Laxius Soul Forever Heroes Maiden Maiden Odessa When the Light Dies

Side quests

Re: Side quests

Postby sarahp » Wed Nov 08, 2023 10:15 pm

Marc wrote:Has anyone has an idea how to complete quest 18? I finally got to finish the game with all quests completed except 18 :(

You had to find Bokden in one of Barettas dreams, then find the guy in hotel where you hire him for farm.
sarahp
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Re: Side quests

Postby Marc » Thu Nov 09, 2023 6:04 am

sarahp wrote:
Marc wrote:Has anyone has an idea how to complete quest 18? I finally got to finish the game with all quests completed except 18 :(

You had to find Bokden in one of Barettas dreams, then find the guy in hotel where you hire him for farm.

You know what dream that should be? because i am pretty sure i spoke to Bokden
Marc
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Re: Side quests

Postby sarahp » Thu Nov 09, 2023 2:31 pm

Marc wrote:
sarahp wrote:
Marc wrote:Has anyone has an idea how to complete quest 18? I finally got to finish the game with all quests completed except 18 :(

You had to find Bokden in one of Barettas dreams, then find the guy in hotel where you hire him for farm.

You know what dream that should be? because i am pretty sure i spoke to Bokden

I think it was the gold one
sarahp
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Re: Side quests

Postby D-Squall » Sun Dec 31, 2023 6:22 pm

I thought of leaving this here, it's incomplete and I don't know if I'll ever complete since I haven't played the game in months.

Spoiler: show
*Side Quests*

01 (Given by Sarah) - As soon as Sarah joins you in the beginning of the game, use the Exit Danger option on the menu to actviate this quest. From where you found Sarah, go north one screen and then right from the Save Book, when approaching the small wooden gazebo the creature will attack you. Just defeat it to complete the quest.

02 (Given by Michelis, Azan weaponry) - Find him a golden cockatrix. First you will spot the Golden Cockatrix in Ruins of Lyakine, behind some trees, spare him. Then you will find him in Secret Room 130, in Gardens of Constanctza. Bring back to the kid.

03 (Given by Celidyrion, Azan house) - Find him a cat. 4 plant. You will find this plant only in Chapter 3, in Gardens of Constanztca (Nave). After talking to the Elder and start looking for the plants to make a cure for Luciana, check the right side and check the plant inside the glasses, Random will mention about the quest and collect the Jacobea for the Celidryion.

04 (Givey by Ithyrome, High Council of Azan) - Interact with the Wasp Nest at the top of the wooden tower to activate the quest, Ithyrome wants you to get rid of it without using fire.

05 (Give by Queen Icneba, Mermaid Palace) - Find her servant. You can find Amulea at the 4th screen of Nargula River. Check the right path and she will be sick. You need to give her 25 Indinera Algae and something else, which is an Oyster Pearl. After that you will fight a boss and complete the quest. After returning with her to the Queen, talk to Amulea again and she will mention a riddle (necessary to find Secret Room 22).

06 (Given by Myrthra, Nargula Trench 3rd screen) - Talk to Myrthra, the only mermaid wandering around and she will ask you to bring her back to Queen Icneba.

07 (Given by Memfis, Manor of Aglae Torre LV-2) - Go back to the screen where you rest (Use Exit Danger to go there quicker) and check the dead corpse on top of the stairs, Wendala will take the skin from the corpse.

08 (Given by Zajira, Azan) - After the events in the haunted manor, talk to Zajira (inside the house of the booklover) and you'll have to find for her a book she'll love. This book can be found in Ancient Conondrium during Chapter 3. There is a person on the third floor called Datovino who offers you books. When you talk to him, choose the 'No, thanks' option, then talk to him again and choose the Xen Book of Records.

09 (Given by Damathos, Azan warehouse after the Haunted Manor) - You need to find and kill the Piso King. First you will have a few encounters with the Piso King before killing him:
1st - Lyakine Ruins, in a crack on the wall to the right before leaving.
2nd - Morgulath Swamp, in the first house once you reach the village. Inside a bucket.
3rd - Thorn Fortress, he will spot you if you pass by a wall he's hiding. On, LV-2, go down from the Save Book that is beside a statue then right.

10 (Given by Anastacya, Azan house after the Haunted Manor) - You need to teach her a strong spell but this quest can't be compelted right now. During Chapter 3, on Ancient Conondrium, there's a fairy named Nancy who gives you a good scroll if you trade for a rare item. You can trade the Starspike (from the Secret Room 20 in Nargula River) or Shaapashaa Nips (from Secret Room 68 in Guild of Absynthe). If you trade any of these, she will give you the Fairy Scroll (Puffpuff Magaboom). Bring back this scroll to Anastacya.

11 (Given by Frasier, Telvani) - You have to find his daughter's lost crown. The crown is inside Secret Room 40, check the Secret Room 40 info on the list of secret rooms below. When inside the room, check the treasure several times until Wendala finds the crown.

12 (Given by Tamara, Outside of the Sacrifical Shrine of Zanthra) - You have to find her daughter inside the shrine. She's at the Right Wing of the Shrine, top part. Go all the way to the right past the rooms with various beds until you reach a room with a coffin and a bathtub in it. Kill the lady and check the coffin to rescure her.

13 (Given by Acterion, Ruins of Lyakine inside Secret Room 80) - You need to find his book for him. The book Old Chapel's Old Book is inside Secret Room 81 in a crack on the wall. Take the book back to the monk.

14 - (Given by Alvin, Forlani) - Sleep on the INN twice to get this quest. To get rid of the rats in the basement, bring Wendala with you and wait until she get rids of the rats herself.

15 - (Given by Terrence, Forlani) - Talk to Terrence before rescuing Wendala and talk to him again after rescuing her. Louthros will get rid of the toxic squid for him.

16 - (Given by Mascarpone, Ghost Village of Vuurn) - On the third screen of the swamp, right part, enter the house and talk to Mascarpone and you will have to find her father. Talk to her again and she will mention the name Zola, after crossing the swamp by boat, enter the small house and check the bed to find a picture with the name Zola. Go to Secret Room 100 (inside the shop) and check the bed to complete the quest.

17 - (Given by Jahydel, Ghost Village of Vuurn) - After you go to the other side with the boat, talk to Jahydel and choose the service option from him, talk to all 17 residents of Vuurn (throwsback to the census quest from Laxius Force, remember?) then report back to Jahydel

N#1 - (Given by Nash) - Walk all the way to the left until you reach the Save Book, and on the wall below there is light coming out of it, you will face a few battles. After the battles, check the cave and Nash will mention about elven hunters that are after him, find and get rid of these hunters. From the Save Book, go left past the waterfall to the next screen. Keep going and choose the upper path until you reach a cave, check the cave to fight the hunters.

N#2 - (Given by Nash) - If you explore the top right part of Nash cave, he will warn you about a dangerous part of the cave and as soon as you enter, he will mention about a sacred shrine for pilgrimage and with that, the quest will be triggered. All you have to do is explore the cave and find his place of pilgrimage (on the second screen), after touching the altar the quest will be completed.

N#3 - (Given by Neon) - Check the big hole on the floor a bit above the Save Book and Neon wants you to help him find his gems. There are 4 chests around this new area with gems, and with battles as well.

18 - (Givey by Kalisto, ~ Indi’ ner’ ah) - Talk to Kalisto in the middle of the village and try crafting anything using a Morgoth, after that he will ask you for the secret Morgoth recipe.

19 - (Given by Odd Ghost, Azan's Inn - Kitchen) - When you return to Azan in chapter 3, talk to this ghost and he will ask you for a new name that is connected to his past and also sets him free. He used to be the ghost in that haunted hotel. Name him AGLAE.

*Quests from Guilds*

---Higher Guild of Elves---

01 - Find a way to renovate Azan group of buildings. Enter one of the three buildings at the bottom of Azan for a conversation. Then use the Wendala's Labour Day (it was suppose to be used in battles only, but it can be used outside). Go back to Azan (if you're in town already, just enter a house and leave) and Wendala will leave to fix the houses. To finish the quest, go to the Outpost and when you click the door to enter Random will want Wendala back. Go back to Azan and check the houses, talk to Wendala and report the quest to the guild. You will only get a quest complete when you return to the guild during your second visit on Azan.
02 - Kill the frongs in Royal Thermals. Check the big pond on Royal Thermals (house of Azan) and kill the enemies.
03 - Find a guard with 20 years of experience. Go to the top right house of Azan and inside, talk to Darun.
04 - More frogs in the Royal Thermals, go there and slay them once more.

---Guild of Hunters---

01 - Bring back the head of an owl. Find the owls at the Indinera Woods, check the big yellow flower. After killing the owls, check the flower twice for 9 Kiwi Feathers.
02 - Persuade the Hunter Lord Makaza'ik to stay in Azan. He's at the Inn (upstairs), talk to him. You need to have high LUK and MAT with both Random and Luciana. Talk to him and choose "to protect people" then talk to him again and try to choose Luciana, if you have high status as above with Random you will make it. Talk to him again and again, if you have high status as above, this time with Luciana, you will complete the quest.
03 - Find the Angelicon, their stolen angel idol. Is in the Guild of Absinthe, check the angel statue inside Secret Room 69. If you found the Angelic and interacted with it, the quest will be completed wben you return to the guild.
04 - Kill the gang of dangerous cats. Talk to the guildmaster to take you to the glade where they are. Defeat them.

