Favorite Hero (explain why): At first I liked Grom but as the game progressed I gravitated to Rayanne because she was the first human in Asguaard and she was the "one" so to speak(do you remember The Matrix).She was the key to saving Asguaard from the plagues that threatened the world. She really did come into her own in this story. Will we be seeing more of her in the future some time?
Favorite In-Game Moment (explain why): The execution of Glen was the best in game moment. I thought that Glen would be eliminated. The quest to save Glen from possible death really brought the game characters together as a team and it added an interesting twist and suspense to the story. I could see that Rayanne really cared to what happened to Glen and at that moment I thought there might have been some love between Rayanne and Glen growing.
which Mode did you play in? normal
What did you think about the story? The story was very good and I wanted to understand and know about how to save Asguaard. I was always looking to Glen for the answer but the answer was with Rayanne. Rayanne was the most important part of the story. The story slowly evolved and became more interesting and the suspense built to the final conclusion.
What did you think about Glen (the Hero)? I thought that Glen was the man or young man to save Asguaard from the plagues however he did not have what Rayanne had. He was not the chosen one to save Asguaard. He reminds me of Random with his well placed and clever remarks which I enjoyed a lot. I like seeing a well placed remarks and Glen was good at that.
What did you think about Rayanne? At first I wondered about finding a second human in a cave. She was the first to arrive in Asguaard. I thought at first she would be a support to Glen in saving Asguaard however that started to change and I started to believe she was the "one" who would ultimately save Asguaard. She turned out to be the
. I was not expecting that and it was a nice and welcome surprise. Glen was not the one even though I wanted him to be.
What did you think about Grom? He was the mediator in a way to everyone and I thought did have a soul. I did not want him to end up the way he did in the end. He was the glue that held the party together and gave a great direction and stability to the game characters. Who says dwarves do not have souls. Grom had a soul and a big one to boot.
What did you think about Luby? At first I was unsure about Luby but as the story unfolded Luby started to grow and become a force to be reckoned with. I liked how Rayanne was a mother and comfort to Luby and Luby would protect Rayanne from danger. This was a nice addition and it added some personality and compassion to the story.
What did you think about the music? The music was great. My favorite was the "Apostles of Origin" I liked the tempo change. Having music in a game always adds emotion. When I am in a new cave or area and hear the music it creates an anticipation on what to expect in that area. The music sets the stage of what type and strength of monsters I will soon face and battle. The game without music just does not have the same level of excitement and anticipation.
What did you think about Thanatos and his minions? Thanatos did not have his plan polished so had to fail. I thought Rayanne would convince Thanatos to turn from evil ways however Thanatos was just to caught up in power and had to fail miserably and be eliminated
Bone Breaker had too much might and not enough brains. Sorry Indinera might just does not cut it in Asguaard. Dodo the brains of the plan I thought at least had the chance to succeed however his evilness was too much too handle so had to be eliminated.
What did you think of the last scene and fight? Leading up to the fight scene with the revelation of Rayanne was a surpr sing twist and I thought Rayanne would turn Thanatos. Thanatos was too caught up in evil and power. The battle was tough especially without Rayanne. I did not want to see Grom end up the way he did and it was a sad and exciting part of the game and story at the same time.
Which skill you like the most? I liked Grom's enemy knowledge. Rune finder, botanist, all Glen's summoning skills and of course pathfinder. Without pathfinder I would be lost for sure in the numerous caves and areas.
Overall Comment about the game: I enjoyed this game and the story was fun and had many twists and turns which I like because it draws the gamer into the story. I particularly liked the skill system and having to go from expert to guru. I would like to see more of this style in some form in the future. The mapping was well designed and very clever and easy to get lost if you did not have a particular skill. The world map is something I like to see in a game because it gives the gamer the sense on how big the game is and is more realistic. The walking speed was perfect and the creation of the Zeppelin was cool. Every time my party was in the Zeppellin I cranked up the tunes and zipped around to the beat.I like your style with game creation and your games are more modern and to me beat out other RPG's in this genre by a long shot.
Are you looking forward our next game, and what would you like to see in this game? See above. I think it is important to keep up with the more modern approach and cater to as many new gamers to this genre. What separates a winner from a mediocre RPG in my opinion is the imagination of the creator.
I played for 60 hours found 75 hidden rooms 35 magic rooms and 14 relics and 6 runes. I never had any game crashes or script errors as I had the latest version build(1.12 ?) and I played the game with Windows 7 without compatibility mode.I have a 64 bit quad core(4 processors) and 12 gigs of memory and the game ran fine. There were a couple of skills upgrade questions however the game ran fine. I will play again in hard mode with different weapon choices.