by Charma » Mon Mar 05, 2012 1:21 pm
I did not like the Mortel. Barbie has it, and it IS efficient, but there is just no Ompfh! No SCHWUNG! Just noisy little wussy pow!
And also finding a gun/pistol in that oldfashioned realm just felt so wrong... like getting burgers in the shops and having busses instead of the horse ride, know what I mean?
It's just too modern.
Now, I enjoyed Teksabs paralyzing hook whip, that was fun. He got too week after a while though.
The fan of 99 tricks was interesting, but not for when passing through easy areas, it prolonged the time of each fight when I wanted to do damage (Moahaha!)
The heart stealer would be fun if it hit twice, but for now it stays in the inventory. I much prefer the Morning Stars. And the gauntlet that hits twice is permanently part of Jordan, a must.
A weapon that was poisonous could do serious effect in a major battle (with many rounds) but it hardly ever made the target poisoned, so it's not used.
The claws were fun and the shoes in the same store. I like the way some things are for one person only while other item can be used by many.
The winter masks were nice too, especially since so early in the game the animals had very little head and shield equipment, so the humans, who had more equipment, were preferred in the party. The digicho, whatever it is is also great.
All the shields are unused, but that may be because I've taken on a more agressive player style than I did in the past. For some reason, in this game, I have skipped healing weak chars and get in an extra hit. I focus on reviving them in time for getting XP instead.
Frihet & ansvar