Indinera wrote:This is not an easy one as I'm not sure I've got a font change option at hand.
Personally I did like the font (hence why I picked it), even after playing hundreds of hours with it.
Changing it to another one is technically quite easy but that leaves the danger of having some lines longer than dialogues boxes (unless the new font is *always* smaller than the old one).
Oh really? That would be great, thanks. And since I'm here, I would like to say the game looks very promising from the demo, the dialogue is good, the music is pleasant and the new mechanics are also good, it seems that this is your first game using this engine, so for me, anything (resources, art, music, etc) is totally new and exciting. And last but not least, the battle system is the best, everything is fast and smooth, and the side-view battle in this is something new and, for me who never had problem with past battle systems, is a very welcome. Good job, hope everyone else likes the game.
kimo wrote:Funny you should mention the "h"/"b" letter issue. I thought comments were being made about 2 NPC's bats and couldn't figure out why someone's bat was a fashion statement. And English is my first language.
The font does take some getting used to. But there are so many different aspects to the game mechanics I have not encountered before, I consider it to be one of those differences that just makes this game very unique from previously played games. But I do agree about potential issues for some people with having to struggle with words just because of a letter's tail is hanging below the font line.
I know right? I talked to a girl and then Marlyn, the succubus, said she had a funny bat... only after a few seconds I noticed she actually said hat and not bat. lol
The mechanics of this game is really good, I think this is the first Aldorlea Game made using this engine(?), everything looks neat and new. I guess it takes some time to get used, but that time takes while gives me migraine.