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Re: SYLIA: Bug Report

PostPosted: Sat May 14, 2011 12:04 am
by Alikamou
thank you +::kiss will be waiting +::biggrin

Re: SYLIA: Bug Report

PostPosted: Sat May 14, 2011 1:59 am
by D-Squall
Not exactly a bug but a typo.

When Katie fights with Godiva for the first time after defeating Fajito di Polo and Fritz, Katie say something like: ''We can afford to lose'' shouldn't it be ''We can't afford to lose'' ?

Re: SYLIA: Bug Report

PostPosted: Sat May 14, 2011 3:33 am
by Alikamou
+::lol typo aside...Thanks Indy. Enso explained again about the option to activate the charm +::Thumbup Now I can back to looking about for that cooking pot +::grrr

Re: SYLIA: Bug Report

PostPosted: Sat May 14, 2011 9:10 am
by Indinera
Alikamou wrote:+::lol typo aside...Thanks Indy. Enso explained again about the option to activate the charm +::Thumbup Now I can back to looking about for that cooking pot +::grrr


Great! ^^

Re: SYLIA: Bug Report

PostPosted: Sat May 14, 2011 9:10 am
by Indinera
D-Squall wrote:Not exactly a bug but a typo.

When Katie fights with Godiva for the first time after defeating Fajito di Polo and Fritz, Katie say something like: ''We can afford to lose'' shouldn't it be ''We can't afford to lose'' ?


seems so lol

Re: SYLIA: Bug Report

PostPosted: Sun May 15, 2011 5:44 am
by _Orchid_
I changed the direction of the arrows with the pillar but when I went back again, the arrows had reset and I can't access the area I need to get to with them. I don't need to do that bit again do I? +::cry

Re: SYLIA: Bug Report

PostPosted: Sun May 15, 2011 12:47 pm
by Indinera
did you actually *leave* the cave? also which mode you are playing in?

Re: SYLIA: Bug Report

PostPosted: Sun May 15, 2011 12:51 pm
by _Orchid_
I can't remember if I left the cave or not though I did go to an earlier section in the cave. I'm playing the middle mode (expert?).

Re: SYLIA: Bug Report

PostPosted: Sun May 15, 2011 12:55 pm
by Indinera
if you flip the arrows they will stay like this except if you leave the cave.

Re: SYLIA: Bug Report

PostPosted: Sat May 28, 2011 12:45 pm
by Tomas
I've noticed one thing (possibly bug) that I haven't seen mentioned on the forum yet.
I have equipped Anima Sheep on Eli. It should add one attack for Eli every time the party leader (Katie in my case) casts a spell. If Eli attacks before Katie, then Katie's spell is indeed followed by another attack by Eli, i.e. Eli attacks twice a round in this case. But if Katie casts a spell before Eli (which is most of the time, because she's a bit faster), then this spell is followed by Eli's attacks, but Eli's own action doesn't happen at all, no matter what I choose (If I choose defend he doesn't defend at all, for example).

Is this how is Anima Sheep supposed to work?

Re: SYLIA: Bug Report

PostPosted: Sat May 28, 2011 5:17 pm
by Indinera
yup...

Re: SYLIA: Bug Report

PostPosted: Sat May 28, 2011 6:42 pm
by Tomas
Ok. Actually, when I think about the name - Anima Sheep, it's pretty logical...

Re: SYLIA: Bug Report

PostPosted: Sat May 28, 2011 7:10 pm
by Indinera
indeed xD
the trick is to find someone faster than the leader ^^
it's much easier when nestor is on the lead :)

Re: SYLIA: Bug Report

PostPosted: Mon May 30, 2011 2:46 pm
by Tomas
I'm currently in Nestor's Cube. Demi is not in my party, but when I try to get into cracks without Midget Oil (left it behind for other party), I stil get the "There is something inside, but I'm too weak to pull it out!" message from Demi.

Re: SYLIA: Bug Report

PostPosted: Mon May 30, 2011 2:48 pm
by Indinera
^^This has already been fixed in the latest version. Thanks for reporting though! +::Thumbup