jkweath wrote:kimo wrote:Okay, playing the demo now and it is typical of what I enjoy in a game. So, I bought it.
Hopefully, those comments about fonts, etc. won't affect me. That is one of the reason to use installers so you can be assured that the True Type fonts are installed.
Great to hear! Let me know if you need help with anything
Like many people in this world, I have red-green colorblindness. Sooooooo, the locked tower is one giant pain for me. I will stop playing, because I cannot figure how to get to the Arcanite ore on floor 7. There are some rune symbols near those double doors that flash, but do not transport anywhere. How do I get to the chest on floor 7? [EDIT: okay, I can see gold. I just read the instructions in the manual.] Telling me to stand on a particular color rune on a certain floor is absolutely useless.
However, my suggestion is that anyone who makes mazes (I hate mazes!) and similar puzzles, should also include a "map" like you did for the dragon tunnels. Also, the Dragon Rock should have something that looks like it can be "entered" (i.e. the sloping road upward tile). Otherwise, it is just another graphic. If the intention was to keep it a secret, then it's fine to just let people miss it.