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Game font

Game font

Postby D-Squall » Tue Sep 22, 2020 12:57 am

There is any chance to change or add a new patch with an option to change fonts, the black message box along with part of the character's artowrk and that font that sometimes links one letter to another makes my eyes hurt trying to read the dialogue.

The main problem for me is that when the character's artwork appear when they are talking, the colors mix with the transparecy of the message box and the font is not so clear which make my head and eyes hurt trying to read it.

If the font could be like the the title screen options kind of font, it would be better.
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Re: Game font

Postby Indinera » Tue Sep 22, 2020 6:24 am

This is not an easy one as I'm not sure I've got a font change option at hand.
Personally I did like the font (hence why I picked it), even after playing hundreds of hours with it.
Changing it to another one is technically quite easy but that leaves the danger of having some lines longer than dialogues boxes (unless the new font is *always* smaller than the old one).
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Re: Game font

Postby D-Squall » Tue Sep 22, 2020 2:09 pm

I find it hard to pay attention to the text because the Hs and Ys are sometimes hard to know what they are, like h looks like b and as english is not my first language, it takes a few tiring seconds (long enough to give me a mild migraine) to realize the right word.

Not to mention that the colors of the character artworks behind the message box also get in the way, but the main problem for me is the font.

But as I can see, this is only bothering me and nobody else, so I guess that won't be changed.
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Re: Game font

Postby Indinera » Tue Sep 22, 2020 6:23 pm

Actually, I'm trying to add this feature. While personally I do like the font, it'd be better if everybody can enjoy a pleasant read. :)
(especially since there is a lot of xD)
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Re: Game font

Postby kimo » Tue Sep 22, 2020 7:31 pm

D-Squall wrote:I find it hard to pay attention to the text because the Hs and Ys are sometimes hard to know what they are, like h looks like b and as english is not my first language, it takes a few tiring seconds (long enough to give me a mild migraine) to realize the right word.

Not to mention that the colors of the character artworks behind the message box also get in the way, but the main problem for me is the font.

But as I can see, this is only bothering me and nobody else, so I guess that won't be changed.


Funny you should mention the "h"/"b" letter issue. I thought comments were being made about 2 NPC's bats and couldn't figure out why someone's bat was a fashion statement. And English is my first language.

The font does take some getting used to. But there are so many different aspects to the game mechanics I have not encountered before, I consider it to be one of those differences that just makes this game very unique from previously played games. But I do agree about potential issues for some people with having to struggle with words just because of a letter's tail is hanging below the font line.
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Re: Game font

Postby D-Squall » Tue Sep 22, 2020 8:18 pm

Indinera wrote:This is not an easy one as I'm not sure I've got a font change option at hand.
Personally I did like the font (hence why I picked it), even after playing hundreds of hours with it.
Changing it to another one is technically quite easy but that leaves the danger of having some lines longer than dialogues boxes (unless the new font is *always* smaller than the old one).


Oh really? That would be great, thanks. And since I'm here, I would like to say the game looks very promising from the demo, the dialogue is good, the music is pleasant and the new mechanics are also good, it seems that this is your first game using this engine, so for me, anything (resources, art, music, etc) is totally new and exciting. And last but not least, the battle system is the best, everything is fast and smooth, and the side-view battle in this is something new and, for me who never had problem with past battle systems, is a very welcome. Good job, hope everyone else likes the game.

kimo wrote:Funny you should mention the "h"/"b" letter issue. I thought comments were being made about 2 NPC's bats and couldn't figure out why someone's bat was a fashion statement. And English is my first language.

The font does take some getting used to. But there are so many different aspects to the game mechanics I have not encountered before, I consider it to be one of those differences that just makes this game very unique from previously played games. But I do agree about potential issues for some people with having to struggle with words just because of a letter's tail is hanging below the font line.


I know right? I talked to a girl and then Marlyn, the succubus, said she had a funny bat... only after a few seconds I noticed she actually said hat and not bat. lol

The mechanics of this game is really good, I think this is the first Aldorlea Game made using this engine(?), everything looks neat and new. I guess it takes some time to get used, but that time takes while gives me migraine.
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Re: Game font

Postby Indinera » Tue Sep 22, 2020 9:14 pm

Thank you D-Squall. :)
I'll try to add the multi-fonts option, probably tomorrow as it's getting a bit late here now.
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Re: Game font

Postby Indinera » Wed Sep 23, 2020 1:32 pm

PROGRESS:
Font selection might be hard to parameter for various reasons (notably font size).
However I tried a different arrangement using the menu fonts for dialogues and a pretty "neutral" font for the menu (still want to keep different ones for menus and dialogues).

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Is it better?
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Re: Game font

Postby Lady JJ » Wed Sep 23, 2020 3:45 pm

yes, Yes, and YES!!!
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Re: Game font

Postby Indinera » Wed Sep 23, 2020 4:08 pm

Waiting for a few more replies to get an overall idea... 8)
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Re: Game font

Postby D-Squall » Wed Sep 23, 2020 7:05 pm

Indinera wrote:PROGRESS:
Font selection might be hard to parameter for various reasons (notably font size).
However I tried a different arrangement using the menu fonts for dialogues and a pretty "neutral" font for the menu (still want to keep different ones for menus and dialogues).

Image
Image

Is it better?


I like it, for me It would be much more enjoyable to read the dialogues with that font.
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Re: Game font

Postby Indinera » Wed Sep 23, 2020 7:06 pm

Seems you're both happy with it, so that's 100% approval (lol), so probably I'll upload a new build tomorrow morning (now is a bit late with my slow connection).
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Re: Game font

Postby Indinera » Thu Sep 24, 2020 6:33 am

The game has been updated with the new set of fonts.
For menus the change is immediate. For dialogues, the way the game was coded, I had to make sure you'd read a specific dialogue, so I used the inn for that. In 4 words, sleep at any inn.
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Re: Game font

Postby D-Squall » Thu Sep 24, 2020 2:11 pm

Thank you for the update. It was very kind of you to actually implement that as hard as it might have been.
I will check it out.
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Re: Game font

Postby Indinera » Thu Sep 24, 2020 2:14 pm

D-Squall wrote:Thank you for the update. It was very kind of you to actually implement that as hard as it might have been.
I will check it out.


You're welcome.
Hope you enjoy the new set of fonts! :)
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