---Guild of Archery---

01 - Make a member of the party hit the leaf with an arrow. Keep choosing Wendala and Sarah several times until Wendala get it right.
02 - Collect 11 Kiwi feathers. You get the feathers as drop from the Royal Kiwis in Indinera Woods or by completing SQ#01 FROM Guild of Hunters.
03 - Kill the Milipuves nest. The nest is just outside the Guild, on the right statue. Be prepared for several tough battles.
04 - Shoot a Leaf Bird.

---Guild of Indinera---

01 - Get the pearls from the bridge at the woods. When you reach a bridge with a sign saying Durahdell Bridge beside it, check the plants around and Wendala will collect the pearls for you.
02 - Locate a flower. Go to the Guild of Hunters, talk to the guard at the entrance then check the bottom right of the screen to find the flower.
03 - Darlene has been abducted, find her. You can find Darlene inside Secret Room 63, in Sacrifical Shrine of Zanthra with Louthros. There are two locked gate that you need to unlock to find her, the first one can be unlocked with Slave Key, found just outside the Secret Room, check the fancy purple couch. Then the gate to Darlene can be unlocked with the Deluxe Slave Key, found in the Right Wing of the Shrine (top part).
04 - Find the source of frogs in Azan.

---Guild of Benevolence---

(To gain the access to this guild, you need to have completed the first quests from all previous guilds. After that, talk to Melusine in the house of the book adict and she will give you the map for the guild)

01 - Give an item to the person beside the guild master. Try giving an precious item so that you can complete the quest(I gave a Golden Pearl).
02 - Find out what happened to their guard. Talk to the drunk guy on Azan's warehouse and pay him 1000G. Report back to the guild.
03 - Find the statue Legend of Wisdom. After you complete Guild of Indinera Quest 3, you will be able to buy a shrine for 30000G, buy it and go to the shrine using its map. Once you arrive, check the hidden green path to the left on the wall to access teh Secret Garden. The statue is at the end of the garden.
04 - Rescue the girl from renegade Evil Drows.

---Guild of Inexistence---

(You get the map for this guild as a reward for completing Side Quest 13, you can use the map from Forlani)

01 - Reach a state of collective sideration. I guess that you need to have a high MAT with the party, I just came back with Wendala and completed the quest.
02 - According to the monk, you have to stand still for a whole day. Louthros sends Wendala in this one and all you have to do is stand still for some minutes. After Wendala finished talking, just let her standing there (don't move or you'll fail the quest) and go do something else while time passes lol. After some minutes passes you'll get a message saying that you did it.
03 - You have to prove your bravery. If you saved a lot of times up to this part of the game, he won't recognize your bravery, but there is another way. Use a Fortune Boost on Louthros to boost his LUK, the monk will give you another chance but this time he will judge Louthros by the quantity of his enemy Kills, Bosses and Quests completed. If you have been completing quests and fighting a lot up to this point, you shouldn't have any problem.

---Guild of God Slayers---

(The map for this guild is given by Crawford, the armored guy on Killer Pit. If he think Louthros too arrogant, he won't give you the map. If that happens, equip Louthros with Casino Book to increase his LUK and talk to him again)

01 - Pass the trial and join the guild. The guildmaster will judge your party's Experience, Might and Skills. If you've been evolving your characters in skills and levels up to this point of the game, you will join without problems.
02 - Go to the left part of the guild and talk to Argayran, he will give you the quest to destroy the Cult of the Sea. Batista will take you there, once you arrive check the lake and several battles will occur. Enter the lake and inside, check the symbol on the middle of the floor, be prepared to more battles. After that, check the middle of the two statues and prepare for more battles, quest complete.
03 - After completing the Cult of the Sea quest, go to the right part of the guild and talk to Solange, she will ask you kill the ants. Go to the Ant Queedom, explore this little dungeon, find the Ant Throne Room and defeat their queen.

---Guild of Shadows---

(To get the map for this guild, first buy the Ticket to Hell from the Innkeeper in Forlani. After that, enter and exit the Killer Pit. Back in Forlani, check the white-haired lady on the top right, exchange your ticket for a letter - check the letter in your inventory and you will find out it's the map for the guild)

01 - Enter the guild through the right door and talk to Erania, your first quest is to exorcize a baby. Interact with the baby. Talk, touch and shake the baby but the demon won't go away. Go check the chest from Quest 02 and interact with it, try to open and hit it and the chest won't open. With Wendala in the party, try to open and she will try something, still the chest won't open it, but it will react. After that, go back to the baby and check on it, defeat the demon.
02 - Enter the guild through the left door and talk to Babel, she wants you to open a locked chest. After trying to open and hit the chest, interact with Wendala in the party and she will do soemthing to the chest and it will react it. After completing the baby quest, go back to the chest and another battle will start.
03 - Talk to Erania after completing the baby quest, she wants you to honor the Dark Master. Go to the left part of the guild (through the left door at the entrance) and check the right wall beside the table, you can go through that wall. Go all the way until you find the Dark Master, have Wendala talk to him and put KNEEL in order to complete the quest.

*Bosses*

01 - Giant Mantis - Mt. Zulle Hills, use the option EXIT DANGER after Sarah joins to trigger this boss.
02 - Maelis - Mt. Zulle Hills, before entering the screen of Random and Sarah's house, go left and check the small pond.
03 - Nevlis Hydra - Indinera Woods, check a stream of water and Sarah will say she heard something.
04 - Zarmaciy - Indinera Woods, north from the big yellow flower.
05 - Gargulesh - Indinera Woods, main path (you will find him as part of the story)
06 - Tsulutyn - Indinera Woods, north from the big yellow flower. It appears after you reach the Outpost and if you killed Zarmaciy.
07 - Death Scorpion - Graveyard (Crypt), from the entrance go all the way north until you reach a square on the top wall. Insert A6B8 when asked for a code.
08 - Arachnodon - Inside Secret Room 013
09 - Group of Crusader Wraiths - Graveyard (Crypt), from the entrance go right then down, read the book.
10 - The Unseen - Graveyard (Crypt), second screen to the right. Check the statue above Sikuna, the wandering white girl
11 - Zelasko - Graveyard (Crypt - Nave), check the little hole on the wall
12 - Zelasko (again) - Catacombs downstairs, check the big hole in the middle of the room with nothing but a torch in it
13 - Berenium - Catacombs downstairs, boss mandatory for the main story. You will notice a skull on the floor, it's the boss
14 - Marine Raflesia - Nargula River 2nd screen, follow the second path up and check the big shell
15 - Coelancroid - Nargula Trench, entrance door to the Mermaid Palace
16 - Group of Karachiz - Nargula Trench, fought when looking for Amuela, Icneba's servant (Side Quest 05)
17 - Gargantor - Nargula Trench, mandatory story boss
18 - Saurus followed by a Gargantor - Nargula Trench, mandatory story boss
19 - Saurus and Gargantor (together) - Nargula Trench, mandatory story boss
20 - Bongo - Manor of Aglae-Torre LV-2, mandatory story boss
21 - Bongo Riding Chimera - Manor of Aglae-Torre LV-2, mandatory story boss
22 - Grichka - Kenezeer Hole, right side, one screen down and right after the Save Book. Check the big basin.
23 - Death Angel - Kenezeer Hole, mandatory story boss
24 - Grichkor - Zanthra sewers, when you arrive on a place with two springs on top and one bottom. Check the stairs that leads to the water.
25 - Lucien - Sacrifical Shrine of Zanthra LV1, mandatory story boss
26 - Lucien and Michelangelo - Sacrifical Shrine of Zanthra LV1, mandatory boss fight
27 - Gruelpaka - Sacrifical Shrine of Zanthra LV2, room with spikes around and a coffin it it. Check the wooden door.
28 - Ruusavari and Helix - Sacrifical Shrine of Zanthra LV2, mandatory story boss
29 - Zeryon, Ruusavari, Helix and Gharam - Sacrifical Shrine of Zanthra LV2, mandatory story boss
30 - Zeryon - Sacrifical Shrine of Zanthra LV2, mandatory story boss
31 - Shaapasha - Guild of Absinthe, from the first screen go left into the next screen. Go down and you will see a cat, interact with it and it will run, interact it iwth two more times and he will keep escaping. Go back to where you first found him and you will fight Shaapasha.
32 - Several battles with monkeys - Guild of Absinthe, mandatory story boss
33 - Zabozsus - Guild of Absinthe, mandatory story boss
34 - Group of Spiders - Ruins of Lyakine, inside Secret Room
35 - Tyranosaurus - Killer Pit (Metal Maze), inside a big gate like hole on the wall
36 - Several battles against Shamans - Killer Pit (Gourmand Restaurant), mandatory story boss
37 - Kamarus Loxmar - Killer Pit (Metal Maze), after rescuing Wendala talk to the person blocking a passage to Loxmar and accept fighting him
38 - Vartex - Killer Pit, mandatory story boss
39 - Gyrion - check Guild of God Slayers quest 02
40 - Queen Ant - Ant Queendom, check God Slayers quest 03
41 - Abyssaurus, Maessaurus - Danger Cave, on the steps to reach Nash's place of pilgrimage
42 - King Toxicity - Nash Cave, check quest N#3
43 - Bluegarden Toad - Nash Cave, check quest N#3
44 - Group of frogs - Nash Cave, check quest N#3
45 - Group of Cyans and Bollocks - Nash Cave, check quest N#3
46 - Exeker - Indinera Bugstorm, mandatory story boss
47 - Exeker - Indinera Bugstorm, mandatory story boss
48 - Exeker - Indinera Bugstorm, mandatory story boss
49 - Lady Lava - Ancient Conondrium (Second Floor) - after activating the Fire Crystal, go to the second floor through the stairs that is not on the front of the entrance. Check behind the place yu just arrived and you will notice her beside the fire
50 - Group of Butcheres - Ancient Conondrium, mandatory story boss
51 - Mausoreus - Ancient Conondrium, mandatory story boss
52 - Laxius Eye - Ancient Conondrium, mandatory story boss
53 - Dame Eliandre - Thorn Fortress, mandatory story boss
54 - Group of enemies - Gardens of Constanctza LV1, chest with the In Go Fileha
55 - Group of Goros - Gardens of Constanctza (Inner), mandatory story boss
56 - Group of enemies - Gardens of Constanctza (Inner), mandatory story boss
57 - Group of Goros - Gardens of Constanctza (Inner), mandatory story boss
58 - Group of Goros - Gardens of Constanctza (Nave), inside Secret Room 137
59 - Constantza - Gardens of Constactza (Nave), mandatory story boss

