Lady JJ wrote:I totally think the quests are sometimes hard but always fair.
No. Clearly, no.
Examples:
• Quest #7 (ironing clothes) – You have to have bought the tickets for the ship in order to even get that quest. But when you get tickets early, you can't rest at the inn, whichs is really necessary though. How would anyone have the idea to buy those tickets right before reporting Q6? There's no logic in it, no connection. If you happen to do it and get that quest, you'll never know by yourself why it worked and what the actual trigger was.
• Quest #8 (Karim) – Why does finding the maid only work when you rest? That's just one more step to purposely make it harder to be figured out, and again, it's not logical. This quest already includes soooo many details, that's just not necessary.
• The red monkey thing – tell me that anyone could figure that out on their own ..... let him steal, then completely exit the area, come back and let him steal again. Why would I exit the area? When you meet this monkey, you might think there must be something special about him. You might even try and let him steal, even several times. But then? Maybe you still wouldn't give up and think it might be connected to a quest. You might get going and eventually come back for another try (although this is already pretty unlikely), and IF something happened then, you'd never know why. Because there's no logic in it.
• Quest #22 (Tisinge) – Since the red monkey thing is pretty unsolvable on your own, this quest is truly unfair.
• Quest #23 (Genevieve abducted) – Again, it totally makes NO sense AT ALL to go rest while Genevieve has gone missing. I mean, she might be tortured or even killed (since Jamar's women seem to disappear one after the other, and we don't know why), but I ignore the urgency and go to bed?
• Quest #29 (Cocka) – When I had found the prison and the button, I totally knew that the goal was to trap him in there. I thought, yay, I can do that one! I chased him till he was there, shoved him inside and went to push the button. And he was gone. Bummer!
Even after reading all the posts, I'm not totally sure what the actual solution is, but it seems that you have to chase him through all the spots twice. So ... why? Why would I try the exact same thing again that didn't work before? Would it not have been enough (and fair) to reward my idea by trapping him?
And the craziest thing is, in order to finally make it work, he doesn't even have to be inside the cage when you go press the button! Makes. No. Sense.
• And not to forget the Manticores. There should be more to hunt down after getting Penelope, but they aren't there. (And yes, I must have the latest version as I only got the game quite recently.)
But even if they were now, according to various posts, the game WAS originally set up so there weren't any respawning ones and it got changed after several complaints. So how in the world would anyone have the idea to NOT kill enemies?
I'm sure as I progress there will be more like that.
I'm glad you got to make a friend here, but speaking of kimo – judging from his posts, his frustration level was also pretty high at some points. And not only his.
Yes, there are many solutions here now, but it would be very interesting to know how many of the people, who posted them, have the guide.