As we've been experiencing together, it's clear that the game has come out with many bugs that shouldn't be there. What happened is that we hired a new Eventer and he was working on the game' scenes and everything. Myself, bodeia and D-Squall have tested the game during it's development and afterwards, and while doing that we all reported the bugs to the Eventer. Unfortunately it seems he overlooked many of the bugs we already reported, I don't know why... I haven't seen him since... he must have taken the week off.
So, what I want to say is that this is being as frustrating to me as it is being to you, Freedom Cry was developed with a lot of care, I wrote it, designed it, invested on it and I see people complaining about the bugs now, and that pains me, I know the game has potential, so if you could please be reasonable with me and give us all another chance you will see that the game will live up to it's potential.
I have been playing the game myself again, and so is bodeia, and along with everything everyone is reporting I'm sure that the game will be ultra clean in no time. And to make up for everyone, we will work on a Gold Edition for the game, which will include many more side-quests with true content along with an extra playthrough following another character's quest. Those who already purchased the game will be able to play the Gold Edition without having to pay again, obviously.
Again, I am truly sorry about all this, it was never my intenttion to release a game before it's time and use my faithful customers as beta-testers, something wrong happened here, we will find out what and we will handle it accordingly.
Raphael Delmaschio on behalf of Warfare Studios.