*Mimics*

01 - Vintage Mimic, chest inside Secret Room 21
02 - Minimic, chest inside Secret Room 24
03 - Death Mimic, coffin on the bottom part of Sacrifical Shrine of Zanthra (Right Wing)
04 - Minimic, chest inside Secret Room 67
05 - King Mimic, Ruins of Lyakine
06 - Minimic X3, Killer Pit, inside Secret Room 85
07 - Scare Mimic X2, Killer Pit, fall from the hole on the right and follow all the way down and check the double barrels
08 - Scare Mimic X3, Killer Pit (Metal Maze) check the tripple barrels on the narrow corridor
09 - Scare Mimic, Morgulath Swamp 1st screen - check the barrel below a tree just a little above the Save Book
10 - Sacre Mimic X2, Morgulath Swamp 2nd screen (Village) - check the double barrels to the right on the wooden platform after Coryool and Baretta joins
11 - King Mimic, Morgulath Swamp - inside Secret Room 97
12 - Death Mimic, Morgulath Swamp - inside Secret Room 98
13 - Scare Mimic X3, Morgulath Swamp - final screen before going to the MSI, check the triple barrels
14 - Vintage Mimic, Danger Cave - chest to the right of the Save Book
15 - King Mimic, Nash Cave - chest in the area of Neon's quest for his gems

