Favorite Hero (explain why):Peeboo, the "mighty viking mouse" - he was just so cool and courageous and some of his quotes were awesome. Btw he somehow reminded me Louis from LF.
Favorite "Reward" upon completing the game (explain why):Cannot really say, I only got Lord Dragon as a reward.
Which Mode did you play in?Nightmare (without touching the pink crystal

) - and it was definitively the hardest game I have ever played - I really wasn't sure if I will be able to finish it.
What did you think about the game, its story, gameplay etc?DSC is an interesting shift from MM-like games towards more adventure/riddle solving. A nice change and it's good to see that you really aren't running out of ideas.
As for the game itself, I was nothing less than awesome. It really was what I wanted it to be, a fantastic trip through dreams, with every dream feeling so different and unique.
In terms of map design, I'm pretty sure that DSC is the best of Aldorlea games so far. There were some moments when I really couldn't help to admire how well it was done. Just two examples for all:
- In New York in the Al Capone's building, there were stairs with a scull in the middle, right before you entered the next map. Everytime I returned back, I ran into this skull. When this happened for something like tenth time in a row, I was just thinking
"YOU BASTARD, you got me again!!!" (ehm sry Indi...). Awesome.
- I also remember the Teritorium of the gods, the part with Zeus - a single gold coin, I took it, another gold coin appeared, I took it, another coin appeared, ..., I took it, skull appeared, I took it, skull appeared, ...!!!

Story is certainly comparable to your other games, but my impression after first playing was that it is simply outshined by the awesome map design. (But that's probably because I played on Nightmare - when the game is so difficult you simply concentrate more on overcoming the challenges than on the story.)
The riddles are very good, i really enjoyed them. One little note - in JAG room 5, the correct tile is a bit darker than the others, easily visible on good monitor, but when playing on notebook for example, it may be problematic.
Collecting all the coins and breads and hams and whatever was pure joy, I loved it. Great idea. (I know, we already collected orbs in MM, but DSC took it to a new level.)
Autosave - really useful. Helped me many times.
Visible encounters was a good decision imo, random fights wouldn't fit here.
What did you think about Erin?Another strong female character, hope we will see another Random one day, or I might just start to feel a bit inferior as a male...
What did you think about Athena?She had some pretty good sarcastic comments, in fights she was probably the weakest party member.
What did you think about Peeboo?My favorite character, see above.
What did you think about Clochette?I liked how she always offered tea in the most inappropriate moments. Also her stun and healing spells were very useful.
What did you think about the music and graphics?"Millennium class" - I guess that says enough...
What did you think about the humor?There were some really nice jokes, my favorite was
"He sees me and he is not running?!!!" - Peeboo when King attacks.
Which "dream" was your favorite and why?London - so dark and creepy, perfect music.. And so many loads because of Jack the Ripper...
Which moment did you like best?JAG, it was amazing.
Also, finishing the game was an amazing feeling, playing on Nightmare was definitively worth it.
Do you think Dreamscape should have a sequel?Well, DSC could easily have a sequel, the end directly implies this. But as I have already written above, the game is more about exploring the dreams and solving riddles than about story, thus I would rather see Asguaard 2.