And yes, at some point I'll replay and give the first team a chance. Didn't have time this weekend though cuz I was busy with a 1500 piece jigsaw puzzle. Because I LOVE LOVE LOVE puzzles! All kinds of puzzles

Cassiopeia wrote:Okay, then I might not look, cuz looking for secret rooms is not exactly my favorite thing to do, lol.
And yes, at some point I'll replay and give the first team a chance. Didn't have time this weekend though cuz I was busy with a 1500 piece jigsaw puzzle. Because I LOVE LOVE LOVE puzzles! All kinds of puzzles
Indinera wrote:Cassiopeia wrote:Okay, then I might not look, cuz looking for secret rooms is not exactly my favorite thing to do, lol.
And yes, at some point I'll replay and give the first team a chance. Didn't have time this weekend though cuz I was busy with a 1500 piece jigsaw puzzle. Because I LOVE LOVE LOVE puzzles! All kinds of puzzles
Even puzzles in Rpgs?![]()
To me it's just so boring...
loof123 wrote:Indinera wrote:Cassiopeia wrote:Okay, then I might not look, cuz looking for secret rooms is not exactly my favorite thing to do, lol.
And yes, at some point I'll replay and give the first team a chance. Didn't have time this weekend though cuz I was busy with a 1500 piece jigsaw puzzle. Because I LOVE LOVE LOVE puzzles! All kinds of puzzles
Even puzzles in Rpgs?![]()
To me it's just so boring...
It depends on the puzzle itself. As long as the puzzles aren't that hard, I like them. BUT, they should not be like mandatory unless it's super easy. Like, some side quests requiring you to do the puzzles, they're fun. I love the balance that John Wizard did with their games for example.
darkange wrote:I definetly co-sign with that ... everytime I encounter a puzzle in an RPG I just want to punch the screen) ... especially if it's a puzzle that is not immediately obvious.
Figuring out fighting tactics and strategies is waaaay more fun for me.
Indinera wrote:I like fighting the most.
A puzzle is like a chore to me.
I agree with Loof. It depends on the puzzle.
For me super easy wouldn't be fun, but it should definitely be doable for everyone.
And a boring puzzle is not a good puzzle. It must be set up in a way that's interesting so you actually want to solve it.
In FoH it isn't, even though the game is basically nothing else but fighting.
Indinera wrote:I can like *riddles*, but puzzles generally I just think they get in the way of my enjoyment.
Indinera wrote:I'd say there're a lot of dialogues, exploration and "scenes". I wouldn't consider it "just fighting".
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