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"Laxius Soul": Estimate Release Date

Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Sun May 24, 2020 4:09 pm

diroslav wrote:
Indinera wrote:
diroslav wrote:I was replaying all Laxius games in chronological order, finished 3SOD and started to play LP1 but I stopped when reached Tangar Montains, I really hate this place bc it's too big and tricky to explore and also the annoying Tarantellas lol +::sos and I played so many times this game, so I skipped +::lol
Finished LP2 and I'm stuck on LP3 now because of Mosquito Swamp, same reason as Tangar Mountains +::sos I think I'll start LF1 soon


Old games *cough*
Too hardcore *cough cough*

Yeah, I know +::sos
Despite that, I consider LP3 one of my favorite games. Great storyline, characters and places to explore ᐡ꒳ᐡ
Also the dramatic ending that nobody expected, love it


Ah yes of course, for whoever reached it (and I mean, the TRUE ending), it was pretty amazing I'm sure. +::O_o 8) +::cry
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Sun May 24, 2020 4:10 pm

I'm glad about LS's coming soon. Thanks a lot for making all my dreams come true.


You're welcome! Don't forget Forever Heroes, coming up first! +::clap

Will we be able to visit some old places like Mosquito Swamp? Underking Castle? I miss Underking and Dagayel'rrrrr (not sure about how many R).

Aha. The game happens in Indinera so that's a no for both places.
Can't really say about the enemies.
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Re: "Laxius Soul": Estimate Release Date

Postby diroslav » Mon May 25, 2020 5:09 pm

Indinera wrote:
diroslav wrote:Yeah, I know +::sos
Despite that, I consider LP3 one of my favorite games. Great storyline, characters and places to explore ᐡ꒳ᐡ
Also the dramatic ending that nobody expected, love it


Ah yes of course, for whoever reached it (and I mean, the TRUE ending), it was pretty amazing I'm sure. +::O_o 8) +::cry

The first time I finished LP3, I was kind of shocked, I didn't want the story to end that way +::cry
But after LF1 it all made sense, I think
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Mon May 25, 2020 9:31 pm

diroslav wrote:
Indinera wrote:
diroslav wrote:Yeah, I know +::sos
Despite that, I consider LP3 one of my favorite games. Great storyline, characters and places to explore ᐡ꒳ᐡ
Also the dramatic ending that nobody expected, love it


Ah yes of course, for whoever reached it (and I mean, the TRUE ending), it was pretty amazing I'm sure. +::O_o 8) +::cry

The first time I finished LP3, I was kind of shocked, I didn't want the story to end that way +::cry
But after LF1 it all made sense, I think


Well the real ending is sure far better than the "easy" one (it's also the canon one).
In LF3 the whole escape sequence is also very good IMO. I always thought it was very suspenseful (the Astral Litz bit) and then atmospheric (when they land on the Deport).
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Re: "Laxius Soul": Estimate Release Date

Postby Maximus » Sun Jun 07, 2020 8:59 pm

Hey Indinera

I have some curiosities: Will the saga continue in the Deport of Aquapanga, or something from outside (like Korago or Padoga)? Sorry if it's bullshit... +:oops:
Spoiler: show
I can't imagine anything else after the Grand Commendanter.... (it's because I imagine something after Astral-Litz).

What will be the style of the game: Laxius Power or Laxius Force? Laxius Soul sounds like something more mental and profound than everything that's been seen until now... +::Dunno
Will there be too new characters or will they keep the old ones? Will there be too many?

The way is to wait, lol. *Anxious* +::lol
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Mon Jun 08, 2020 8:13 am

Maximus wrote:Hey Indinera

I have some curiosities: Will the saga continue in the Deport of Aquapanga, or something from outside (like Korago or Padoga)? Sorry if it's bullshit... +:oops:
Spoiler: show
I can't imagine anything else after the Grand Commendanter.... (it's because I imagine something after Astral-Litz).

What will be the style of the game: Laxius Power or Laxius Force? Laxius Soul sounds like something more mental and profound than everything that's been seen until now... +::Dunno
Will there be too new characters or will they keep the old ones? Will there be too many?

The way is to wait, lol. *Anxious* +::lol


I don't want to spoil anything but LS starts off in the Indinera woods. So, still on the Deport.
The style of the game will probably be a bit different from both previous trilogies. Yes, new characters. "Too many" (like in LF xD), I don't think so, about 10 in total, including Random & friends.
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Re: "Laxius Soul": Estimate Release Date

Postby Maximus » Mon Jun 08, 2020 8:28 pm

Indinera wrote:I don't want to spoil anything but LS starts off in the Indinera woods. So, still on the Deport.
The style of the game will probably be a bit different from both previous trilogies. Yes, new characters. "Too many" (like in LF xD), I don't think so, about 10 in total, including Random & friends.


Great news!!
No problem. I understand, I've got an idea. Thank you so much. Congrats and best wishes for the Laxius Soul!
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Re: "Laxius Soul": Estimate Release Date

Postby Nikos » Sat Jun 27, 2020 4:21 pm

I don't want to spoil anything but LS starts off in the Indinera woods. So, still on the Deport.
The style of the game will probably be a bit different from both previous trilogies. Yes, new characters. "Too many" (like in LF xD), I don't think so, about 10 in total, including Random & friends.