*Secret Rooms*

001 - Mt Zulle Hills - Top left of the screen with the big mushroom before teleporting to Azan.
002 - Azan - Left corner from the fairy hut, follow the grass path
003 - High Council of Azan, top of the stairs to the right
004 - Indinera Woods, path leading to a waterfall
005 - Indinera Woods, click on the middle of the big mushroom
006 - Indinera Woods after the Outpost, spot with a lot of big mushrooms around it, check the small path at the top
007 - Graveyard, right at the entrance you will see a gargoyle statue at the top of a square building. Behind the building is the secret room
008 - Graveyard, from the entrance go north until you reach a pool. Click on the middle of it.
009 - Graveyard 2nd screen, go up, left, then down and check the bottom wall around many graves with crosses
010 - Graveyard 2nd screen, go up, left, then up. The room is behind a big withered tree with two smaller ones around it
011 - Graveyard 2nd screen, check the hole on the wall covered with branches to the right where Kael, the shopkeeper of the graveyard, is walking around.
012 - Graveyard (Crypt), from the entrance go all the way north until you reach a square on the top wall. Insert A6B8 when asked for a code.
013 - Graveyard (Crypt), inside Secret Room 012
014 - Graveyard (Crypt - Nave), before climbing the altar to Sarah, check one of the left tiles beside the water
015 - Catacombs, check the middle of a wall with a lot of skulls on it. You can walk through the middle row.
016 - Catacombs, check a wall between two gargoyle statues
017 - Catacombs, when you go downstairs and follow the road to a book, check the middle of the square column for the room
018 - Catacombs, from the previous Secret Room, go right after the bridge and check the sparkling mirror
019 - Nargula River, on the 1st screen, go to the bottom left of the screen and check a hole on the ground to the left from the chest
020 - Nargula River 2nd screen, a bit before changing to the 3rd screen, check the little path to the left and check the stone
021 - Nargula Trench, go below the hole of the sunken ship and turn left.
022 - Nargula Trench 3rd screen, after you complete Side Quest 5 talk to Amulea a few times on Mermaid Palace until she mentions a riddle. The secret room is to the right below the gate that leads to the 4th screen (ATTENTION: You must find this room before completing Side Quest 6, otherwise Amulea won't talk about the riddle)
023 - Manor of Aglae-Torre (Chapel), check the top left wall with the big collored window
024 - Manor of Aglae-Torre (Chapel), check the top middle wall
025 - Manor of Aglae-Torre LV-1, check the painting frame to the right of the Garden area
026 - Manor of Aglae-Torre LV-1, from Ulvorth (the white man) go up, then right and look for room that Luciana mentions that is dirty. Check the far right hole on the floor.
027 - Manor of Aglae-Torre LV-1 (Haunted version), check the left windown beside a table with of tools on it
028 - Manor of Aglae-Torre LV-1 (Haunted version), same place as Secret Room 25. The frame is leaking blood this time.
029 - Manor of Aglae-Torre LV-2, go right from the stairs then up to the small room. Check the left wall between the webs.
030 - Manor of Aglae-Torre LV-2, check the big pipe on the wall.
031 - Manor of Aglae-Torre LV-2, when you see a big corridor with a lot of portrait frames on the wall, go to the far left and check the final crack on the floor with eyes in it.
032 - Manor of Aglae-Torre LV-2, check the pipe on the wall after the fight with Bongo
033 - Kenezzeer Hole, left side, go left all the way past the waterfall bridge and check the wall
034 - Kenezeer Hole, check the bottom wall inside Secret Room 33
035 - Kenezeer Hole, right side, big room with double chests. There is a different tile on the floor, step on it.
036 - Kenezeer Hole, check the top middle wall before going downstairs to the 4th screen
037 - Kenezeer Hole 4th screen, go right then down all the way until you see a small altar, step on it.
038 - Kenezeer Hole 4th screen, just check the wall above the final Save Book before the boss
039 - Kenezeer Hole 4th screen, from the Save Book, go right past the door and check the bright wall of the structure on the middle of the room
040 - Kenezeer Hole 4th screen after the getting the book. Check the door to the left of the final Save Book, you'll be in the Iron Manor. This place is crazy, you need Wendala to have mastered all of her 3 primary skills: Kiss 'n Boost, Kneeling Down and Labor Day. You also need to have the Casino Book from Telvani to increase her LUK and her MP/FR full. With all that you can cross (carefully) through the place (Healing Tsunami when needed to heal) amd when you reach the final wall, there it is.
041 - Hall of Madness, when playing with Yveen and you get transported to a place full of blood, check the middle of the blood waterfall behind her.
042 - Hall of Madness, after leaving the pool of blood, go right and then all the way down and walk through the narrow corridor.
043 - Sewers, after you leave the screen where you found Sarah. Go left then up then right. Go to the end of the corridor after the row of cells and check the crack on the upper wall.
044 - Sewers, north part of the screen, room with a lot of pipes. Check the pipe leading to a big hole on the wall.
045 - Sewers, from Secret Room 44, go all the way left until you reach a big pipe below a brick wall. Check the wall below the pipe.
046 - Sewers, on your way to leave the sewers, Sarah starts a conversation about wanting to go home. From that spot where she starts talking, check the stairs nearby that leads to the water.
047 - Sacrifical Shrine of Zanthra LV-1, when you leave the sewers go up then right to a corrdior with white wall. At the fork, go up in a room with a metal chest. Check the wall above that chest.
048 - Sacrifical Shrine of Zanthra LV-1, from Secret Room 47, return to the white corridor and go all the way to the righta and up with a room with candles in it. Check the wall behind the middle blue candles.
049 - Sacrifical Shrine of Zanthra (Entrance), room with a Save Book. Check the middle of the left spikes.
050 - Sacrifical Shrine of Zanthra (Entrance), same screen as Secret Room 49. Check the top right wall beside the pillar, there's a skeleton arm on it.
051 - Sacrifical Shrine of Zanthra (Left Wing), from Secret Room 50, go down through the left corridor until you reach three more corridors. Walk by the middle corridor until you find the room.
052 - Sacrifical Shrine of Zanthra (Left Wing), check the top left courtain in the library.
053 - Sacrifical Shrine of Zanthra, before climbing the stairs to the second floor, check the corridor to the right
054 - Sacrifical Shrine of Zanthra, from the bottom stairs leading to the upper level, go right and check the black curtain hanging on the wall
055 - Sacrifical Shrine of Zanthra (Right Wing, bottom part), on the bottom right of the screen, walk through the middle of the demon statue beside a guy you can kill (the one who says he likes slaves)
056 - Sacrifical Shrine of Zanthra (Right Wing, bottom part), check the red window just above the statue of Secret Room 55
057 - Sacrifical Shrine of Zanthra (Right Wing, bottom part) Check the window just above a small room with a coffin.
058 - Sacrifical Shrine of Zanthra LV1, check the crack on the wall a bit before the room where Lucien is
059 - Sacrifical Shrine of Zanthra LV1, from the stairs go right then check the wall above the Save Book
060 - Sacrifical Shrine of Zanthra LV2, the sign that says "The Torturer and the Sacrifice" go around and check the left part of the Sacrifice statue
061 - Sacrifical Shrine of Zanthra LV2, check the mirror on the wall close to the Save Book
062 - Sacrifical Shrine of Zanthra LV2, inside Secret Room 61, check the wall beside the broken mirror
063 - Sacrifical Shrine of Zanthra LV2, after the battle with Ruusvari and Helix, go left then up to a room with a hole in it, check the left part of the hole with the broken tile to enter it.
064 - Sacrifical Shrine of Zanthra LV2, the final room, check the throne behind the altar.
065 - Guild of Absinthe, go right and check the middle wooden wall after the bookcase and before the Save Book
066 - Guild of Absinthe, go left before going upstairs and check the left wooden wall with blue courtains
067 - Guild of Absinthe, from the first screen go right to the next screen. Check the books out of place of bookshelf in the big library
068 - Guild of Absinthe, from the first screen go left th the next screen. Go down and check the bottom wall in a room with many chairs (ATTENTION: This room becomes available only if you defeate Shaapasha, the cat boss of this place. You will see a cat sleeping on one of the chairs. You have to interact a total of 4 times with the cat beacause he always runs when you come closer. On the 4th interaction, the boss will appear)
069 - Guild of Absinthe, just like Secret Room 68, this one also becomes available after you defeat Shaapasha. Go to the room to the right of the room with many chairs and check the bottom wall
070 - Guild of Absinthe, when you reach the next floor, go all the way down into the big room. Check the bottom wall.
071 - Guild of Absinthe, from Secret Room 70, go right past the corridor and up on the next corridor. Check the wall that divide the two rooms with chests.
072 - Guild of Absinthe, on the final room with a library on the middle of it, go around the library then up until you find a corridor with a stairs leading to a floor below. On this screen, check the bookshelf to the right of the other stairway.
073 - Guild of Absinthe, from the same screen of Secret Room 72, go down the stairs that is between two torches. On this screen there will be a red chest alone that contains the Metallist in it. Go to the left then down to a small room. Check the bottom right wall.
074 - Guild of Absinthe, inside Secret Room 73. Check the bookshelf between the table with papers/books and a table with a cage.
075 - Ruins of Lyakine, as soon as you arrive in this place. Go up then right then down again to the small corridor covered with spiderwebs.
076 - Ruins of Lyakine 2nd screen, when you reach the big hole where you have to walk on bridge made spiderwebs, check a small path of spiderweb on the bottom of the bridge, towards the middle
077 - Ruins of Lyakine 3rd screen, from the stairs go down past a fork and on the next fork turn right and check the cave covered by spiderwebs
078 - Ruins of Lyakine inside Secret Room 77, check the wall with big crack on the floor
079 - Ruins of Lyakine inside Secret Room 78, check the top wall after the chest that contains the Lycosine
080 - Ruins of Lyakine 3rd screen, in the bottom right room of the screen (the one with a big spider roaming around) check the bottom right hole on the floor, you might have to circle around and walk through a small green patch to get there
081 - Ruins of Lyakine 4th screen, go to the bottom right room of the screen and check the bototm part of the hole.
082 - Ruins of Lyakine 4th screen, cross another spiderweb bridge and choose the left path. Check the hole in the middle with a spiderweb coming out from it.
083 - Ruins of Lyakine 4th screen, before going up the ladder to the next screen. Check the hole on the right.
084 - Ruins of Lyakine 5th screen, after you walk past the area with a trees and reach the Save Book, go right and climb the vines towards a cave on the wall
085 - Killer Pit, as soon as you fall on the hole. Go left/right then down and keep following the path to the bottom past a pool of blood, check the bottom wall.
086 - Killer Pit, when you arrive on a place with metal floor. Check the left corridor with spikes on the wall where the word "Bitch" is written on the floor, follow until the end of the corridor and check the bottom wall
087 - Killer Pit, same as Secret Room 86, but instead of the left corridor with spikes, check the right corridor with spikes
088 - Killer Pit (Metal Maze), when you fall on the hole and land on this place, check the trail of blood to the wall
089 - Killer Pit (Metal Maze), as soon as you fall on this new place, go right and check a small passage on the wall
090 - Killer Pit (Metal Maze), check the middle window between the holes with enemies inside
091 - Wendala's dream, check the blood footsteps leading to the wall
092 - Wendala's dream, check the wall beside the green sign that's on the wall
093 - Wendala's dream, inside Secret Room 92. Check the wall opposite from where the light from the device on the wall is coming from
094 - Wendala's dream, inside Secret Room 93. Walk through the blood trail that leads to the black part of the screen. Check the strange stain on the bottom left of the screen to be transported to this room.
095 - Morgulath Swamp, from where you start with Random and Luciana alone, go down and right. Check the shallow water and you'll see you can walk on it, check the right corner.
096 - Morgulath Swamp 2nd screen (Village), after Coryool and Baretta joins, go up a bit and then right. Go down the path until you reach a place with 2 barrels and a crate, check below the roof of the house.
097 - Morgulath Swamp 2nd screen (Village), a little before you go to the next screen, go left into a narrow snow path that leads to the water.
098 - Morgulath Swamp 3rd screen (Village), check the little path beside the waterfall above the tree with a blue lady below it
099 - Morgulath Swamp 4th screen (Village), check the right side of the locked house
100 - Morgulath Swamp 4th screen (Village), inside the shop, check the right window.
101 - Morgulath Swamp 5th screen (Village), after crossing to the other side with the boat, check the bottom of the small wooden bridge beside
102 - Morgulath Swamp 4th/5th screen (Village), after crossing to the other side with the boat, ask for Jahydel to take you back to the other side. I don't know if it's random or it might take a few tries, but eventually he'll take you to the secret room.
103 - Morgulath Swamp 5th screen (Village), after crossing to the other side with the boat, go left past the Save Book then down through the small wooden plank.
104 - MSI, from the entrance go left all the way to a small corridor on the bottom
105 - MSI LV-1, walk through the green floor to the bottom until you hit the wall
106 - MSI LV-1, from Secret Room 105, go left and then up. Check the small crack on the wall.
107 - Hall of Madness, as soon as you go down one screen and Yveen mentions that you are in a factory, go up
108 - Nash Cave, after the Hall and you regain control of your party, in the cave, go left all the way to a intersection then go down to another screen, which is outside. There is a hole right in front of you and a waterfall to the right, walk behind the waterfall. Go 4 steps right then up for the room.
109 - Nash Cave, same screen from the previous Secret Room, but this time walk behind the waterfall and go down then right, you see an iron chest, from the chest go down.
110 - Danger Cave, check the middle of a small column on the wall. This comumn is between two pillars, the right pilar is broken and the left pilar is not broken. Inside there is a stuck sword, you need to equip the Branice's Diamond (R) on Sarah so she can convince Nash to pull the sword for her.
111 - Danger Cave, from the previous secret room go left then up and check the upmost hole that is linked to the wall
112 - Danger Cave, check the wall behind the altar of Nash's place of pilgrimage
113 - Nash Cave 2nd screen, check the top left wall behind the chest on the small round area
114 - Ancient Conondrium, go all the way up until you reach a door with waterfalls on the wall. Go all the way to the left.
115 - Ancient Conondrium, check the wall behind the stairs (the one in the middle of this floor, not the one right in front of the entrance)
116 - Ancient Conondrium, go to the second the set stairs in of the first floor(not the one in front of the entrance) and from the stairs, check the bottom right corner
117 - Ancient Conondrium (Second Floor), go to the second floor through the stairs in front of the entrance. On this floor, go down and check the bototm wall
118 - Ancient Conondrium (Third Floor, from top stairs), when you arrive in this screen there is a person called Jalene walking around. Check the spring behind her, you can walk through the water.
119 - Ancient Conondrium (Third Floor, from top stairs), check the upmost right wall of the screen, there's a mirror on it
120 - Ancient Conondrium (Third Floor, from bottom stairs), this is the screen where you put all the elemental essences from the pillars to get the elemtnal orbs. Check the balck hole behind the stairs.
121 - MSI (Deluxe Rooms), check the white curtain
122 - Thorn Fortress, as soon as you enter go up past the altar with a chest and check behind the dragon head statue
123 - Thorn Fortress LV2 (Left Side), check the wall above the Sylvan
124 - Thorn Fortress LV2 (Right Side), as soon as you go upstairs, go up until you reach the wall and check it
125 - Thorn Fortress LV2 (Right Side), before going up to the boss of the dungeon, go right and walk through the mushrooms on the wall
126 - Gardens of Constanctza, from the entrance go up past the small altar with a Save Book and before going upstairs, go right, then up, then right again. In this small room there is a lone tile sourounded by a dark water, check it from above to find the room
127 - Gardens of Constanctza, from the entrance go up past the small altar with a Save Book and before going upstairs, go left then down and check the small corner
128 - Gardens of Constanctza, check the left side then go all the way up to a small room with a different tile on the wall, check this tile.
129 - Gardens of Constanctza LV1, Check the top middle wall behind the altar with three chests.
130 - Gardens of Constanctza LV1, Go left and check the pink flower close to the Save Book
131 - Gardens of Constanctza LV-1, when you reach this screen, go down past a corridor then right, go down, then left to a big corridor. Notice the wall with diamond ornaments on the wall, you will notice a hollow one, check the hollow one a few times to enter the room.
132 - Gardens of Constanctza LV-1, from Secret Room 131, go all the way to the left past the bifurcation and then up. Check the hole on the floor.
133 - Gardens of Constanctza LV-1, Walk through the petal of the pond then go left in the middle, walk through the water and check the pink rose
134 - Gardens of Constanctza LV-1, check the left side of a block with a pink curtain on it
135 - Gardens of Constanctza LV-1, from the previous secret room, go up a bit then check the big pink curtain to the right of the double chests
136 - Gardens of Constanctza (Inner), go to the leftmost part of the screen and check the bottom wall in a narrow corridor on the corner
137 - Gardens of Constanctza (Nave), go left then all the way up and check the plant on the wall


*Secret Rooms from Side-Quests*

01 - Ant Queendom, check the right part all the way down to a corridor
02 - Ant Throne Room, after the first set of stairs check the hole on the right
03 - Indinera Glade, from the cat's nest, check the left part for the room

*Secret Rooms from Dreams*

01 - Candy city dream, check the small crack of the white building below the candy building where it has a Shop sign. Circle through the right to reach the crack.
02 - Pills themed dream, on the second screen after the big door, check behind the square with pills above it
03 - Zombie themed dream, check the blue panel on the wall between a crack and a hole on the same wall
04 - Zombie themed dream, on the second screen, check the different wall in the small room to the left
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D-Squall
Aldorlian Legend
 
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Re: Side quests

Postby Indinera » Mon Jan 01, 2024 7:01 am

D-Squall wrote:I thought of leaving this here, it's incomplete and I don't know if I'll ever complete since I haven't played the game in months.

