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Bonus Items

Re: Bonus Items

Postby bobbydaz » Mon Mar 22, 2010 2:09 am

Very helfpul dee and everyone. Also the golden sand/ink on paper in Ataraxia mode gives you 20 coins. :)
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Re: Bonus Items

Postby D-Squall » Mon Mar 22, 2010 2:31 am

In Dream mode also gives 20 Gold Coins
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Re: Bonus Items

Postby D-Squall » Mon Mar 22, 2010 3:04 am


In Dream Mode:

Gold Coins gives 1G
Cherry removes Venom
Bread restores 5 HP and Revives dead characters.
Apple restores 10HP and Revives dead characters.
Brown Mushrooms restores 5SP.
Swords gives an Attack Boost for one battle
Books gives and Inteligence Boost for one battle
Skulls can cause damage to the party and sometimes inflict Venom.
DEF Symbol gives +1 DEX
AGI Symbol gives +1 AGI +::biggrin
SPI Symbols gives +1 INT


More Coming Soon +::wizard
Last edited by D-Squall on Mon Mar 22, 2010 3:28 am, edited 1 time in total.
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Re: Bonus Items

Postby dee0227 » Mon Mar 22, 2010 3:15 am

I think the money items and the healing items are the same in every mode.

I think it is only the weapons/bonus items that give extra points, like the Atk Up and the Swords and Shields that last one turn only.

Am working on the list of items, also where keys are found etc.

It will probably be a couple of days before I get it all together though.

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Re: Bonus Items

Postby Zeriab » Mon Mar 22, 2010 8:06 am

Rabbit wrote:Cheese gives +1 HP (permanent) for Peeboo in Ataraxia mode. :)


Cheese gives +3 HP (permanent) if you have Cheese Powder (Which you can only get very late in the game)
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Re: Bonus Items

Postby dee0227 » Mon Mar 22, 2010 3:06 pm

The green clovers seem to give a different amount of HP/SP/Exp each time you use one.

Is this based on any of your other attributes or is it luck, as in lucky clover???

:)

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Re: Bonus Items

Postby Indinera » Mon Mar 22, 2010 3:17 pm

lucky clover +::lol +::wizard
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Re: Bonus Items

Postby Zeriab » Mon Mar 22, 2010 4:02 pm

The green clovers can also give powerups. You know, int boost, atk boost and def boost which lasts until next battle.

Btw. I have noticed that the onions give more exp when you have an int boost!
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Re: Bonus Items

Postby dee0227 » Mon Mar 22, 2010 4:13 pm

That explains, maybe why one of my characters got more points. He had a 100-Spirit Energyzer on.

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Re: Bonus Items

Postby Zeriab » Mon Mar 22, 2010 4:19 pm

After some closer inspection it seems you gain your int in exp :D
Thanks for leading me in that direction dee.

I bet it was Athena who had it equipped. (Although you are saying 'he' which limits it to the mouse =o)
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Re: Bonus Items

Postby D-Squall » Mon Mar 22, 2010 6:40 pm

Dream Mode; I don't know if this makes difference anymore +::biggrin

ATK Symbols gives +1ATK
Onion Gives Experience Points to all characters.
Meat Restores 50HP
Orange Restores 15SP
Grapes Restores 25SP
Cheese Restores and give +1HP (Permanent) to Peeboo
Gold Grains gives 20G
Gold Bars gives 100G
Fist Boosts the Strenght for one battle.
Four-leaf clover Restores 25HP, 4SP and give experience points
Fish restores 60HP and Revives dead characters
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Re: Bonus Items

Postby Indinera » Mon Mar 22, 2010 6:47 pm

Good job so far ^^
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Re: Bonus Items

Postby D-Squall » Tue Mar 23, 2010 2:00 am

Four-leaf clover Restores 25HP, 4SP and give experience points


I picked the Four-leaf clover in Athena dream, but the results was diferent. +::Dunno
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Re: Bonus Items

Postby dee0227 » Tue Mar 23, 2010 4:19 am

Indy says the Clover is based on Luck. Each one is different.

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Re: Bonus Items

Postby Ladybug » Tue Mar 23, 2010 5:00 pm

I don't know what is making it so for me but I'm playing in Nightmare Mode and I found that not all items restore the same amount for all characters!

For instance Peeboo doesn't seem to like oranges so much as he only recovers 5SPs from them rather than the 15SPs the others do, on the other hand Athena looooves fish so she recovers more HPs by each fish you have!

Did anyone else notice this?
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