this type of glitch have a name?)

Spoiler: show
At the bottom right
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