Spoiler: show
*Side Quests*

01 (Given by Sarah) - As soon as Sarah joins you in the beginning of the game, use the Exit Danger option on the menu to actviate this quest. From where you found Sarah, go north one screen and then right from the Save Book, when approaching the small wooden gazebo the creature will attack you. Just defeat it to complete the quest.

02 (Given by Michelis, Azan weaponry) - Find him a golden cockatrix. First you will spot the Golden Cockatrix in Ruins of Lyakine, behind some trees, spare him. Then you will find him in Secret Room 130, in Gardens of Constanctza. Bring back to the kid.

03 (Given by Celidyrion, Azan house) - Find him a cat. 4 plant. You will find this plant only in Chapter 3, in Gardens of Constanztca (Nave). After talking to the Elder and start looking for the plants to make a cure for Luciana, check the right side and check the plant inside the glasses, Random will mention about the quest and collect the Jacobea for the Celidryion.

04 (Givey by Ithyrome, High Council of Azan) - Interact with the Wasp Nest at the top of the wooden tower to activate the quest, Ithyrome wants you to get rid of it without using fire.

05 (Give by Queen Icneba, Mermaid Palace) - Find her servant. You can find Amulea at the 4th screen of Nargula River. Check the right path and she will be sick. You need to give her 25 Indinera Algae and something else, which is an Oyster Pearl. After that you will fight a boss and complete the quest. After returning with her to the Queen, talk to Amulea again and she will mention a riddle (necessary to find Secret Room 22).

06 (Given by Myrthra, Nargula Trench 3rd screen) - Talk to Myrthra, the only mermaid wandering around and she will ask you to bring her back to Queen Icneba.

07 (Given by Memfis, Manor of Aglae Torre LV-2) - Go back to the screen where you rest (Use Exit Danger to go there quicker) and check the dead corpse on top of the stairs, Wendala will take the skin from the corpse.

08 (Given by Zajira, Azan) - After the events in the haunted manor, talk to Zajira (inside the house of the booklover) and you'll have to find for her a book she'll love. This book can be found in Ancient Conondrium during Chapter 3. There is a person on the third floor called Datovino who offers you books. When you talk to him, choose the 'No, thanks' option, then talk to him again and choose the Xen Book of Records.

09 (Given by Damathos, Azan warehouse after the Haunted Manor) - You need to find and kill the Piso King. First you will have a few encounters with the Piso King before killing him:
1st - Lyakine Ruins, in a crack on the wall to the right before leaving.
2nd - Morgulath Swamp, in the first house once you reach the village. Inside a bucket.
3rd - Thorn Fortress, he will spot you if you pass by a wall he's hiding. On, LV-2, go down from the Save Book that is beside a statue then right.

10 (Given by Anastacya, Azan house after the Haunted Manor) - You need to teach her a strong spell but this quest can't be compelted right now. During Chapter 3, on Ancient Conondrium, there's a fairy named Nancy who gives you a good scroll if you trade for a rare item. You can trade the Starspike (from the Secret Room 20 in Nargula River) or Shaapashaa Nips (from Secret Room 68 in Guild of Absynthe). If you trade any of these, she will give you the Fairy Scroll (Puffpuff Magaboom). Bring back this scroll to Anastacya.

11 (Given by Frasier, Telvani) - You have to find his daughter's lost crown. The crown is inside Secret Room 40, check the Secret Room 40 info on the list of secret rooms below. When inside the room, check the treasure several times until Wendala finds the crown.

12 (Given by Tamara, Outside of the Sacrifical Shrine of Zanthra) - You have to find her daughter inside the shrine. She's at the Right Wing of the Shrine, top part. Go all the way to the right past the rooms with various beds until you reach a room with a coffin and a bathtub in it. Kill the lady and check the coffin to rescure her.

13 (Given by Acterion, Ruins of Lyakine inside Secret Room 80) - You need to find his book for him. The book Old Chapel's Old Book is inside Secret Room 81 in a crack on the wall. Take the book back to the monk.

14 - (Given by Alvin, Forlani) - Sleep on the INN twice to get this quest. To get rid of the rats in the basement, bring Wendala with you and wait until she get rids of the rats herself.

15 - (Given by Terrence, Forlani) - Talk to Terrence before rescuing Wendala and talk to him again after rescuing her. Louthros will get rid of the toxic squid for him.

16 - (Given by Mascarpone, Ghost Village of Vuurn) - On the third screen of the swamp, right part, enter the house and talk to Mascarpone and you will have to find her father. Talk to her again and she will mention the name Zola, after crossing the swamp by boat, enter the small house and check the bed to find a picture with the name Zola. Go to Secret Room 100 (inside the shop) and check the bed to complete the quest.

17 - (Given by Jahydel, Ghost Village of Vuurn) - After you go to the other side with the boat, talk to Jahydel and choose the service option from him, talk to all 17 residents of Vuurn (throwsback to the census quest from Laxius Force, remember?) then report back to Jahydel

N#1 - (Given by Nash) - Walk all the way to the left until you reach the Save Book, and on the wall below there is light coming out of it, you will face a few battles. After the battles, check the cave and Nash will mention about elven hunters that are after him, find and get rid of these hunters. From the Save Book, go left past the waterfall to the next screen. Keep going and choose the upper path until you reach a cave, check the cave to fight the hunters.

N#2 - (Given by Nash) - If you explore the top right part of Nash cave, he will warn you about a dangerous part of the cave and as soon as you enter, he will mention about a sacred shrine for pilgrimage and with that, the quest will be triggered. All you have to do is explore the cave and find his place of pilgrimage (on the second screen), after touching the altar the quest will be completed.

N#3 - (Given by Neon) - Check the big hole on the floor a bit above the Save Book and Neon wants you to help him find his gems. There are 4 chests around this new area with gems, and with battles as well.

18 - (Givey by Kalisto, ~ Indi’ ner’ ah) - Talk to Kalisto in the middle of the village and try crafting anything using a Morgoth, after that he will ask you for the secret Morgoth recipe.

19 - (Given by Odd Ghost, Azan's Inn - Kitchen) - When you return to Azan in chapter 3, talk to this ghost and he will ask you for a new name that is connected to his past and also sets him free. He used to be the ghost in that haunted hotel. Name him AGLAE.

*Quests from Guilds*

---Higher Guild of Elves---

01 - Find a way to renovate Azan group of buildings. Enter one of the three buildings at the bottom of Azan for a conversation. Then use the Wendala's Labour Day (it was suppose to be used in battles only, but it can be used outside). Go back to Azan (if you're in town already, just enter a house and leave) and Wendala will leave to fix the houses. To finish the quest, go to the Outpost and when you click the door to enter Random will want Wendala back. Go back to Azan and check the houses, talk to Wendala and report the quest to the guild. You will only get a quest complete when you return to the guild during your second visit on Azan.
02 - Kill the frongs in Royal Thermals. Check the big pond on Royal Thermals (house of Azan) and kill the enemies.
03 - Find a guard with 20 years of experience. Go to the top right house of Azan and inside, talk to Darun.
04 - More frogs in the Royal Thermals, go there and slay them once more.

---Guild of Hunters---

01 - Bring back the head of an owl. Find the owls at the Indinera Woods, check the big yellow flower. After killing the owls, check the flower twice for 9 Kiwi Feathers.
02 - Persuade the Hunter Lord Makaza'ik to stay in Azan. He's at the Inn (upstairs), talk to him. You need to have high LUK and MAT with both Random and Luciana. Talk to him and choose "to protect people" then talk to him again and try to choose Luciana, if you have high status as above with Random you will make it. Talk to him again and again, if you have high status as above, this time with Luciana, you will complete the quest.
03 - Find the Angelicon, their stolen angel idol. Is in the Guild of Absinthe, check the angel statue inside Secret Room 69. If you found the Angelic and interacted with it, the quest will be completed wben you return to the guild.
04 - Kill the gang of dangerous cats. Talk to the guildmaster to take you to the glade where they are. Defeat them.

---Guild of Archery---

01 - Make a member of the party hit the leaf with an arrow. Keep choosing Wendala and Sarah several times until Wendala get it right.
02 - Collect 11 Kiwi feathers. You get the feathers as drop from the Royal Kiwis in Indinera Woods or by completing SQ#01 FROM Guild of Hunters.
03 - Kill the Milipuves nest. The nest is just outside the Guild, on the right statue. Be prepared for several tough battles.
04 - Shoot a Leaf Bird.