Random have too many friends so that's a bit vague. I think Coryool was in Rillia in the ending of LF 3.. Please make him playable from the first LS game or just kill him, because i can't play without him. Mahgahhahah
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Re: "Laxius Soul": Estimate Release Date

Postby Stargazer » Thu Sep 10, 2020 11:27 am

Hey everyone! I am new to this forum and I love the games you make Indinera. But I wanted to suggest you some things that I wanted to be changed in Laxius Souls.

In Laxius Force, many of the spell animations seem either too fast or bad to me. For example Luciana's Dragon Blaster(that was the name right?) wasn't not upto its name. There were some other spells too like Wendala's War Zone and Tarabulla's Orgy of Flames.

Also the Rush option in battles was good..., actually great but I think a different system should be implemented in Laxius Souls. A system in which we could actually choose what the characters did in battle. For example :-
Random - Uses skills only
Sarah - Heals and boosts powers of allies
Wendala - Uses skills only
Luciana - Uses devastating skills
The Rush system helped me a lot in Laxius Force. I never disliked it.

What I just said was only suggestions. I love your games Indinera. Especially Laxius series. Thanks for making such wonderful games +::biggrin
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Thu Sep 10, 2020 12:00 pm

I wanted to be changed in Laxius Souls.


Okay +::O_o Let's see!!

In Laxius Force, many of the spell animations seem either too fast or bad to me. For example Luciana's Dragon Blaster(that was the name right?) wasn't not upto its name. There were some other spells too like Wendala's War Zone and Tarabulla's Orgy of Flames.


I'll see what I can do but I cannot promise anything. Animations aren't easy to make. What was wrong or special about Orgy of Flames?

Also the Rush option in battles was good..., actually great but I think a different system should be implemented in Laxius Souls. A system in which we could actually choose what the characters did in battle. For example :-
Random - Uses skills only
Sarah - Heals and boosts powers of allies
Wendala - Uses skills only
Luciana - Uses devastating skills
The Rush system helped me a lot in Laxius Force. I never disliked it.


What you ask for is very hard to implement but I'll ask knowledgeable people and see if that's kinda doable.

love your games Indinera. Especially Laxius series. Thanks for making such wonderful games


You're welcome +::heart +::heart

May I recommend you to check out upcoming Forever Heroes?
https://www.aldorlea.org/officialsite/p ... .php?f=226

Only 11 days before release, and very much like Laxius Force. :)
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Re: "Laxius Soul": Estimate Release Date

Postby Stargazer » Thu Sep 10, 2020 12:30 pm

I'll see what I can do but I cannot promise anything. Animations aren't easy to make. What was wrong or special about Orgy of Flames?


Thanks for replying so soon Indinera!

Well Orgy of Flame was too fast. The animation happened too quickly. I don't know if its just me but I like much more detailed spells like in Laxius Power. Luciana's Dragon Blaster was a little not upto its name.

What you ask for is very hard to implement but I'll ask knowledgeable people and see if that's kinda doable.


Thanks Indinera +::biggrin !

May I recommend you to check out upcoming Forever Heroes?
viewforum.php?f=226


Yeah I really liked that game when I saw it. Looking forward to its release date.
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Thu Sep 10, 2020 12:33 pm

Well Orgy of Flame was too fast. The animation happened too quickly. I don't know if its just me but I like much more detailed spells like in Laxius Power. Luciana's Dragon Blaster was a little not upto its name.


I don't remember specifically but in many of my "early" games you can't have fast or "normal" fights. Could it be the case for Laxius Force too?
I know Forever Heroes will have the option to increase animations speed (a personal favorite ^^).
But it's true Laxius Power had very elaborate animations, probably my best ever.

Yeah I really liked that game when I saw it. Looking forward to its release date.


I hope you'll enjoy it!
It's a return to the old style, even moreso than Witch Hunt was in its time. 8)
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Re: "Laxius Soul": Estimate Release Date

Postby Stargazer » Mon Sep 14, 2020 2:15 pm

Hey Indinera! Its me again. I wanted to ask if there would be an autosave function in Laxius Souls.
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Re: "Laxius Soul": Estimate Release Date

Postby Stargazer » Sat Sep 19, 2020 3:39 pm

Hey Indinera! Its me again +::biggrin . I had another request :) . Can you make it so there are less status effects in Laxius Souls? Laxius Force had a large no. of status effects. So I didn't know what these status effects did and I often got into problem because of that.

Also I wanted to ask why does the menu in Laxius Force hang so much? It takes like 10 seconds to open. Is it because I have too many items in my bagpack? I followed the walkthrough so got mostly all of the items +::Dance .
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Re: "Laxius Soul": Estimate Release Date

Postby Indinera » Mon Sep 21, 2020 11:18 am

Stargazer wrote:Hey Indinera! Its me again. I wanted to ask if there would be an autosave function in Laxius Souls.


Back from vacations. Yes, 99% chances. 8)
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