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Fated Thread

Re: New RPG: Fated Thread

Postby Del » Mon Jun 24, 2024 11:04 am

Quimby wrote:Once you go thru the chambers there is a final square path with an entrance leading down to what I presume with be another boss fight. When I go down it takes me right back to the entrance opening but I cannot go back or continue it just moves the figure between the two openings. This is in Chasmbleak.


Image

Is this the location? If it is, it is not a bug, there are many rooms that look just like that, you have to keep climbing them down until you reach the ruins downstairs.

Quimby wrote:I am still getting the Augment Error when I pass over the forest which is to the right of the Gray castle on the island with the looks like metal I guess trees.


This has been fixed, I will post here when the new build is available for download.

Scorpios wrote:+::sos +::sos HELP +::sos +::sos
I would like to know what to do!
I also received that message in the shrine "Unable to find file Graphics/Characters/Civilians-Priestess-1", I left the shrine and went to town and got this message "Unable to find Graphics/ Character/193-Support01-messengers3. I tried download again from BMT Micro but still same, must I delete first download? I noticed when I click properties it has same install as the original.
Thanks


These have been fixed, I will post here when the new build is available for download.
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Re: New RPG: Fated Thread

Postby Quimby » Mon Jun 24, 2024 11:55 am

Thank you for the information for Chasmbleak. I did try that at first but apparently I did not attempt enough times. Will try again.
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Re: New RPG: Fated Thread

Postby Del » Mon Jun 24, 2024 11:56 am

The patched build is now available for download. It fixes all reported bugs.
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Re: New RPG: Fated Thread

Postby Xena » Tue Jun 25, 2024 1:01 pm

Hi, I am getting the same error messages as previous players.
For example;
Quimby wrote:I am trying to continue with the game. [After I visited the Aquaduct, completing over ½ of it], flying over a forest area I get this error message, Augment Error occurred while running script. Wrong number of arguments (4for 3). Thanks.

Another error message shows when trying to enter a town north of aquaduct:
"Unable to find file
Graphics/Characters/193-Support01-MoreSigns3.

From the answers you have posted to previous queries, it seems like you have neglected to include any "signposts" in the game, to indicate where one should go next. Only the vague terms such as "Our goal is to find the places where she intends to harvest power" ?? It might as well say have a look and see what you can find! No guidance at all after mountainspear. Also noticed that you mention killing the boss at a location, which given that there does not seem to be any way of knowing what level you need to be to complete a given site, this may not be possible on the first visit.

Some guidance on what locations are recommended at various stages of the game would be much appreciated. +::sos
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Re: New RPG: Fated Thread

Postby Del » Tue Jun 25, 2024 5:06 pm

Hi Xena, those issues you have reported have already been fixed. Can you please download the game again? I believe that will sort everything out for you.

Thank you for your feedback about the guidance. In the past I tended to make guides, which I have not made for my past two games, perhaps I should consider working on those in the future. :)
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Re: New RPG: Fated Thread

Postby Scorpios » Tue Jun 25, 2024 7:32 pm

Del wrote:Hi Xena, those issues you have reported have already been fixed. Can you please download the game again? I believe that will sort everything out for you.

Thank you for your feedback about the guidance. In the past I tended to make guides, which I have not made for my past two games, perhaps I should consider working on those in the future. :)

A world map would be great
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Re: New RPG: Fated Thread

Postby Xena » Tue Jun 25, 2024 9:29 pm

Thanks a lot for the updated game files. This has now been downloaded, and installed successfully. +::YAY

The guides I refer to, are the "signposts" internal to the game. No conversations or feedback from characters in the game either, no side quests, or helpful responses that indicate when something is successful, or on the right track.
For instance, are all of the locations supposed to be acheived with the characters at any level? In other words does it matter what order you play them in? The usual format for this type of game, is that it guides you through the game, using the method of only making areas accessible when you have acheived the necessary level of skills, and equipment.

For some reason the game feels a little sterile, devoid of humour. Is there a better way for me to get the best from your game please? I really want to enjoy playing, and knowing that I am on the right track. :( +::O_o
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Re: New RPG: Fated Thread

Postby Del » Wed Jun 26, 2024 10:24 am

Scorpios wrote:
Del wrote:Hi Xena, those issues you have reported have already been fixed. Can you please download the game again? I believe that will sort everything out for you.