---Guild of Indinera---

01 - Get the pearls from the bridge at the woods. When you reach a bridge with a sign saying Durahdell Bridge beside it, check the plants around and Wendala will collect the pearls for you.
02 - Locate a flower. Go to the Guild of Hunters, talk to the guard at the entrance then check the bottom right of the screen to find the flower.
03 - Darlene has been abducted, find her. You can find Darlene inside Secret Room 63, in Sacrifical Shrine of Zanthra with Louthros. There are two locked gate that you need to unlock to find her, the first one can be unlocked with Slave Key, found just outside the Secret Room, check the fancy purple couch. Then the gate to Darlene can be unlocked with the Deluxe Slave Key, found in the Right Wing of the Shrine (top part).
04 - Find the source of frogs in Azan.

---Guild of Benevolence---

(To gain the access to this guild, you need to have completed the first quests from all previous guilds. After that, talk to Melusine in the house of the book adict and she will give you the map for the guild)

01 - Give an item to the person beside the guild master. Try giving an precious item so that you can complete the quest(I gave a Golden Pearl).
02 - Find out what happened to their guard. Talk to the drunk guy on Azan's warehouse and pay him 1000G. Report back to the guild.
03 - Find the statue Legend of Wisdom. After you complete Guild of Indinera Quest 3, you will be able to buy a shrine for 30000G, buy it and go to the shrine using its map. Once you arrive, check the hidden green path to the left on the wall to access teh Secret Garden. The statue is at the end of the garden.
04 - Rescue the girl from renegade Evil Drows.

---Guild of Inexistence---

(You get the map for this guild as a reward for completing Side Quest 13, you can use the map from Forlani)

01 - Reach a state of collective sideration. I guess that you need to have a high MAT with the party, I just came back with Wendala and completed the quest.
02 - According to the monk, you have to stand still for a whole day. Louthros sends Wendala in this one and all you have to do is stand still for some minutes. After Wendala finished talking, just let her standing there (don't move or you'll fail the quest) and go do something else while time passes lol. After some minutes passes you'll get a message saying that you did it.
03 - You have to prove your bravery. If you saved a lot of times up to this part of the game, he won't recognize your bravery, but there is another way. Use a Fortune Boost on Louthros to boost his LUK, the monk will give you another chance but this time he will judge Louthros by the quantity of his enemy Kills, Bosses and Quests completed. If you have been completing quests and fighting a lot up to this point, you shouldn't have any problem.

---Guild of God Slayers---

(The map for this guild is given by Crawford, the armored guy on Killer Pit. If he think Louthros too arrogant, he won't give you the map. If that happens, equip Louthros with Casino Book to increase his LUK and talk to him again)

01 - Pass the trial and join the guild. The guildmaster will judge your party's Experience, Might and Skills. If you've been evolving your characters in skills and levels up to this point of the game, you will join without problems.
02 - Go to the left part of the guild and talk to Argayran, he will give you the quest to destroy the Cult of the Sea. Batista will take you there, once you arrive check the lake and several battles will occur. Enter the lake and inside, check the symbol on the middle of the floor, be prepared to more battles. After that, check the middle of the two statues and prepare for more battles, quest complete.
03 - After completing the Cult of the Sea quest, go to the right part of the guild and talk to Solange, she will ask you kill the ants. Go to the Ant Queedom, explore this little dungeon, find the Ant Throne Room and defeat their queen.

---Guild of Shadows---

(To get the map for this guild, first buy the Ticket to Hell from the Innkeeper in Forlani. After that, enter and exit the Killer Pit. Back in Forlani, check the white-haired lady on the top right, exchange your ticket for a letter - check the letter in your inventory and you will find out it's the map for the guild)

01 - Enter the guild through the right door and talk to Erania, your first quest is to exorcize a baby. Interact with the baby. Talk, touch and shake the baby but the demon won't go away. Go check the chest from Quest 02 and interact with it, try to open and hit it and the chest won't open. With Wendala in the party, try to open and she will try something, still the chest won't open it, but it will react. After that, go back to the baby and check on it, defeat the demon.
02 - Enter the guild through the left door and talk to Babel, she wants you to open a locked chest. After trying to open and hit the chest, interact with Wendala in the party and she will do soemthing to the chest and it will react it. After completing the baby quest, go back to the chest and another battle will start.
03 - Talk to Erania after completing the baby quest, she wants you to honor the Dark Master. Go to the left part of the guild (through the left door at the entrance) and check the right wall beside the table, you can go through that wall. Go all the way until you find the Dark Master, have Wendala talk to him and put KNEEL in order to complete the quest.

*Bosses*

01 - Giant Mantis - Mt. Zulle Hills, use the option EXIT DANGER after Sarah joins to trigger this boss.
02 - Maelis - Mt. Zulle Hills, before entering the screen of Random and Sarah's house, go left and check the small pond.
03 - Nevlis Hydra - Indinera Woods, check a stream of water and Sarah will say she heard something.
04 - Zarmaciy - Indinera Woods, north from the big yellow flower.
05 - Gargulesh - Indinera Woods, main path (you will find him as part of the story)
06 - Tsulutyn - Indinera Woods, north from the big yellow flower. It appears after you reach the Outpost and if you killed Zarmaciy.
07 - Death Scorpion - Graveyard (Crypt), from the entrance go all the way north until you reach a square on the top wall. Insert A6B8 when asked for a code.
08 - Arachnodon - Inside Secret Room 013
09 - Group of Crusader Wraiths - Graveyard (Crypt), from the entrance go right then down, read the book.
10 - The Unseen - Graveyard (Crypt), second screen to the right. Check the statue above Sikuna, the wandering white girl
11 - Zelasko - Graveyard (Crypt - Nave), check the little hole on the wall
12 - Zelasko (again) - Catacombs downstairs, check the big hole in the middle of the room with nothing but a torch in it
13 - Berenium - Catacombs downstairs, boss mandatory for the main story. You will notice a skull on the floor, it's the boss
14 - Marine Raflesia - Nargula River 2nd screen, follow the second path up and check the big shell
15 - Coelancroid - Nargula Trench, entrance door to the Mermaid Palace
16 - Group of Karachiz - Nargula Trench, fought when looking for Amuela, Icneba's servant (Side Quest 05)
17 - Gargantor - Nargula Trench, mandatory story boss
18 - Saurus followed by a Gargantor - Nargula Trench, mandatory story boss
19 - Saurus and Gargantor (together) - Nargula Trench, mandatory story boss
20 - Bongo - Manor of Aglae-Torre LV-2, mandatory story boss
21 - Bongo Riding Chimera - Manor of Aglae-Torre LV-2, mandatory story boss
22 - Grichka - Kenezeer Hole, right side, one screen down and right after the Save Book. Check the big basin.
23 - Death Angel - Kenezeer Hole, mandatory story boss
24 - Grichkor - Zanthra sewers, when you arrive on a place with two springs on top and one bottom. Check the stairs that leads to the water.
25 - Lucien - Sacrifical Shrine of Zanthra LV1, mandatory story boss
26 - Lucien and Michelangelo - Sacrifical Shrine of Zanthra LV1, mandatory boss fight
27 - Gruelpaka - Sacrifical Shrine of Zanthra LV2, room with spikes around and a coffin it it. Check the wooden door.
28 - Ruusavari and Helix - Sacrifical Shrine of Zanthra LV2, mandatory story boss
29 - Zeryon, Ruusavari, Helix and Gharam - Sacrifical Shrine of Zanthra LV2, mandatory story boss
30 - Zeryon - Sacrifical Shrine of Zanthra LV2, mandatory story boss
31 - Shaapasha - Guild of Absinthe, from the first screen go left into the next screen. Go down and you will see a cat, interact with it and it will run, interact it iwth two more times and he will keep escaping. Go back to where you first found him and you will fight Shaapasha.
32 - Several battles with monkeys - Guild of Absinthe, mandatory story boss
33 - Zabozsus - Guild of Absinthe, mandatory story boss
34 - Group of Spiders - Ruins of Lyakine, inside Secret Room
35 - Tyranosaurus - Killer Pit (Metal Maze), inside a big gate like hole on the wall
36 - Several battles against Shamans - Killer Pit (Gourmand Restaurant), mandatory story boss
37 - Kamarus Loxmar - Killer Pit (Metal Maze), after rescuing Wendala talk to the person blocking a passage to Loxmar and accept fighting him
38 - Vartex - Killer Pit, mandatory story boss
39 - Gyrion - check Guild of God Slayers quest 02
40 - Queen Ant - Ant Queendom, check God Slayers quest 03
41 - Abyssaurus, Maessaurus - Danger Cave, on the steps to reach Nash's place of pilgrimage
42 - King Toxicity - Nash Cave, check quest N#3
43 - Bluegarden Toad - Nash Cave, check quest N#3
44 - Group of frogs - Nash Cave, check quest N#3
45 - Group of Cyans and Bollocks - Nash Cave, check quest N#3
46 - Exeker - Indinera Bugstorm, mandatory story boss
47 - Exeker - Indinera Bugstorm, mandatory story boss
48 - Exeker - Indinera Bugstorm, mandatory story boss
49 - Lady Lava - Ancient Conondrium (Second Floor) - after activating the Fire Crystal, go to the second floor through the stairs that is not on the front of the entrance. Check behind the place yu just arrived and you will notice her beside the fire
50 - Group of Butcheres - Ancient Conondrium, mandatory story boss
51 - Mausoreus - Ancient Conondrium, mandatory story boss
52 - Laxius Eye - Ancient Conondrium, mandatory story boss
53 - Dame Eliandre - Thorn Fortress, mandatory story boss
54 - Group of enemies - Gardens of Constanctza LV1, chest with the In Go Fileha
55 - Group of Goros - Gardens of Constanctza (Inner), mandatory story boss
56 - Group of enemies - Gardens of Constanctza (Inner), mandatory story boss
57 - Group of Goros - Gardens of Constanctza (Inner), mandatory story boss
58 - Group of Goros - Gardens of Constanctza (Nave), inside Secret Room 137
59 - Constantza - Gardens of Constactza (Nave), mandatory story boss

