4 years later and here I am, playing this game for the first time, so here goes my sincere and reasonable point of view about this game.
Your opinion about Leo?Nice and caring guy with a big heart. Playing this after playing Forever Heroes was a big upgrade in personalities of the character. Leo was a innocent boy who just got caught in something bigger than he ever imagined. He did everything he could to help Tisinge and just by that, he deserves all my praise and support. He wasn't the most confident person of the world, but as he's just 16 (as the game itself indicates) he has a lot to mature and develop.
Your opinion about Tisinge?Cute little monkey, didn't deserve the fate he had (I guess I unlocked the bad ending). The bond he had with Leo was something pleasant to see, because it seems his former owner didn't cared much for him and Leo has been alone almost his whole life. They complete each other.
Your opinion about Becca?Becca was very useful in battle, not only she was a great healer but her damaging spells was really helpful during the whole game, especially the one that damaged all enemies. As for her personality, I like that she was brave to stand up for herself and Leo when Ralf was treating them like trash. After my disastrous experience with Forever Heroes by seeing Genevieve get fat shamed all the time and the other party members was just there watching and listening doing nothing, it was nice to see a character that don't accept being treated like sh*t.
Your opinion about Piloo?I don't have anything to say about Piloo's personality since she comes toward the middle of the game and barely had any interactions during some of the big dungeons since Becca was the only one that could understand her. But man, she was useful in battle. Not only she had reviving, damaging and healing spells, but she also had healing and damaging spells on the party (allies-enemies)
Your opinion about Ralf?Ralf wasn't useful in battles, I thought that if he was a mercenary that his artowrk he has big muscles, he's probably strong... Meh, even with the strongest hammer I had, Leo and Becca could do more damage than him in almost all enemies. Personality-wise, he's okay, he had a past as a bandit and murderer, decided to change his ways and such but then... he suddenly turned in Becca, Leo and Tisinge to the guards in Eastmark. I was like, wtf? And later he is shown drinking and showing some kind of regret, yet did nothing to help the kids get out of prison. At least Becca was around to stand up for Leo and herself when he was being mean to them.
Your opinion about Queen Windygor?One word about her: psycopath
Really, I searched some sympthons of psychopathy and she has them all, I'll list some of them here:
socially irresponsible behavior.
disregarding or violating the rights of others.
inability to distinguish between right and wrong.
difficulty with showing remorse or empathy.
tendency to lie often.
manipulating and hurting others.
Now, she was a scary villain. She was tall and believed that all she did was for greater good. But it's hard to care much for her since it barely shown much of her on the game.
(if you found them) Your opinion about the fairies?I found two of them. I don't know if there's more. I found the sylph and the nymph. They had useful spells and despite their weak defense and attack power, their spells made up for it. And... their artworks are incredibly well done and detailed, very beautiful.
Who is the strongest character, and why? And the weakest?Strongest: Tisinge, with the right weapon equiped and with his High Five skill, he was deadly. Dealt a lot of damage to the enemies and some of them were K.O. very quickly (I had a weapon with instant kill)
Weakest: Ralf, a guy with such big muscles in his artwork bring so weak made no sense to me. Lol
Your opinion about the story and dialogs?The story was simple yet pleasant, I was expecting more but it was good. The dialogues were pleasant until some point.
I like the conversations in this game but what bothered me the most was the excessive conversation almost each time you find an item or open an chest. I know that was made to make it feel more real and I also agree it does, but after a while it became irritating, I was already lready expecting a needless conversation each time I see the new item message and most of these conversations added nothing to the story or lore, which means it was very unecessary. But I liked the plot twist involing Becca's past.
Your opinion about the atmosphere, sounds and visuals of the game?For me the strongest feature of the game: the graphics.
For me, graphic-wise, everything was beautiful in this game, I could notice that the production values in this department was very well thought and was used high quality features.
The sprite of every character looks exactly what they are on their artworks. Becca's feather skirt, Leo's brown trench coat, Peeboo with his human face wearing dungarees lol and Piloo's beautiful blue feathers. Not to mention the fairies, they weren't those common fairy sprites from Asguaard that we're used to see in almost every rpg maker xp game, they seem totally custom made to fit their artworks or maybe vice versa, I don't know. lol
The artworks in this game, for me, it's among the best of all Aldorlea Games. They're highly professional, well done, the colors are beautiful and it's a pleasure to the eye. I also thought it was a great idea to show some of the scenes of the game by showing artworks of what's going on, it shows that the developer really cared for making us feel of what was going on and I applaud that, since I imagine that hiring an artist as good as that (I guess it's Arseniquez) wasn't cheap.
I don't know if it was Arseniquez who did the artwork for the monsters, but those were the most beautifully designed monsters of any Aldorlea Game so far. From the simpler to the most dangerous enemy, every monster had great aesthetics and added to contribute with the battles being more exciting.
Since we're talking about monsters, let's go to the battle animations, I loved them. And the way they were played were very clever, like when an chimera used a breath attack, the breath came from its mouth or the reaper enemy used an skill and the animation came from its scythe, that was something new and clever. And let's not forget that almost all of the battle animations were totally new and not the defaults that came with the RPG Maker XP. As someone who has worked with RPG Maker in the past, I know that creating battle animations isn't easy so I applause Indy for making most of them original.
Now the mapping, the inquistor tilesets were always poorly used in the majority of the games they were used and that I have played, but this is an exception. The mapping in this game is among the best ever. Not only among Aldorlea Games, oh no, I'm talking about every game I played in RPG Maker. The towns, the mountain, those ruins (my personal favorite)... my God, they were beautiful. And also, I would like to post the image below... one of my favorites, it shows the artist did the houses just like the tilesets, that's commitment
Just one complain, the music. Most of the music were forgetable, with low volume and I felt like it didn't fit with most of hte places. THe battle music got old quick since the battle rate is hight in this game.
Your opinion about the game's title screen?Beautiful screen with good music. THe artowrk is fantastic, it shows that characters doesn't need to have big boobs or too much skin exposure to shine in the artwork.
What was your favorite moment and why?Becca discovering about her past and that she could be the new queen. It was amazing, I wasn't expecting anything of that magnitude on that part of the game already, It was a surprise.
What's the game's best/strongest sides?Its beautiful aesthetics.
How did you like the ending?I think I got the bad ending, because I tried to read some of the other memories post and it seems there is a good and real ending. But those who got the good ending felt the same as me, that this game felt incomplete.
The game is too small, I finished within 10 hours (played only for 2 days) and that's that. And by what other players had said above, it could use a sequel... but as I've never seen Indy mentioned about thinking of making a sequel, I won't insist on that matter.
How does this game compare to Aldorlea's best games?Little Hearts is a good game but it's way too short. It doesn't have enough time for characters to develop, let alone the villains. The party didn't even had a chance to face the queen and that was the most disapointing part for me, because she was evil and I wanted her to learn a lesson. It seems the development just stopped at that part of the game where the ending was and it just... ended. It felt incomplete and I was shocked, because it's just when I thought the game was gonna begin for real... that was dispoiting.
But it was a good game, I like the graphics, the art, the characters. It would've been one of the bests if it were bigger.