The following is a list of the special item effects.
Effects are activated at a set interval, which differs for each item.
The strength of their effect is independent of any skills the characters may have.
Where an item effect duplicates a skill effect, the strength is usually much smaller.
Self Heal - Gain health on the character
Party Heal - Gain health on all other characters
Leech on Impact - Gain health upon making a close combat attack
Summon Sprite - Activates Sprite Summon on the character
Charge - Activates Charge on the character
From the creators of the game:
Bless - Activates Bless on the character
Fortify - Activates Fortify on all characters
Enpowder - Activates Enpowder on the character
Trick - Activates Trick on the character
Backfire - Remove health from the character
Meteor Strike - Damages closest enemy
Damn One - Activates Damn on the cloest enemy
Drain Life - Deals absolute damage to the nearest enemy and heals the character
Recharge Chi - Adds to the character's chi
Handicap One - Activates the Staggering Blow handicap effect on the nearest enemy
Tangleweb - Delays nearest enemy
Poison - Poisons all characters and creatures
Aurora - Adds Aurora to the character
Damn All - Activates Damn on all opposing creatures
Imp Summon - Activates Powder Imps