Thank you for your feedback about the guidance. In the past I tended to make guides, which I have not made for my past two games, perhaps I should consider working on those in the future. :)

A world map would be great


Noted! Thanks for the feedback, Scorpios.

Xena wrote:Thanks a lot for the updated game files. This has now been downloaded, and installed successfully. +::YAY

The guides I refer to, are the "signposts" internal to the game. No conversations or feedback from characters in the game either, no side quests, or helpful responses that indicate when something is successful, or on the right track.
For instance, are all of the locations supposed to be acheived with the characters at any level? In other words does it matter what order you play them in? The usual format for this type of game, is that it guides you through the game, using the method of only making areas accessible when you have acheived the necessary level of skills, and equipment.

For some reason the game feels a little sterile, devoid of humour. Is there a better way for me to get the best from your game please? I really want to enjoy playing, and knowing that I am on the right track. :( +::O_o


I see what you mean, I can tell you the order in which you should explore the dungeons after Mountainspear, perhaps that will help:

Hollowmarsh
Haunted Aqueduct
Fogtree Woods
Lost Shrine
Chasmbleak
Nightmare Chambers
Shadowed Pit
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Re: New RPG: Fated Thread

Postby Xena » Wed Jun 26, 2024 10:57 am

Thank you Del, that will certainly help, as I have been really struggling to keep characters alive, in Nightmare Chambers.
Definitely not ready for that yet then!! +::O_o
As other players have suggested, a map would be wonderful +::YAY
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Re: New RPG: Fated Thread

Postby Scorpios » Wed Jun 26, 2024 11:18 am

Thanks for all the updates as well as recent dungeon order.
Enjoying game with exception of all the Augment , graphics errors which have largely been fixed by reloading.
Keep up the good fight always enjoy your games
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Re: New RPG: Fated Thread

Postby Del » Wed Jun 26, 2024 12:53 pm

Xena wrote:Thank you Del, that will certainly help, as I have been really struggling to keep characters alive, in Nightmare Chambers.
Definitely not ready for that yet then!! +::O_o
As other players have suggested, a map would be wonderful +::YAY


You're more than welcome, Xena. I hope you have a good experience with the game. :)

Scorpios wrote:Thanks for all the updates as well as recent dungeon order.
Enjoying game with exception of all the Augment , graphics errors which have largely been fixed by reloading.
Keep up the good fight always enjoy your games
Scorpios


Thank you very much for your support, I really do appreciate it, Scorpios. I'm happy to know you have been enjoying my games. :)
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Re: New RPG: Fated Thread

Postby jincyk » Tue Jul 02, 2024 4:16 pm

How many hours of gameplay (roughly)? I need this info before I buy a game. Thanks--
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Re: New RPG: Fated Thread

Postby Del » Wed Jul 03, 2024 10:33 am

Hi, jincyk, it ranges anywhere from 10 to 20 hours, depending on your play style. There is a lot of room for exploration in the game, so it depends if you're going to experience it all or not.
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Re: Fated Thread

Postby rickardsh » Sun Dec 08, 2024 10:23 pm

Hi! I'm only about an hour and a half into the game. I'm on the Old Gryphon (sp). On the top deck the crewman keeps telling me we are almost there, but nothing is happening. I have been all over the ship looking for the trigger to continue the game, but don't find anything. I have tried talking to everyone, still nothing. What am I missing? +::sos
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Re: Fated Thread

Postby blimpulse » Mon Apr 14, 2025 11:42 pm

I am also stuck inside the ship with no way to get back to the world map. Dev, how do I get back to the world map after getting stuck inside the ship? I flew over the tree village, the hero's home village. I did this after spending a long time killing Chernabog. My party was at the village exit, and Bauman is standing in front, stopping movement into the village. He asks if I am ready to go (from the beginning of the game). If I say No, nothing happens, so I must say yes, which transports the party inside the captains quarters of the ship with no way off. I later found if I walk one space down and back up behind Bauman the party exits to the world map. But sadly this was on a save file from another playthrough, and I had saved over my current playthrough inside the ship, so hopelessly stuck in the game that I killed Chernabog in. Is this a bug you need to fix?
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