by firefly » Tue Mar 03, 2009 9:18 pm
Well, it's when the item that your character has makes him/her keep hitting back when the enemy hist him/her first, usually ending up dead in the process.
I find those items annoying when equiped, lol
My dwellings: The Glade and Eridani'sAnyway, if I wanted a complex story led by dynamic characters that aren't easily categorised into facile dichotomies of good and bad with no clear arc or easily predicted outcome, I'd have left the theatre and lived my damn life. Brownian