I agree with Loof. It depends on the puzzle.
For me super easy wouldn't be fun, but it should definitely be doable for everyone.
And a boring puzzle is not a good puzzle. It must be set up in a way that's interesting so you actually want to solve it.
Indinera wrote:I like fighting the most.
A puzzle is like a chore to me.
For me fighting can totally become a chore.
In FoH it isn't, even though the game is basically nothing else but fighting. But the dungeons are not too big so it doesn't get so repetitive. Also there's so many special enemies to fight. That's fun.
But when there are huge dungeons, maybe combined with random encounter, that can become annoying and boring for me.
One of the reasons Asguaard never made it very high up on my list of favorites. And all those hidden rooms that are scattered literally everywhere so you stupidly walk back and forth on a world map didn't make it better.
I'd totally prefer a good puzzle over that.