You're safe, no guns I promise.
Ahh it's so nice to know I will live to see another day.
Yeah, it's nice reading that I'm a genius - praise from Indy for game making is not lightly given, so he must be pleased with the game!!
I'm glad you like Alissia's way of talking. I based her on someone I know. She's got a lot more to her than shows on the surface.
As for Havoc - there is a line in a Shakespeare play (Julius Caesar) which goes
"Cry Havoc! And let slip the dogs of war."
If you check out other dogs you get to know what Havoc thinks.
In English, the dogs of war is a phrase from Act 3, Scene 1, line 273 of William Shakespeare's Julius Caesar: "Cry 'Havoc!', and let slip the dogs of war"
Dogs are the familiar animals of war. 'Havoc' is the military order allowing the seizure of spoils after a war. (Havoc's Perception Skill.
Let slip the dogs of war: Releasing the dogs from their leashes. (Gotta love Wiki lol).
There is quite a few meanings to the phrase.
https://en.wikipedia.org/wiki/The_dogs_of_war_(phrase).
Just like the young lady that you based Alissia on, she reminded me of me too. She speaks what's on her mind. But that could be a bad thing in a way since poor Praedus is always the brunt of it. I am at the part of saving the Elf children. So she hasn't really opened up all that much. I will love to know more about her. Praedus may come off as a simpleton in her eyes right now, but down below he is a smart man.
And the bottom line Kes, from a customer's point of view, this game is a masterpiece as I said earlier. Indy knew that this was a very solid game in every way shape and form. I loved the others, but with this one I am falling asleep at the keyboard playing. That's a genius game