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Question about stats.

Question about stats.

Postby ozymandias » Fri Mar 06, 2009 8:20 am

I sometimes find it difficult to choose between items to wear because I dont understand how the stats work. So some questions.
1) In most rpg's strength is the ability to carry large loads and wield heavy weapons. Attack is the chances of hitting an opponent. In this game the traditional strenth does not apply, so what does it do? Also attack seems to be power generated by a blow rather the chances of a hit. Is this correct?
2) I normally think of speed as how fast a character walks and how quick he strikes a weapon, so fast speed may mean a double or even triple blow per turn. This doesn't apply in this game so what does speed do? I have Sarah equipped with the hat from that purple lizard in the marshes, which gives incredible speed but doesn't seem to give her any advantage.
3) MN or intelligence is usually used so that the higher the MN the better the spells that can be learnt. In this game the spells that can be learnt appear to be determined by level not by MN. So what does MN do?
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Re: Question about stats.

Postby Indinera » Fri Mar 06, 2009 8:56 am

1) In most rpg's strength is the ability to carry large loads and wield heavy weapons. Attack is the chances of hitting an opponent. In this game the traditional strenth does not apply, so what does it do? Also attack seems to be power generated by a blow rather the chances of a hit. Is this correct?


The bigger the strength, the bigger the damage inflicted.
Attack is the power of your weapon. It is the "base" of the damage you are going to inflict.

Roughly and simplified, the formula for damages is:

(Your AT - the enemy DEFENSE) * Your ST / Enemy RS

2) I normally think of speed as how fast a character walks and how quick he strikes a weapon, so fast speed may mean a double or even triple blow per turn. This doesn't apply in this game so what does speed do? I have Sarah equipped with the hat from that purple lizard in the marshes, which gives incredible speed but doesn't seem to give her any advantage.


Speed determines the order characters attack in a round. It also helps dodging and avoiding receiving critical hits.

3) MN or intelligence is usually used so that the higher the MN the better the spells that can be learnt. In this game the spells that can be learnt appear to be determined by level not by MN. So what does MN do?


MN allows you to make bigger damages with your spells and take less from the enemy ones.
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Re: Question about stats.

Postby ozymandias » Fri Mar 06, 2009 10:51 am

Thats brilliant. Thank you.

+::Thumbup
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Re: Question about stats.

Postby Indinera » Fri Mar 06, 2009 11:12 am

You're welcome. :)
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Re: Question about stats.

Postby firefly » Fri Mar 06, 2009 12:48 pm

Also, equipment changes battles dramatically at times.
If you have a character with an item that gives "first hit", he will hit first regardless of speed, also "conter hits/spells" make charachters auto figth when atacked... and so on.
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