loof123 wrote:Awww you are about to finish my 2nd fav MM game onto my least fav MM game which is MM3. I loved MM2 because of the dungeons really. Excluding gigantine's lair, all of them had a magical aura that made me feel enchanted. Especially Eternal Autumn and Crystal Crown. I didn't get that amazing feeling until MM5 with dungeons. Especially MM3, which was less magical and more... Building-y?
Those are indeed nice areas. They are nicely lit.
I absolutely abhor dark areas - which is why I dislike the swamps and even more so the ancient temple which is even worse combined with those atrocious neon lights. I hate not being able to see the surroundings well.
loof123 wrote:Make sure to get Gravitron in your party for Gigantine. It is basically impossible otherwise.

That didn't even occur to me. I usually run around with one party of 4 and rarely switch. I prefer games where I don't have hard choices about this and only 4 chars for the whole (or at least most of the) game. Also as he doesn't gain any exp, I don't use Gravitron at all. (Though as Jezabel died the Moment she saw a king, might as well have used Gravitron instead, seeing as she got no exp anyway.)
I didn't find her that hard. The monkey king - and the ant king in MM1! - were much worse. I think that she was quite vulnerable to stun. The fight was no cakewalk but far from impossible.
loof123 wrote:I guess I am like the only person to promote Marine to Wild Goose. I love the faster Marine, plus the Counter-Hit.
You get Counter-Hit from Strategy also, and there you can turn it off before meeting a boss who has Counter-hit also.
loof123 wrote:And I get that you wanting to restart MM all over again especially after missing something, it annoys me as well. But that is what these forums are for! Peruse the forums thoroughly, especially in MM4 and MM5. But seriously, you are bound to miss something. And that is what makes replaying in the future so fun. I love discovering new stuff I didn't know about before.
I intend to. Hopefully I can also find a good walkthrough. The MM2 on bigfishgames was outstandingly detailled.
I want to have the games as perfect as possible - but there are so many things I want to do also that I don't want to invest the time to replay it over and over. I have dozens of games (mostly courtesy of 2 for the price of 1 or similar from bigfishgames) which I didn't even get started on or played just partially: either I didn't like them much or was short on time or thanks to bad luck with my computer I lost the save game and didn't feel like starting over at that time.
loof123 wrote:Yes, MM2 was faster IMO also because, one, there is no Rocky Path to go back and forth and back and forth etc. Seriously. Hate it.
Yes, this helps a lot. Having to go through somewhere only once is very helpful.
loof123 wrote:As for Karine though, I don't remember, but after MM3, you won't need the Titan Great Corset anymore. Just a tip

I found it in my inventory when I imported to 3.
loof123 wrote:As for swamps and ancient temples... I am afraid I have bad news. The only game that doesn't have an ancient temple is MM4. And every game has some sort of a swamp. Each one has their twists, but still swamps. I love the ancient temples though. Especially MM1 and MM5 ones. :p
Well, here's to hope that they won't be as bad on my eyes... *sigh*
loof123 wrote:The monsters are hard compared to easy mode, but if you compare MM's hard mode to Aldorlea's other games, this Hard isn't hard at all. Bosses can be challenging yes and some regular enemies in like MM4-5, but yeah, kinda easy.
I recently played 2 of Eridani's games, both of them on Easy. They were plenty hard enough for me. I wouldn't even want to think of Normal in Witch and Warrior. Though the first real mobs I ran into in 3, the Poltergeist lions, gave me quite a shock at first after the cakewalk in 2.
loof123 wrote:I love the collecting aspect of MM. Especially baskets with the Karenina ring and gold bags with Baron's Monocle. Please tell me you have Baron's Monocle.
Nope. Didn't even know of this item. Checked the Forum for it now. Must be one of the few things the guy who wrote the walkthrough on bigfish had missed.
As going back would mean replaying all of 2, I'll do without. Between having stocked up on healing items in 1 and selling 38 diamond nuggets in 3, I'm all set for money anyway. I have like 50k. I'll just have to find it in 4. (I might have gone back otherwise. I'm not so far yet in 3 as to mind restarting that one.)
loof123 wrote:About the items, you have to remember that not all players are importers. Yes some stuff are foumd twice, but this is a game series after all, shouldn't be that weird. But there are many unique MM1 items, and many MM2 items.
Yes, of Course. Still having so many "unique" items two or three times is strange. I would have limited it to the "must-haves": magical key, air sandals, seal of the brave and the like, not every second item.
loof123 wrote:And okay, first I would like to congratulate you on never having Marine die. When Marine dies, she revives next round with some HP depending on your items/promotions. She does this only once per fight though.
What gave you that idea? Of course I had both her and the whole party dead at times (usually when trying a boss too early. But then I've learned to always save before Experiments.) I like this in 3 that the Party gets resurrected with just some loss of gold. Found that out by stumbling into the Uzza queen...
Edit: figured it out. I didn't know it was Guts that resurrected my char, I always thought it was the Promotion!

I can't remember if I had her die in between getting Benoit into her Party and the Promotion (though I'm sure I died dozens of times against the Rogue the first time I played.) Anyway I never figured out why she alone got resurrected once when there was one other member still Standing.
loof123 wrote:I love conversing with you like this, keep me updated.

Have fun.
Thanks, it's fun having someone to share my Progress and my thoughts with.
Anyway just got started on 3. only made it as far as the Hungry Caves so far.
*waves to Indy*