littlebro wrote: Though iirc, there was a notification early in the game that if I'm too high, things will just run away from me, which wouldn't be much fun, so I'll have to watch that.
I'll clarify that one. The monster stacks on the map will move away from you instead of towards you if you get way too high level. But if you engage them in battle they will fight still.
Though if you grind up enough you'll get a couple unique scenes too due to your power. There's three of them, and they occur early Chapter 3, early Chapter 5 and early Chapter 7.
littlebro wrote:I do have a fairly serious bug to report.
I was underwater and doing exploration so thought I'd see where the vine by the heal crystal took me, and of course it took me back ashore. No problem, I bought myself 8 flowers, went to the dock with the sparkles, accepted Yes, and then nothing. No matter what I did I was stranded. Picked up from a save, which fortunately wasn't too far back. On the other side I thought I'd see what happens if I went back to complete the Waterstone quest. On the Emberfield dock when I accepted Yes, there was the dialogue about eating the flowers and I was able to get back to the other side. However, once there the same thing happened again, no dialogue and I was stuck - though this time I'd made a save immediately before trying as a precaution.
Confirmed, I can replicate that one. I've got a patch on the way to Indy. It only kicks in if you leave before completing the dungeon though, you can return after you finish it with no issue.
Other notes:
-Patch on the way to Indy to fix the few bugs reported. The Thundermeadow quests should properly clear out now, and the Underwater bug should not occur. I can't replicate the importing bug from the demo as all saves from the demo I got copy over fine, so if that happens again to someone please send me a copy (via PM) of your save file so I can try to replicate it.
-On Josie: I use her for her speed myself, as she is the 2nd fastest character in the game. Can't KO me if I can take you out first! Also her Energy Magic ignores enemy MDF which will mean more as the game progresses. Plus she has one of the fastest to invoke healing spells in the game too in Healing Tango (Level 3 Cheerleading), which is great if you must heal now.
-On party usage: I myself tend to move Alex into a healer as the game progresses, let Liana do offense magic (her high MAT is good for this) and buffs, and the other two I rotate as needed. But yes, everyone has their own strategy. And as some have pointed out, reserves do get full EXP here, that way party members don't end up hopelessly behind and worthless.
-On the Enchanted Shirt. That's a typo, you actually found Enchanted Clothing, and everyone should be able to equip it.