*Mimics*

01 - Vintage Mimic, chest inside Secret Room 21
02 - Minimic, chest inside Secret Room 24
03 - Death Mimic, coffin on the bottom part of Sacrifical Shrine of Zanthra (Right Wing)
04 - Minimic, chest inside Secret Room 67
05 - King Mimic, Ruins of Lyakine
06 - Minimic X3, Killer Pit, inside Secret Room 85
07 - Scare Mimic X2, Killer Pit, fall from the hole on the right and follow all the way down and check the double barrels
08 - Scare Mimic X3, Killer Pit (Metal Maze) check the tripple barrels on the narrow corridor
09 - Scare Mimic, Morgulath Swamp 1st screen - check the barrel below a tree just a little above the Save Book
10 - Sacre Mimic X2, Morgulath Swamp 2nd screen (Village) - check the double barrels to the right on the wooden platform after Coryool and Baretta joins
11 - King Mimic, Morgulath Swamp - inside Secret Room 97
12 - Death Mimic, Morgulath Swamp - inside Secret Room 98
13 - Scare Mimic X3, Morgulath Swamp - final screen before going to the MSI, check the triple barrels
14 - Vintage Mimic, Danger Cave - chest to the right of the Save Book
15 - King Mimic, Nash Cave - chest in the area of Neon's quest for his gems

