



I like girls with blue hair(its so pretty)I love itttttt.

Hope everything goes ok.



briony wrote:Sorry to disagree with you, but I am finding this game very interesting- you have to search around for many things- gold is found all over the places in purses and there are hidden caves to find more gold etc if you use the pirate's maps that you find and if you talk to most people you will get hints on what to do next- Great Game!!
Nyx wrote:I agree that the lack of stores is confusing. What is the purpose of collecting the money if I cannot buy healing herbs and weapons/armor !!!
flaxin1 wrote:pretzl wrote:I had an email saying this was a product of Warfare Studios.
Have they re branded? I have so many complaints with Warfare --- poor testing, boring short games and terrible value.
I will try this if Valkyria is a different set up.
That's how I first heard of it, from Warfare, then I luckily got the email from Aldorlea whom I completely trust. I kind of wish I hadn't bought this game because so far not much help from Warfare with maps, guides, or forums. I'm hoping that you folks here can help once you can download it. Nothing like buying a game for 19.99 and can't finish it.
johnboy412000 wrote:flaxin1 wrote:pretzl wrote:I had an email saying this was a product of Warfare Studios.
Have they re branded? I have so many complaints with Warfare --- poor testing, boring short games and terrible value.
I will try this if Valkyria is a different set up.
That's how I first heard of it, from Warfare, then I luckily got the email from Aldorlea whom I completely trust. I kind of wish I hadn't bought this game because so far not much help from Warfare with maps, guides, or forums. I'm hoping that you folks here can help once you can download it. Nothing like buying a game for 19.99 and can't finish it.
Same as any other new game its fun trying to find a way through.Im put off buying it for now cos i aint got the unlock code for the New queen truth be told game yet and this one is from the same maker Warfare studios.Stick with it Flaxin youll find a way through some how you know![]()
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D-Squall wrote:After quite some time without playing RPGMaker games. Yeah, my bad... lol. I decided to try this one cause it looked interesing, but...
I liked some maping but some were a disaster, like inside houses.
Some minor bugs bothered me. When you collect money, the money message appears like if Alexia is saying Found 100 gold. When I find money in insides, the message appears surrounded by a black box but the item name is too much for the right (or left) which is ugly, same when showing location names, when Remia was kidnaped an acting tune played and then I entered that alleway after her and the kidnapper I accidentaly moved back to town and the town theme came in again, which all the excitment of the scene worn out. I don't know if this is supposed to be like this but here we go: When I saved Pops from the swamp, it seems that I was supposed to take him somewhere else but instead of that (mission log needs to be clearer about explaining things) I went to talk to Tain in Droga and he asked about Pops, Alexia said that he was healing at someone's house... but I didn't took him to this someone's house, he was supposed to be with me... and then in the conversation Alexia revealed about the aparition in the swamp and refered to as earlier this day, which means that a time passage occured. I may be wrong about the last one but still. About the dialogue, I didn't like because I'm not american, nor native english speaker, and lots of words and conversations seems very common only for those who understand english, I dindn't like that and I doubt this might be changed, but for next games make more a simpler english focusing in players like me, who can't understand all of it.
D-Squall wrote:D-Squall wrote:After quite some time without playing RPG Maker games. Yeah, my bad... lol. I decided to try this one cause it looked interesting, but...
I liked some mapping but some were a disaster, like inside houses.
Some minor bugs bothered me. When you collect money, the money message appears like if Alexia is saying Found 100 gold. When I find money in insides, the message appears surrounded by a black box but the item name is too much for the right (or left) which is ugly, same when showing location names, when Remia was kidnapped an acting tune played and then I entered that alleyway after her and the kidnapper I accidentally moved back to town and the town theme came in again, which all the excitement of the scene worn out. I don't know if this is supposed to be like this but here we go: When I saved Pops from the swamp, it seems that I was supposed to take him somewhere else but instead of that (mission log needs to be clearer about explaining things) I went to talk to Tain in Droga and he asked about Pops, Alexia said that he was healing at someone's house... but I didn't took him to this someone's house, he was supposed to be with me... and then in the conversation Alexia revealed about the apparition in the swamp and referred to as earlier this day, which means that a time passage occurred. I may be wrong about the last one but still. About the dialogue, I didn't like because I'm not American, nor native English speaker, and lots of words and conversations seems very common only for those who understand English, I didn't like that and I doubt this might be changed, but for next games make more a simpler English focusing in players like me, who can't understand all of it.
So, isn't the developer from Valkyria Games going to say something about this?
@flaxin1 - Long time I don't post here, but I still come to check things out. :D
Monipsych wrote:I have learned that I will never buy a Warfare Studios game until after the first 2-3 weeks and all the bugs get worked out. Generally like the games but not a great value at $20 bucks......
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