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Bugs & Glitches

Re: Bugs & Glitches

Postby Cassiopeia » Fri Nov 23, 2018 6:15 pm

Oh. Well that's confusing. When a weapon says 57% poison I'd assume that's what it does, not what it protects you from.
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Re: Bugs & Glitches

Postby Indinera » Sat Nov 24, 2018 11:50 am

Indeed it's confusing, I wish there just was an automatic way to detail what a weapon/armor/skill/item does.
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Re: Bugs & Glitches

Postby Cassiopeia » Sat Nov 24, 2018 6:10 pm

I'm not sure what you mean. Can't you just word the description differently? Like "57% poison protection" or something.
I think in other games the descriptions were always clearer.
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Re: Bugs & Glitches

Postby Cassiopeia » Fri Nov 30, 2018 6:09 pm

Okay, this time it might be a glitch though.
I don't remember who, but for someone I chose the option "Attack State Poisoned 41% (a girl, don't remember which), and unless I'm mistaken again that should mean I can poison the enemy. I've played a while now, but not poisoned a single enemy.

Edit: Okay, it just happened. First time after about two hours. ;)
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Re: Bugs & Glitches

Postby darkange » Fri Nov 30, 2018 11:10 pm

Poison is not worth it in this game ... bleeding happens very often instead... poison is kind of meh.
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Re: Bugs & Glitches

Postby Cassiopeia » Sat Dec 01, 2018 11:17 am

Yeah, I figured out that much by now.
With a 41% chance I would think it happens way more often.
I chose this option because bleeding wears off so quickly and I was hoping to keep the enemies losing HP for longer with poison. But it was the wrong choice, obviously.
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Re: Bugs & Glitches

Postby Cassiopeia » Sat Dec 01, 2018 4:26 pm

I chose the option for Margot to reduce the cost of her TP. But when she dies in battle and I revive her the cost is back to normal till the fight is over.
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Re: Bugs & Glitches

Postby Indinera » Mon Dec 03, 2018 1:11 pm

Cassiopeia wrote:I chose the option for Margot to reduce the cost of her TP. But when she dies in battle and I revive her the cost is back to normal till the fight is over.


Are you sure it was Margot? I seem to recall it was one of Harry's skills instead?
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Re: Bugs & Glitches

Postby Indinera » Mon Dec 03, 2018 1:12 pm

Oh sorry I remember now, it's for the wolf (so yeah indeed Margot).
Fixed thanks. +::Thumbup
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Re: Bugs & Glitches

Postby Cassiopeia » Mon Dec 03, 2018 1:16 pm

Cool. Didn't have her die that often anyway!
Btw - her ability to revive is cool! It's not expensive, revives all fallen buddies and brings them back with plenty of HP! Best revive spell ever!
Also, it's for TP which are easy to charge. +::Thumbup
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Re: Bugs & Glitches

Postby Indinera » Mon Dec 03, 2018 1:33 pm

Cool. Didn't have her die that often anyway!


I can imagine. That's why it was a hard one to find lol

Btw - her ability to revive is cool! It's not expensive, revives all fallen buddies and brings them back with plenty of HP! Best revive spell ever!
Also, it's for TP which are easy to charge.


Good, Margot is a pretty versatile character in Hamilton's party, kinda wears the jacket of Sarah or Wendie. +::music
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Re: Bugs & Glitches

Postby Cassiopeia » Mon Dec 03, 2018 1:45 pm

Indinera wrote:Good, Margot is a pretty versatile character in Hamilton's party, kinda wears the jacket of Sarah or Wendie.

Well Sarah and Wendie both are stronger, but Margot sure was a good asset. I was quite grateful for Amanda's Survival Kit - that was a must during every fight. But it's more costly, so I chose the option to use Margot's Wolf Care on everyone, and with that option to reduce the cost it was just 3MP. So I mostly healed up everyone with her before each fight.
That way they all stayed quite healthy.
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Re: Bugs & Glitches

Postby Indinera » Mon Dec 03, 2018 1:48 pm

Sarah and Wendie both are stronger,


Yup but so is their party.
Margot can do different things and versatility is usually a strong point of S and W.
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Re: Bugs & Glitches

Postby Cassiopeia » Mon Dec 03, 2018 2:00 pm

Absolutely, she was very reliable.
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Re: Bugs & Glitches

Postby Indinera » Mon Dec 03, 2018 3:19 pm

Cassiopeia wrote:Absolutely, she was very reliable.


Yeah and the wolf is always there to bite whenever some enemies need an extra hit to succumb.
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