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Bug List

Re: Bug List

Postby VKVern » Wed Nov 18, 2009 1:42 pm

When I open my poor dear old laptop, I have to wait for the hard drive light to quit flashing. That tells me that it is done thinking about everything it does when it starts up and is ready to start thinking about Asguaard +::Thumbup
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Re: Bug List

Postby Indinera » Wed Nov 18, 2009 3:32 pm

so many different computers all behaving differently lol
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Re: Bug List

Postby RPGeez » Wed Nov 18, 2009 10:07 pm

I have so far not had any crashes or anything so far. I am only 17 hours into the game and have yet to reach Hyperbole.

Some gamers said the game arrows keys would stop working and the game characters would go to the left or right or whatever and they lost control of the game. Some game players state that after exiting and restarting the game still had
the same problem. I can tell you with confidence that it is not the game and it is the keyboard buffer.

I type on a good day at 60 WPM and sometimes the keyboard buffer before would actually get full and cause a freeze so to speak.I have increased the buffer via regedit and now I have no problems. I do not recommend anyone editing their computer's registry if they are unfamiliar with this because it is the heart of your computer system.

If you had problems with the arrows or direction keys the only way without editing and changing the registry is to reboot your system which effectively clears your keyboard buffer.

I added this because before I had similar problems with my keyboard and it is not the game.
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Re: Bug List

Postby nanchan » Fri Nov 20, 2009 6:21 pm

I've seen several places where the characters appear to walk on or through walls, especially (so far) in Kadar. I don't think it's that important, but if you want me to be more specific, I'll try to describe where I saw them.

In Kandara, the guy who sells Expert Perception, the script for him shows: Talk?/Expert Perception?/Hugolin?
But when you choose Hugolin the actual character he talks about is Celzio. Only one is right, it would seem to me.
And in the Kadari Residence, 2 of the guys standing in the entryway are named Monos. Is that supposed to be the case?
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Re: Bug List

Postby Indinera » Fri Nov 20, 2009 6:37 pm

Ahaha, good finds, thanks.

I dont remember for the Monos guys. +::Dunno
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Re: Bug List

Postby nanchan » Thu Nov 26, 2009 5:36 am

I think that the visual glitches in Hyperbole Cave (including Silver Cave), are extremely numerous--mostly walking through walls. Similarly, in the Center of the world world map there are many imprecise borders to the islands. And the wall-walking is somewhat frequent as well in Hyperbole town.

I also found a few more script typos, most notably (since it comes up often): Found 24 out ot 80 locations. Note the word ot. Also the world map, there are many places where you can't walk through a forest, or you can walk through a mountain. The first one might not be a mistake, though.
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Re: Bug List

Postby Indinera » Thu Nov 26, 2009 9:36 am

Those are not mistakes:

there are many imprecise borders to the islands

Also the world map, there are many places where you can't walk through a forest, or you can walk through a mountai
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Re: Bug List

Postby dee0227 » Fri Nov 27, 2009 2:48 pm

On the Roya/Fang world map in the Monster Cave, Grom tells you you are fighting a White Tiger which is Weak to Claw.
The monster is actually a White Wolf.

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Re: Bug List

Postby Ladybug » Fri Nov 27, 2009 2:59 pm

Actually he says that every time we fight a white wolf... I think in his childhood he missed the class in which those two animal names were taught! +::biggrin
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Re: Bug List

Postby Indinera » Fri Nov 27, 2009 3:04 pm

+::biggrin +::Thumbup
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Re: Bug List

Postby Prometheus » Sun Nov 29, 2009 11:04 pm

there is a bug with guru botany

when i buy it for grom in krazimir it shows up in the list as master and when i try to rebuy it Nikobong says Grom is already a master

i'm not sure whether i am getting the effect of guru or not and whether guru is better than master somehow
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Re: Bug List

Postby Indinera » Sun Nov 29, 2009 11:12 pm

This bug will be fixed in the next version, thanks for reporting. :)
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Re: Bug List

Postby dee0227 » Mon Nov 30, 2009 7:44 pm

Here's another minor bug. You can't get the orb that they are standing in front of. If you click on the arrow you get nothning.

http://www.4shared.com/file/162931262/f ... itch2.html
http://www.4shared.com/file/162931296/7 ... itch1.html


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Re: Bug List

Postby nanchan » Sat Dec 05, 2009 6:11 pm

There are several places that even with maximum tekekynesis with all the extras and Master Musculation (since I haven't gotten out of Kremdjir yet), where no matter what I try I can't get to some things. It's hard to know whether these are just teases or bugs. Like in Kremdjir Ruins, there's a place where many bridges lead to a couple of bags of gold and a +3 Axe. many of the bridges you can't cross. Most of those actually look like they are supposed to be broken, but I'm not sure, since I can't seem to find a way to get them. HOWEVER, I managed to get one of the bags of gold by walking on air from one of the platforms above it! It was close enough to the edge that I could trigger it when I got near. But not the other things.
Off the top of my head I can't remember where the other places are, but this one is probably the biggest.

I think in Krazimir I was having a great time walking around on the water, too. If you go off the landing where the fairy is saying she is trying to learn to breathe underwater. And I think at Snake Road I can do that too somewhere.

Two of the Masters in the Center of the World don't have any duplicates out in the rest of the world, so if you miss them, you can't get it. Master Slayer and Master Enemy Knowledge. You need make sure you have Expert before you go to Center of the World.
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Re: Bug List

Postby Indinera » Sat Dec 05, 2009 6:18 pm

Air walk is a very old tradition in the games of mine lol
if you had screenshots, that would help me a lot fixing those! +::O_o +::wizard
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