*Secret Rooms*

001 - Mt Zulle Hills - Top left of the screen with the big mushroom before teleporting to Azan.
002 - Azan - Left corner from the fairy hut, follow the grass path
003 - High Council of Azan, top of the stairs to the right
004 - Indinera Woods, path leading to a waterfall
005 - Indinera Woods, click on the middle of the big mushroom
006 - Indinera Woods after the Outpost, spot with a lot of big mushrooms around it, check the small path at the top
007 - Graveyard, right at the entrance you will see a gargoyle statue at the top of a square building. Behind the building is the secret room
008 - Graveyard, from the entrance go north until you reach a pool. Click on the middle of it.
009 - Graveyard 2nd screen, go up, left, then down and check the bottom wall around many graves with crosses
010 - Graveyard 2nd screen, go up, left, then up. The room is behind a big withered tree with two smaller ones around it
011 - Graveyard 2nd screen, check the hole on the wall covered with branches to the right where Kael, the shopkeeper of the graveyard, is walking around.
012 - Graveyard (Crypt), from the entrance go all the way north until you reach a square on the top wall. Insert A6B8 when asked for a code.
013 - Graveyard (Crypt), inside Secret Room 012
014 - Graveyard (Crypt - Nave), before climbing the altar to Sarah, check one of the left tiles beside the water
015 - Catacombs, check the middle of a wall with a lot of skulls on it. You can walk through the middle row.
016 - Catacombs, check a wall between two gargoyle statues
017 - Catacombs, when you go downstairs and follow the road to a book, check the middle of the square column for the room
018 - Catacombs, from the previous Secret Room, go right after the bridge and check the sparkling mirror
019 - Nargula River, on the 1st screen, go to the bottom left of the screen and check a hole on the ground to the left from the chest
020 - Nargula River 2nd screen, a bit before changing to the 3rd screen, check the little path to the left and check the stone
021 - Nargula Trench, go below the hole of the sunken ship and turn left.
022 - Nargula Trench 3rd screen, after you complete Side Quest 5 talk to Amulea a few times on Mermaid Palace until she mentions a riddle. The secret room is to the right below the gate that leads to the 4th screen (ATTENTION: You must find this room before completing Side Quest 6, otherwise Amulea won't talk about the riddle)
023 - Manor of Aglae-Torre (Chapel), check the top left wall with the big collored window
024 - Manor of Aglae-Torre (Chapel), check the top middle wall
025 - Manor of Aglae-Torre LV-1, check the painting frame to the right of the Garden area
026 - Manor of Aglae-Torre LV-1, from Ulvorth (the white man) go up, then right and look for room that Luciana mentions that is dirty. Check the far right hole on the floor.
027 - Manor of Aglae-Torre LV-1 (Haunted version), check the left windown beside a table with of tools on it
028 - Manor of Aglae-Torre LV-1 (Haunted version), same place as Secret Room 25. The frame is leaking blood this time.
029 - Manor of Aglae-Torre LV-2, go right from the stairs then up to the small room. Check the left wall between the webs.
030 - Manor of Aglae-Torre LV-2, check the big pipe on the wall.
031 - Manor of Aglae-Torre LV-2, when you see a big corridor with a lot of portrait frames on the wall, go to the far left and check the final crack on the floor with eyes in it.
032 - Manor of Aglae-Torre LV-2, check the pipe on the wall after the fight with Bongo
033 - Kenezzeer Hole, left side, go left all the way past the waterfall bridge and check the wall
034 - Kenezeer Hole, check the bottom wall inside Secret Room 33
035 - Kenezeer Hole, right side, big room with double chests. There is a different tile on the floor, step on it.
036 - Kenezeer Hole, check the top middle wall before going downstairs to the 4th screen
037 - Kenezeer Hole 4th screen, go right then down all the way until you see a small altar, step on it.
038 - Kenezeer Hole 4th screen, just check the wall above the final Save Book before the boss
039 - Kenezeer Hole 4th screen, from the Save Book, go right past the door and check the bright wall of the structure on the middle of the room
040 - Kenezeer Hole 4th screen after the getting the book. Check the door to the left of the final Save Book, you'll be in the Iron Manor. This place is crazy, you need Wendala to have mastered all of her 3 primary skills: Kiss 'n Boost, Kneeling Down and Labor Day. You also need to have the Casino Book from Telvani to increase her LUK and her MP/FR full. With all that you can cross (carefully) through the place (Healing Tsunami when needed to heal) amd when you reach the final wall, there it is.
041 - Hall of Madness, when playing with Yveen and you get transported to a place full of blood, check the middle of the blood waterfall behind her.
042 - Hall of Madness, after leaving the pool of blood, go right and then all the way down and walk through the narrow corridor.
043 - Sewers, after you leave the screen where you found Sarah. Go left then up then right. Go to the end of the corridor after the row of cells and check the crack on the upper wall.
044 - Sewers, north part of the screen, room with a lot of pipes. Check the pipe leading to a big hole on the wall.
045 - Sewers, from Secret Room 44, go all the way left until you reach a big pipe below a brick wall. Check the wall below the pipe.
046 - Sewers, on your way to leave the sewers, Sarah starts a conversation about wanting to go home. From that spot where she starts talking, check the stairs nearby that leads to the water.
047 - Sacrifical Shrine of Zanthra LV-1, when you leave the sewers go up then right to a corrdior with white wall. At the fork, go up in a room with a metal chest. Check the wall above that chest.
048 - Sacrifical Shrine of Zanthra LV-1, from Secret Room 47, return to the white corridor and go all the way to the righta and up with a room with candles in it. Check the wall behind the middle blue candles.
049 - Sacrifical Shrine of Zanthra (Entrance), room with a Save Book. Check the middle of the left spikes.
050 - Sacrifical Shrine of Zanthra (Entrance), same screen as Secret Room 49. Check the top right wall beside the pillar, there's a skeleton arm on it.
051 - Sacrifical Shrine of Zanthra (Left Wing), from Secret Room 50, go down through the left corridor until you reach three more corridors. Walk by the middle corridor until you find the room.
052 - Sacrifical Shrine of Zanthra (Left Wing), check the top left courtain in the library.
053 - Sacrifical Shrine of Zanthra, before climbing the stairs to the second floor, check the corridor to the right
054 - Sacrifical Shrine of Zanthra, from the bottom stairs leading to the upper level, go right and check the black curtain hanging on the wall
055 - Sacrifical Shrine of Zanthra (Right Wing, bottom part), on the bottom right of the screen, walk through the middle of the demon statue beside a guy you can kill (the one who says he likes slaves)
056 - Sacrifical Shrine of Zanthra (Right Wing, bottom part), check the red window just above the statue of Secret Room 55
057 - Sacrifical Shrine of Zanthra (Right Wing, bottom part) Check the window just above a small room with a coffin.
058 - Sacrifical Shrine of Zanthra LV1, check the crack on the wall a bit before the room where Lucien is
059 - Sacrifical Shrine of Zanthra LV1, from the stairs go right then check the wall above the Save Book
060 - Sacrifical Shrine of Zanthra LV2, the sign that says "The Torturer and the Sacrifice" go around and check the left part of the Sacrifice statue
061 - Sacrifical Shrine of Zanthra LV2, check the mirror on the wall close to the Save Book
062 - Sacrifical Shrine of Zanthra LV2, inside Secret Room 61, check the wall beside the broken mirror
063 - Sacrifical Shrine of Zanthra LV2, after the battle with Ruusvari and Helix, go left then up to a room with a hole in it, check the left part of the hole with the broken tile to enter it.
064 - Sacrifical Shrine of Zanthra LV2, the final room, check the throne behind the altar.
065 - Guild of Absinthe, go right and check the middle wooden wall after the bookcase and before the Save Book
066 - Guild of Absinthe, go left before going upstairs and check the left wooden wall with blue courtains
067 - Guild of Absinthe, from the first screen go right to the next screen. Check the books out of place of bookshelf in the big library
068 - Guild of Absinthe, from the first screen go left th the next screen. Go down and check the bottom wall in a room with many chairs (ATTENTION: This room becomes available only if you defeate Shaapasha, the cat boss of this place. You will see a cat sleeping on one of the chairs. You have to interact a total of 4 times with the cat beacause he always runs when you come closer. On the 4th interaction, the boss will appear)
069 - Guild of Absinthe, just like Secret Room 68, this one also becomes available after you defeat Shaapasha. Go to the room to the right of the room with many chairs and check the bottom wall
070 - Guild of Absinthe, when you reach the next floor, go all the way down into the big room. Check the bottom wall.
071 - Guild of Absinthe, from Secret Room 70, go right past the corridor and up on the next corridor. Check the wall that divide the two rooms with chests.
072 - Guild of Absinthe, on the final room with a library on the middle of it, go around the library then up until you find a corridor with a stairs leading to a floor below. On this screen, check the bookshelf to the right of the other stairway.
073 - Guild of Absinthe, from the same screen of Secret Room 72, go down the stairs that is between two torches. On this screen there will be a red chest alone that contains the Metallist in it. Go to the left then down to a small room. Check the bottom right wall.
074 - Guild of Absinthe, inside Secret Room 73. Check the bookshelf between the table with papers/books and a table with a cage.
075 - Ruins of Lyakine, as soon as you arrive in this place. Go up then right then down again to the small corridor covered with spiderwebs.
076 - Ruins of Lyakine 2nd screen, when you reach the big hole where you have to walk on bridge made spiderwebs, check a small path of spiderweb on the bottom of the bridge, towards the middle
077 - Ruins of Lyakine 3rd screen, from the stairs go down past a fork and on the next fork turn right and check the cave covered by spiderwebs
078 - Ruins of Lyakine inside Secret Room 77, check the wall with big crack on the floor
079 - Ruins of Lyakine inside Secret Room 78, check the top wall after the chest that contains the Lycosine
080 - Ruins of Lyakine 3rd screen, in the bottom right room of the screen (the one with a big spider roaming around) check the bottom right hole on the floor, you might have to circle around and walk through a small green patch to get there
081 - Ruins of Lyakine 4th screen, go to the bottom right room of the screen and check the bototm part of the hole.
082 - Ruins of Lyakine 4th screen, cross another spiderweb bridge and choose the left path. Check the hole in the middle with a spiderweb coming out from it.
083 - Ruins of Lyakine 4th screen, before going up the ladder to the next screen. Check the hole on the right.
084 - Ruins of Lyakine 5th screen, after you walk past the area with a trees and reach the Save Book, go right and climb the vines towards a cave on the wall
085 - Killer Pit, as soon as you fall on the hole. Go left/right then down and keep following the path to the bottom past a pool of blood, check the bottom wall.
086 - Killer Pit, when you arrive on a place with metal floor. Check the left corridor with spikes on the wall where the word "Bitch" is written on the floor, follow until the end of the corridor and check the bottom wall
087 - Killer Pit, same as Secret Room 86, but instead of the left corridor with spikes, check the right corridor with spikes
088 - Killer Pit (Metal Maze), when you fall on the hole and land on this place, check the trail of blood to the wall
089 - Killer Pit (Metal Maze), as soon as you fall on this new place, go right and check a small passage on the wall
090 - Killer Pit (Metal Maze), check the middle window between the holes with enemies inside
091 - Wendala's dream, check the blood footsteps leading to the wall
092 - Wendala's dream, check the wall beside the green sign that's on the wall
093 - Wendala's dream, inside Secret Room 92. Check the wall opposite from where the light from the device on the wall is coming from
094 - Wendala's dream, inside Secret Room 93. Walk through the blood trail that leads to the black part of the screen. Check the strange stain on the bottom left of the screen to be transported to this room.
095 - Morgulath Swamp, from where you start with Random and Luciana alone, go down and right. Check the shallow water and you'll see you can walk on it, check the right corner.
096 - Morgulath Swamp 2nd screen (Village), after Coryool and Baretta joins, go up a bit and then right. Go down the path until you reach a place with 2 barrels and a crate, check below the roof of the house.
097 - Morgulath Swamp 2nd screen (Village), a little before you go to the next screen, go left into a narrow snow path that leads to the water.
098 - Morgulath Swamp 3rd screen (Village), check the little path beside the waterfall above the tree with a blue lady below it
099 - Morgulath Swamp 4th screen (Village), check the right side of the locked house
100 - Morgulath Swamp 4th screen (Village), inside the shop, check the right window.
101 - Morgulath Swamp 5th screen (Village), after crossing to the other side with the boat, check the bottom of the small wooden bridge beside
102 - Morgulath Swamp 4th/5th screen (Village), after crossing to the other side with the boat, ask for Jahydel to take you back to the other side. I don't know if it's random or it might take a few tries, but eventually he'll take you to the secret room.
103 - Morgulath Swamp 5th screen (Village), after crossing to the other side with the boat, go left past the Save Book then down through the small wooden plank.
104 - MSI, from the entrance go left all the way to a small corridor on the bottom
105 - MSI LV-1, walk through the green floor to the bottom until you hit the wall
106 - MSI LV-1, from Secret Room 105, go left and then up. Check the small crack on the wall.
107 - Hall of Madness, as soon as you go down one screen and Yveen mentions that you are in a factory, go up
108 - Nash Cave, after the Hall and you regain control of your party, in the cave, go left all the way to a intersection then go down to another screen, which is outside. There is a hole right in front of you and a waterfall to the right, walk behind the waterfall. Go 4 steps right then up for the room.
109 - Nash Cave, same screen from the previous Secret Room, but this time walk behind the waterfall and go down then right, you see an iron chest, from the chest go down.
110 - Danger Cave, check the middle of a small column on the wall. This comumn is between two pillars, the right pilar is broken and the left pilar is not broken. Inside there is a stuck sword, you need to equip the Branice's Diamond (R) on Sarah so she can convince Nash to pull the sword for her.
111 - Danger Cave, from the previous secret room go left then up and check the upmost hole that is linked to the wall
112 - Danger Cave, check the wall behind the altar of Nash's place of pilgrimage
113 - Nash Cave 2nd screen, check the top left wall behind the chest on the small round area
114 - Ancient Conondrium, go all the way up until you reach a door with waterfalls on the wall. Go all the way to the left.
115 - Ancient Conondrium, check the wall behind the stairs (the one in the middle of this floor, not the one right in front of the entrance)
116 - Ancient Conondrium, go to the second the set stairs in of the first floor(not the one in front of the entrance) and from the stairs, check the bottom right corner
117 - Ancient Conondrium (Second Floor), go to the second floor through the stairs in front of the entrance. On this floor, go down and check the bototm wall
118 - Ancient Conondrium (Third Floor, from top stairs), when you arrive in this screen there is a person called Jalene walking around. Check the spring behind her, you can walk through the water.
119 - Ancient Conondrium (Third Floor, from top stairs), check the upmost right wall of the screen, there's a mirror on it
120 - Ancient Conondrium (Third Floor, from bottom stairs), this is the screen where you put all the elemental essences from the pillars to get the elemtnal orbs. Check the balck hole behind the stairs.
121 - MSI (Deluxe Rooms), check the white curtain
122 - Thorn Fortress, as soon as you enter go up past the altar with a chest and check behind the dragon head statue
123 - Thorn Fortress LV2 (Left Side), check the wall above the Sylvan
124 - Thorn Fortress LV2 (Right Side), as soon as you go upstairs, go up until you reach the wall and check it
125 - Thorn Fortress LV2 (Right Side), before going up to the boss of the dungeon, go right and walk through the mushrooms on the wall
126 - Gardens of Constanctza, from the entrance go up past the small altar with a Save Book and before going upstairs, go right, then up, then right again. In this small room there is a lone tile sourounded by a dark water, check it from above to find the room
127 - Gardens of Constanctza, from the entrance go up past the small altar with a Save Book and before going upstairs, go left then down and check the small corner
128 - Gardens of Constanctza, check the left side then go all the way up to a small room with a different tile on the wall, check this tile.
129 - Gardens of Constanctza LV1, Check the top middle wall behind the altar with three chests.
130 - Gardens of Constanctza LV1, Go left and check the pink flower close to the Save Book
131 - Gardens of Constanctza LV-1, when you reach this screen, go down past a corridor then right, go down, then left to a big corridor. Notice the wall with diamond ornaments on the wall, you will notice a hollow one, check the hollow one a few times to enter the room.
132 - Gardens of Constanctza LV-1, from Secret Room 131, go all the way to the left past the bifurcation and then up. Check the hole on the floor.
133 - Gardens of Constanctza LV-1, Walk through the petal of the pond then go left in the middle, walk through the water and check the pink rose
134 - Gardens of Constanctza LV-1, check the left side of a block with a pink curtain on it
135 - Gardens of Constanctza LV-1, from the previous secret room, go up a bit then check the big pink curtain to the right of the double chests
136 - Gardens of Constanctza (Inner), go to the leftmost part of the screen and check the bottom wall in a narrow corridor on the corner
137 - Gardens of Constanctza (Nave), go left then all the way up and check the plant on the wall


*Secret Rooms from Side-Quests*

01 - Ant Queendom, check the right part all the way down to a corridor
02 - Ant Throne Room, after the first set of stairs check the hole on the right
03 - Indinera Glade, from the cat's nest, check the left part for the room

*Secret Rooms from Dreams*

01 - Candy city dream, check the small crack of the white building below the candy building where it has a Shop sign. Circle through the right to reach the crack.
02 - Pills themed dream, on the second screen after the big door, check behind the square with pills above it
03 - Zombie themed dream, check the blue panel on the wall between a crack and a hole on the same wall
04 - Zombie themed dream, on the second screen, check the different wall in the small room to the left


That seems massive as it is to me +::Thumbup
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