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evade and priority

evade and priority

Postby diklazam » Thu Mar 26, 2009 8:13 pm

when weapon is "evade + 11" , what exectly does it mean?
who define which one of the party will be the first to strike , the second etc.
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Re: evade and priority

Postby Sassy » Thu Mar 26, 2009 9:30 pm

diklazam wrote:when weapon is "evade + 11" , what exectly does it mean?
who define which one of the party will be the first to strike , the second etc.

I guess the evade is good it gives you a higher chance that an enemy will miss you in a fight +::biggrin
And sometimes a weapon you equip will determine who strikes first. +::grrr
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Re: evade and priority

Postby diklazam » Thu Mar 26, 2009 10:21 pm

but how would i know who is first? and what good is "evade".
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Re: evade and priority

Postby Venka » Thu Mar 26, 2009 10:42 pm

evade is your chance to be missed by an attack. As for 1st strike, that lets you hit the mobs first on a turn by turn basis.

So if the mobs Surprise you.. then they will get to hit your first, but once you go through the menus and select who will be doing what for a turn, the the party members that have "1st strike" gear on... means they will do something to the mobs before they get their chance to do something to you. Speed plays into who goes first as well. If your speed is better then the mob's speed, then that character will go first.
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Re: evade and priority

Postby diklazam » Fri Mar 27, 2009 3:46 pm

i mean who will fight first of MY TEAM. for example i want to revive by item and than the second one will have to give the HP potion to the one i revive. but if i dont know which one of my party will strike first and who second - it happans that the first one was the one with the potion and the one who was saved with no hp will be killed again. just the same if i had the 4th caracter strike first because the other was out of magic points, i could manage hard fights better.
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Re: evade and priority

Postby Sassy » Sat Mar 28, 2009 3:33 am

diklazam wrote:i mean who will fight first of MY TEAM. for example i want to revive by item and than the second one will have to give the HP potion to the one i revive. but if i dont know which one of my party will strike first and who second - it happans that the first one was the one with the potion and the one who was saved with no hp will be killed again. just the same if i had the 4th caracter strike first because the other was out of magic points, i could manage hard fights better.

Play one round with easy to beat things and keep track of who fights when then write it down. then you can remember who fights when. Now depending on if you change your party or if you you equip them with some thing diffterent this could change who attack first second and so on.
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