AuntIggy, I've thought about it a few times, but doing them from scratch in a new engine would be a bit difficult because:
a) getting permission would be tough (especially since they're still selling pretty well on iPhone versions) and
b) it would be a *lot* of work. Journey of Illusion was a 20+ hour game spanning 6 continents (with a ton of sidequests and NPCs to interact with) and Arvale II was a 40+ hour game with 8 continents times 3 time periods (past, present, future).
On both of those games, I also had a few other developers on the project while working on and they both took about 1 year to develop. On the other hand, much of the hard work is already done, so I might be able to put the first one together in 4-6 months if I had the extra time and there was enough interest

I've also thought about writing a small story book (with pretty pictures) for each one summarizing the story with the same style of humor for those who simply want to read the story
