kimo wrote:And talking about a taking a long time to figure out something. The battle turn bar at the bottom moves opposite from what I expected being a person who reads from left to right.
Same here but once you figure it out, it's pretty helpful.
kimo wrote:And talking about a taking a long time to figure out something. The battle turn bar at the bottom moves opposite from what I expected being a person who reads from left to right.
Darkange wrote:question : in the mines, there are some caves that dont seem accessible at all - are they just for design or you can really reach them ?
darkange wrote:Is there also a way to see how many prowess points we need for a new skill to be learned on a skill tree ? That would be really helpful
D-Squall wrote:I thoguht I was the only one who noticed that there's quite a lot of passability mistakes in Xerith Woods. Has that been fixed in this latest version as well?
darkange wrote:Indi was right ... the boss was a pain in the ass - restarted the battle 2 times - also the comments in the pub are hilarious when you go back with Bella in town
poshpaws wrote:I've not yet played this game but will do owing to all the favourable comments on here. I'd also like to put in a request to the developers for future games regarding the darkness and contrast of some games. I too have an optical condition as I have a severe astigmatism. When the game is too dark I can really struggle to see things. It would be great to have the option to make a game brighter?
Lady JJ wrote:The Secret Rooms description says you'll be rewarded for finding 12/16 secret rooms. I found the first 12 but didn't get any reward. The description can be interpreted to mean you'd get a reward for finding at least 12, but a better reward for finding all 16. Is that the case?
Lady JJ wrote:Also, I just found my first out-of-sequence secret room. Went from #12 straight to #14. Fortunately there's not much at all between these two, so I'm just going to backtrack a bit.
Lady JJ wrote:I'll work on getting some screenshots to you, Kes, about that screen in the forest. It's not something I can do right now, RL calling...
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