Indinera wrote:There's always hope, I haven't forgotten my first series ever.
Longer reply because you created another topic for it:
viewtopic.php?f=61&t=9715
betelges wrote:i'd like to write a suggestion for the future games.
i'd like to see a sort of circularity, where at the end of the game you can re explore the first areas because now you have more skill to better explore them. for example: climbing mountain and platform, cut vegetation that block some areas....
bye bye
randomfan wrote:Hmmm....... my suggestion is to not add so many spells that do little to nothing. it sucks when a hero has 30 spells and only 5 of the spells are useful in combat.
make the game HARD!
Indinera wrote:randomfan wrote:Hmmm....... my suggestion is to not add so many spells that do little to nothing. it sucks when a hero has 30 spells and only 5 of the spells are useful in combat.
make the game HARD!
I believe there'll be fewer spells indeed.
randomfan wrote:Indinera wrote:randomfan wrote:Hmmm....... my suggestion is to not add so many spells that do little to nothing. it sucks when a hero has 30 spells and only 5 of the spells are useful in combat.
make the game HARD!
I believe there'll be fewer spells indeed.
i just love spamming Lord of Dance nonetheless
will Luci and Sarah have a mana draining spell again like in LP3?
Indinera wrote:
Ah, Psyrak
They'll be more like LF3, which is logical as it's a matter of continuation.
randomfan wrote:Indinera wrote:
Ah, Psyrak
They'll be more like LF3, which is logical as it's a matter of continuation.
so no more Teleport & Egress spells to make traveling a little faster?
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