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Lumen

Re: New RPG: Lumen

Postby Ariel999 » Wed Jul 31, 2019 12:20 pm

Indinera wrote:SCREENSHOTS:

Image

Image

Lost in the game? Please feel free to use this thread to ask your questions! :)
ENJOY!


There are too many line spaces in the dialogue. The text should not be apart like that now. Example.

---

The right way.

Where is he? Well that's my message to you.
He's in this farm somewhere, and your task is
to find him.

---

---

The way you've done it.

Where is he? Well that's my message to you.

He's in this farm somewhere, and your task is

to find him.

---

A lot of your games seem to have this problem lately. That's why I don't play them anymore.

My advice... Fix this. Get the text to fit together properly.
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Re: New RPG: Lumen

Postby Indinera » Wed Jul 31, 2019 1:19 pm

A lot of your games seem to have this problem lately. That's why I don't play them anymore.


Lumen is not my game, and the latest releases on the website aren't either.

My games are there:
http://www.aldorlea.org/ourgames.php

My latest personal release was last year with Fortress of Hell:
https://aldorlea.org/fortressofhell.php
• Play my latest games! ⬇️⬇️⬇️
Image Image Image
Image Image Image
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Re: New RPG: Lumen

Postby MMM » Wed Jul 31, 2019 3:09 pm

The game is interesting so far, but it is extremely difficult a bit too much in my opinion. It is hard to have enough cash to purchase anything. Your team members are not strong enough to fight many opponents back to back and the healers who are to help you also want money to heal you which you can't afford. Plus you basically have to pay twice to get healing for hp and MP. It's a turn off.

There needs to be chests or something that you find a lot of money in and the team needs to find a way to get full healing without having to pay so much.
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Re: New RPG: Lumen

Postby Imperium » Wed Jul 31, 2019 4:36 pm

MMM wrote:The game is interesting so far, but it is extremely difficult a bit too much in my opinion. It is hard to have enough cash to purchase anything. Your team members are not strong enough to fight many opponents back to back and the healers who are to help you also want money to heal you which you can't afford. Plus you basically have to pay twice to get healing for hp and MP. It's a turn off.

There needs to be chests or something that you find a lot of money in and the team needs to find a way to get full healing without having to pay so much.


Hey MMM, thx for your feedback :) You have to know a lot of (french) players played and finished this game before with this balance : you really have to play with element resistence, to buy skills frequently and do some explorer quest to make your life easier ! Anyway you will soon have a 3th member in your team, it will be more comfortable :) but again, the game isnt a playable novel, it really ask to be careful and to know ennemies :)

I'm sure you will beat it : some players finished it without buying a single skill :D

Cheers !
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Re: New RPG: Lumen

Postby GrannyC » Wed Jul 31, 2019 7:06 pm

I guess some people like this game. I don't like the fighting style, it is too complicated. I don't like not being able to save any where. The graphics are really weird. The faces look awful. Sorry, this game id not for me.
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Re: New RPG: Lumen

Postby D-Squall » Thu Aug 01, 2019 9:00 pm

Indinera wrote:
D-Squall wrote:I've seen the trailer and let me tell you this: WOW

The game design is beautiful, it has beautiful landscapes with rich environment and the mapping is professional. +::clap


Yeah I can tell a lot of effort when into it.
Have you tried the demo?


A late response but I decided to downoad the demo and try.

As I said before, a lot of effort were put in the design of the game and it looks really beautiful and lively (the places of the game) but sometimes quantity doesn't mean quality. I'm not saying the game is bad, I stopped after the prologue (i.e. the town destroyed by some kind of war) but the excess of details on the map made the game a bit of confusing, I mean, there was so much details and some unnecessary ones that my eyes hurt by just trying to pay attention to everything. Also when I finally gained access to the menu, I noticed the items didn't had names on them but only icons, and I could only tell the name of the itens by looking at the description box above the screen. I prefer the name of the item somewhere close to the item, since the itens were in the bottom part of the menu while the description was on the top so I had to keep looking up and down, I found that annoying and disturbing.

