It is hard to choose the better of MM1 and MM2. In a way MM2 was easier, but I
believe that's because I was already used to the gameplay and Indy's way of
*foreshadowing*. And, I agree with Geez, it's how you approach the game.
If you don't care about finishing quests, you can go through fairly quickly..
but where's the fun in that? I would STILL like to see an *egress* spell
like in Asguaard. If you don't go into the game knowing you had to keep
a full stock of supplies, it can get frustrating!
