Lady JJ wrote:I am replaying Undefeated as it's been a few years since I first played. I like all aspects of the game. I've just come across the first puzzle, moving obstacle crates to create a path, which is one of my favorite puzzles. I'm hoping there aren't any chase or timed puzzles. I'm thinking this is a game that is definitely worth a repeat playthrough.
I agree. Moving those rocks around is a challenge, but possible. I have saved every time before a puzzle and had to reload at least once. I'm hoping there are no timed puzzles either. That kept me from trying one recent game. Every developer should allow for the bypass of timed tasks. Not everyone who plays these games enjoys having to rush to finish a task. I have always thought that bribery of a character is a great solution/option for "Cheating" a timed event and still getting the reward.
I had forgotten how much fun this game was when I played about 3 years ago. And it certainly is BIG, too. The only thing that surprised me is that access to some areas like farms and vineyards is triggered by a timeline event. So, I have had to revisit areas that I thought were not possible at all. Luckily, the "pass through" option is a big benefit for certain travel.
I am taking notes for when I play this again in a few years, or less.