For me those were my only complaints so far, but the game seems nice.
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Re: New RPG: Lumen

Postby MMM » Fri Aug 02, 2019 4:33 am

Imperium wrote:
MMM wrote:The game is interesting so far, but it is extremely difficult a bit too much in my opinion. It is hard to have enough cash to purchase anything. Your team members are not strong enough to fight many opponents back to back and the healers who are to help you also want money to heal you which you can't afford. Plus you basically have to pay twice to get healing for hp and MP. It's a turn off.

There needs to be chests or something that you find a lot of money in and the team needs to find a way to get full healing without having to pay so much.


Hey MMM, thx for your feedback :) You have to know a lot of (french) players played and finished this game before with this balance : you really have to play with element resistence, to buy skills frequently and do some explorer quest to make your life easier ! Anyway you will soon have a 3th member in your team, it will be more comfortable :) but again, the game isnt a playable novel, it really ask to be careful and to know ennemies :)

I'm sure you will beat it : some players finished it without buying a single skill :D

Cheers !


Hmm, I guess, it is easier for some. I am not giving up though. I am trying to kill the
Spoiler: show
Wallbreaker
in the mountain but I am having trouble. I am trying to defeat it before I finish the 3rd trial. Are there any strategies?
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Re: New RPG: Lumen

Postby Imperium » Fri Aug 02, 2019 7:38 am

D-Squall wrote:
Indinera wrote:
D-Squall wrote:I've seen the trailer and let me tell you this: WOW

The game design is beautiful, it has beautiful landscapes with rich environment and the mapping is professional. +::clap


Yeah I can tell a lot of effort when into it.
Have you tried the demo?


A late response but I decided to downoad the demo and try.

As I said before, a lot of effort were put in the design of the game and it looks really beautiful and lively (the places of the game) but sometimes quantity doesn't mean quality. I'm not saying the game is bad, I stopped after the prologue (i.e. the town destroyed by some kind of war) but the excess of details on the map made the game a bit of confusing, I mean, there was so much details and some unnecessary ones that my eyes hurt by just trying to pay attention to everything. Also when I finally gained access to the menu, I noticed the items didn't had names on them but only icons, and I could only tell the name of the itens by looking at the description box above the screen. I prefer the name of the item somewhere close to the item, since the itens were in the bottom part of the menu while the description was on the top so I had to keep looking up and down, I found that annoying and disturbing.

For me those were my only complaints so far, but the game seems nice.


Hmm i dunno what to answer to that : too much details, well maybe this is the fact it's a destroyed town so i wanted to render a feeling of chaos. I hope you will give a try to the village of the demo, more peacefull and less "loaded" atmosphere.

MMM wrote:
Imperium wrote:
MMM wrote:The game is interesting so far, but it is extremely difficult a bit too much in my opinion. It is hard to have enough cash to purchase anything. Your team members are not strong enough to fight many opponents back to back and the healers who are to help you also want money to heal you which you can't afford. Plus you basically have to pay twice to get healing for hp and MP. It's a turn off.

There needs to be chests or something that you find a lot of money in and the team needs to find a way to get full healing without having to pay so much.


Hey MMM, thx for your feedback :) You have to know a lot of (french) players played and finished this game before with this balance : you really have to play with element resistence, to buy skills frequently and do some explorer quest to make your life easier ! Anyway you will soon have a 3th member in your team, it will be more comfortable :) but again, the game isnt a playable novel, it really ask to be careful and to know ennemies :)

I'm sure you will beat it : some players finished it without buying a single skill :D

Cheers !


Hmm, I guess, it is easier for some. I am not giving up though. I am trying to kill the
Spoiler: show
Wallbreaker
in the mountain but I am having trouble. I am trying to defeat it before I finish the 3rd trial. Are there any strategies?


If you talk about the Wallbreaker on the wordmap
Spoiler: show
(the other one on the forest isnt killable but you cant die, only here to get explorer pearl), it's one of the hardest fight in the game. You need to have Paralumina active each turn and a lot a dark spell, items to get HP/MP easy. It's easier if you have killed the Octomorph Emperor first for the reward. :)


Cheers !
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