PS: Can anyone tell me how to post Youtube video's other than with a link? :/
AJeeej wrote:Yeah, I agree, RPGs could use more mini-games! The ones featured here are pretty simple, though. Keeping my target audience in mind we couldn't base mini-games on reflex skills.
And thankyuuu! :9 Yep, every graphic you see there is custom (we did WoaR's custom graphics as well, of course). Tilesets are all done by me.
AJeeej wrote:And on the subject of enemy encounters, they are now random when you run into one, so you never know what exactly to expect
AJeeej wrote:Instead, you use the crafting system (which is a 100 times more convenient now)...
Does that mean that battles are completely random or that there are still enemy sprites moving on the map and only the enemy party is random?
So it is now possible to craft something automatically once I have all the ingredients? The problem in WoaR was that I had to remember (or beter write up) ingredients and then choose them manually - it was quite clumsy.
AJeeej wrote:Does that mean that battles are completely random or that there are still enemy sprites moving on the map and only the enemy party is random?
The latter.
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