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Re: Glitches

PostPosted: Sat Aug 19, 2017 11:56 am
by Cassiopeia
At the Mudwater Cave. I guess I'm not supposed to walk down there.

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Re: Glitches

PostPosted: Sun Aug 20, 2017 2:07 pm
by Cassiopeia
I found a typo. It's in the ruins on that tower where they find the bed with a dead body and Becca gets some state improvements.

"... as strange as it may sound."

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Re: Glitches

PostPosted: Mon Aug 21, 2017 9:20 am
by Cassiopeia
Mountains, first screen.

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Re: Glitches

PostPosted: Mon Aug 21, 2017 9:43 am
by Cassiopeia
I noticed something funny today. I had Tisinge ready to level up with the next fight (to lv36, but I don't think that matters). When the fight came up, he killed the enemy by throwing stones and mud without me doing anything. The fight was over and as he leveled up, I got 4 messages in a row that he learned Throw Spark Leaves, Throw Scarlet Resin ... Of course after the fight the skills are gone again as they only show up during a fight.
It doesn't happen when there's more enemies and he doesn't get rid of them all before the first round.

Re: Glitches

PostPosted: Mon Aug 21, 2017 11:33 am
by Cassiopeia
And I've noticed sth else now that's kind of weird.
At the ends of fights Piloo's INT values behave strangely. They increase and decrease arbitrarily. For instance (on her current level), before a fight she has INT 408. After the fight I get this:
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Now her stats will indeed show 410.
After the next fight it will get back to the previous value.
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There are never shown any statuses on her, nothing changes. Only her INT value jumps up and down just like that.

Re: Glitches

PostPosted: Mon Aug 21, 2017 9:03 pm
by Tomas
I noticed this problem with piloo, too.